There is no problem with adding Zaeed and Kasumi to LoaudData in Coalesced.ini instead of editing the .ini files in DLC folder.
I have give them all Collector Particle Beam, and it work quite good..
[SFXGame.SFXPlayerSquadLoadoutData]
HenchLoadoutInfo=(className=SFXPawn_Garrus,Weaponclasses=(LoadoutWeapons_HeavyWeapons,LoadoutWeapons_SniperRifles))
HenchLoadoutInfo=(className=SFXPawn_Grunt,Weaponclasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Jack,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Jacob,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Legion,Weaponclasses=(LoadoutWeapons_HeavyWeapons,LoadoutWeapons_SniperRifles))
HenchLoadoutInfo=(className=SFXPawn_Miranda,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Mordin,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols))
HenchLoadoutInfo=(className=SFXPawn_Samara,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Tali,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Thane,Weaponclasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons))
HenchLoadoutInfo=(className=SFXPawn_Zaeed,Weaponclasses=(LoadoutWeapons_AutoPistols,LoadoutWeapons_HeavyWeapons))
Inge
Modifié par Inge McDaniel, 27 juillet 2010 - 07:32 .