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Gifts and Pranks waste of money


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#51
AlanC9

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the_one_54321 wrote...
Because obviously a sandwich or a coffee is just like a video game. :mellow:


Actually, they're worse value than DLC. You can make your own sandwiches and coffee rather than buying them. Most people don't have the skills to make their own DLC.

#52
Seagloom

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AlanC9 wrote...

Actually, they're worse value than DLC. You can make your own sandwiches and coffee rather than buying them. Most people don't have the skills to make their own DLC.


There is also replayability. I can't eat the same sandwich twice, but I can enjoy DLC again on subsequent playthroughs. That said, I'm one of those people that bought Feastday and while it's faaar from amazing and not the sort of content I want BioWare's DLC teamworking on exclusively, I did enjoy it. It was exactly what their advertisements made it out to be. I was less disappointed in Feastday than Warden's Keep which had very misleading advertisement by comparison.

My only real complaint is it can render the approval system utterly pointless. That has less to do with the gifts, which are already part of Dragon Age, than those items being unlimited. Still, I can just not keep buying gifts or disable the DLC so it isn't a total dealbreaker.

#53
Loerwyn

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I felt the Gifts/Pranks were a bit, well, rubbbish but then again I've not used them to their full extent. However, the plus side to them is they facilitate and really take a lot of the "pain" out of getting reputation. Because of the way I tend to play my characters, I find getting +Approval with Sten, Shale and Morrigan. At least with this pack I can sort of "boost" my way to getting their side quests. I've never done Sten's, for example, because I find it very hard to get his approval.

#54
Arthur Cousland

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There is a guide on gamefaqs.com that will help with approval for Sten. One conversation can get you +52 approval. It's also not hard to get Morrigan to want to have sex with you right after you leave Lothering, with no gifts involved.

I mainly use gifts when Morrigan or Sten disapprove when I help someone without getting anything in return, and I already have gifts filling my inventory from finding them in chests and etc. I also like to keep the stat boosts that come with high approval.

Modifié par Arthur Cousland, 21 avril 2010 - 05:13 .


#55
Sylvius the Mad

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the_one_54321 wrote...

Sylvius the Mad wrote...
So, if you're simply becoming a niche market, yes, you'll see fewer products made that cater to you, but you can't blame other people for buying things they enjoy.

No, but I can try to convince them of the virtue of not buying it. And counteract the proliferation of backwards thinking that pretends to make sense, like the post just above this.

Because obviously a sandwich or a coffee is just like a video game. :mellow:

The miro-transaction movement is trying to make it the same.  A sandwich or coffee is often a whim purchase - since it's only a few dollars, and enjoyment of it is fleeting, people don't give that purchase a lot of thought.

Traditionally, videogames haven't been at all like that, largely because videogames were pretty expensive.  In 1986, I paid the equivalent of $160 (2008 dollars) for each computer game I bought, so I really needed to give each purchasing decision some thought.

Of course, vendors don't want that.  Modern marketing is all about impulse buying and emotional appeals, and those don't stand up well under scrutiny, so the price point needs to be low enough to avoid scrutiny.  But that low price point requires a limited product, so that's what we see from DLC.

#56
Haexpane

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Sylvius the Mad wrote...

the_one_54321 wrote...

Sylvius the Mad wrote...
So, if you're simply becoming a niche market, yes, you'll see fewer products made that cater to you, but you can't blame other people for buying things they enjoy.

No, but I can try to convince them of the virtue of not buying it. And counteract the proliferation of backwards thinking that pretends to make sense, like the post just above this.

Because obviously a sandwich or a coffee is just like a video game. :mellow:

The miro-transaction movement is trying to make it the same.  A sandwich or coffee is often a whim purchase - since it's only a few dollars, and enjoyment of it is fleeting, people don't give that purchase a lot of thought.

Traditionally, videogames haven't been at all like that, largely because videogames were pretty expensive.  In 1986, I paid the equivalent of $160 (2008 dollars) for each computer game I bought, so I really needed to give each purchasing decision some thought.

