krullstar wrote...
I apologize if this is the wrong place to ask this - but I was wondering if there were some 'proven' coalesced' files that keep fundamental rules of the default game intact BUT enhance difficulty?
I enjoy a challenge and longer drawn out battles (though occasional one shot kills on me or NPC are good too). Instead of mucking around with the file I was hoping someone had already created something I could use.
Any suggestions would be appreciated. Thanks!
You could try this:
[SFXGame.SFXDifficulty_Level6]
MinScore=275
MaxScore=500
PlayerShieldRechargeModifier=2.4
MaxAttackTickets=1
MaxAttackTicketsHench=2
MaxTargetTickets=9
MaxTargetTicketsHench=2
EnemyHealthMultiplierLow=(X=30000, Y=30000)
EnemyHealthMultiplierHigh=(X=50000, Y=50000)
PlayerHealthMultiplierLow=(X=0.435, Y=0.435)
PlayerHealthMultiplierHigh=(X=0.435, Y=0.435)
HenchHealthMultiplierLow=(X=0.435, Y=0.435)
HenchHealthMultiplierHigh=(X=0.435, Y=0.435)
FriendlyHealthMultiplierLow=(X=0.435, Y=0.435)
FriendlyHealthMultiplierHigh=(X=0.435, Y=0.435)
EnemyPowerCooldownMultiplier=0.2
SquadPowerDurationMultiplier=0.5
SquadPowerCooldownMultiplier=1.0
EnemyShieldBonus=4.65f
DifficultyLevel=5
AmmoDecayMultiplier=3.0f
EnemyAimMultiplier=1.25f
BleedOutInterval=0.1f
Modifié par phoenixofthunder, 27 juin 2010 - 09:05 .