Of course, vendors don't want that.  Modern marketing is all about impulse buying and emotional appeals, and those don't stand up well under scrutiny, so the price point needs to be low enough to avoid scrutiny.  But that low price point requires a limited product, so that's what we see from DLC.



Good general point, but the other thing to consider is 90% of games released get ZERO DLC.  The few games offering DLC are in the infant stages, trying to figure out pricing, size, and sell through.

The fact that 20% sell through of DLC is considerd a huge success is troubling for both the publishers and the consumers.  The fact that most people don't buy DLC means we will likely get smaller DLCs at lower prices for these "emotional buys"

I'd much rather have $10 full 4 hour DLCs than little ad ons.  But we can also remember a time when there was NO DLC to choose.

KOTOR for example.  The DLC everyone complained about it, because they didnt give it a chance, they didnt even realize that it was set up so that the DLC wad dynamic and as you progressed in the game the DLC got even better.

That was some seriously awesome XBOX1 DLC but no one even cared.

#57
MassEffect762

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Haexpane wrote...

MassEffect762 wrote...
 

As it stands for PC users(mods) it's a rip off imo.


No one is going to give you Voice ACted cutscenes for $3


Why not, modders are doing it for FREE. It's not like bioware needs to hire famou$ and co$tly voice actors to represent their characters in tiny DLC such as this.(use the staff on hand or volunteers)(unless the change of voice actors for a measly cutscene gift/prank is too much to bare on our lore-o-meters.)

Free or not, that's not my point. I think it's safe to say we want quality not this kind of product.

Modifié par MassEffect762, 21 avril 2010 - 11:18 .


#58
Eurypterid

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MassEffect762 wrote...

Why not, modders are doing it for FREE. It's not like bioware needs to hire famou$ and co$tly voice actors to represent there characters in tiny DLC such as this.(use the staff on hand or volonteers)(unless the change of voice actors for a measly cutscene gift/prank is too much to bare on our lore-o-meters.)

Free or not, that's not my point. I think it's safe to say we want quality not this kind of product.




After seeing some of the comments about the professional voice actors in Mass Effect and Dragon Age, I can imagine the response if they used the staff or volunteers for VA. If you're concerned about quality, I doubt you'd be satisfied with staff or volunteers doing the VA.

#59
TheMadCat

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Haexpane wrote...

MassEffect762 wrote...
 

As it stands for PC users(mods) it's a rip off imo.


No one is going to give you Voice ACted cutscenes for $3


That's not really true, off the top of my head CDProjeckt's EE had a ton of new and redone voice work and cutscenes and they released it for free. There are several mods across various games that use professional voice actors which are obviously free. I'm sure I could probrably find more situations if I felt like doing a littl digging.

#60
MassEffect762

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Eurypterid wrote...

MassEffect762 wrote...

Why not, modders are doing it for FREE. It's not like bioware needs to hire famou$ and co$tly voice actors to represent there characters in tiny DLC such as this.(use the staff on hand or volonteers)(unless the change of voice actors for a measly cutscene gift/prank is too much to bare on our lore-o-meters.)

Free or not, that's not my point. I think it's safe to say we want quality not this kind of product.




After seeing some of the comments about the professional voice actors in Mass Effect and Dragon Age, I can imagine the response if they used the staff or volunteers for VA. If you're concerned about quality, I doubt you'd be satisfied with staff or volunteers doing the VA.


LOL. Fair enough.

I'm sure you're aware that certain Nexus mods/modders put this DLC to shame. I liked Wardens/Soldiers peak and stone prisoner. RTO and Gifts/pranks DLC are noticably lacking, what happened?

#61
weyrleader

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Eurypterid wrote...

MassEffect762 wrote...

Why not, modders are doing it for FREE. It's not like bioware needs to hire famou$ and co$tly voice actors to represent there characters in tiny DLC such as this.(use the staff on hand or volonteers)(unless the change of voice actors for a measly cutscene gift/prank is too much to bare on our lore-o-meters.)

Free or not, that's not my point. I think it's safe to say we want quality not this kind of product.




After seeing some of the comments about the professional voice actors in Mass Effect and Dragon Age, I can imagine the response if they used the staff or volunteers for VA. If you're concerned about quality, I doubt you'd be satisfied with staff or volunteers doing the VA.


agreed.  have cake + eat cake =  well.....it just doesn't.

#62
Metswiki772

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Eurypterid wrote...

Metswiki772 wrote...

IMO, this is what is wrong with this particular DLC. It completely makes the choices/decisions you make immaterial.

One of the best thing about RPGs for me is when the actions you choose to make affect the game.

The gifts/pranks let you completely customize the approval/disapproval system and your mates disposition towards  you, no matter what decisions you make in-game, completely neutering the best part of the game, IMO.


But that's the beauty of optional DLC. For you (and me) this particular DLC wasn't worth it, for various reasons. So the obvious solution is to not buy it. You don't like how it would affect your game choices, but others may find it valuable for just that reason.

I don't agree with the mentality that people should buy whatever DLC is available to show support for more DLC (not exaclty stated in this thread, but hinted at). Buy what you like and pass on what you don't. The sales numbers will show BioWare what they should concentrate on. Of course, people are free to do what they want, but buying just for the sake of showing support isn't going to be an indicator of what kind of content you'd really like to see.



Sure, I get the 'you don't have to buy it' thing. However, If I like a game, I download all the extra content. A)To extend the playability, B) to have the 'complete' game, and C)to support the developers that make games I like.

I don't actually mind the gifts and pranks as much as the voluminous quantity of sweet cakes or whatever that allow you to completely 'fix' any decision you make that results in disapproval.

i mean, sure, i could not use them. In fact, I don't use them. And, I'll buy the next DLC sight unseen as well. Just commening that i think it detracts from the game to make it easy to have everyone like you without doing the leg work to make that happen. Having to manage your relationships and the consequences of your choices are one of the things that for me make the DA series great. Tha's all Ima sayin'.

#63
Haexpane

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Eurypterid wrote...

MassEffect762 wrote...

Why not, modders are doing it for FREE. It's not like bioware needs to hire famou$ and co$tly voice actors to represent there characters in tiny DLC such as this.(use the staff on hand or volonteers)(unless the change of voice actors for a measly cutscene gift/prank is too much to bare on our lore-o-meters.)

Free or not, that's not my point. I think it's safe to say we want quality not this kind of product.




After seeing some of the comments about the professional voice actors in Mass Effect and Dragon Age, I can imagine the response if they used the staff or volunteers for VA. If you're concerned about quality, I doubt you'd be satisfied with staff or volunteers doing the VA.


Of course there would be outrage, this false demand for volunteer voice acted cutscenes is an over the top straw man argument.

#64
Klimy

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I didn't find gift pack as a valid DLC. But I was on my 7th playthrough and really wanted to cut the crap with all the discussions for later, but get their unique items asap. So it was usefull in this sence.



But it was very disbalancing and braking the point of conversation in some sort.



But I don't complain, as it was obviouse of what this DLC is about.

#65
yummysoap

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Nukenin wrote...

CybAnt1 wrote...

FeastDay DLC = Horsie Armor.

For April 1 Bioware should've put up a free Horse Armor DLC and made a big to-do about how they don't charge their customers for Horse Armor DLC unlike some folks.  And sure enough, Bodahn Feddic would have a nice assortment of horse armors of various materials in stock, with all sorts of fanciful descriptions and interesting stats and "Restriction: Horse" to drive the point home.

And then wait and see how long it was before someone pointed out that the game doesn't have horses.

King Cailan: "I'd hoped for a war like in the tales! A king riding with the fabled Grey Wardens against a tainted god!"

Riding what, good King Cailan?  Riding what?


You know, that's just about the most awesome thing they could have concievably done. If only...

#66
Asurablade

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Luckily i didn't pay a dime cuz bioware had to make up for the delay on RTO which I didn't get + the... customer support XD