Turian Antiquarian wrote...
phoenixofthunder wrote...
Turian Antiquarian wrote...
phoenixofthunder wrote...
Turian Antiquarian wrote...
phoenixofthunder wrote...
HCS01 wrote...
I don't think the MaterialOverride command works for armor pieces. Those are supposed to be customizable, so a material override would never occur. At most, you would change your available tints
All of those armors/ torso's work for me. 
phoenixofthunder
I think HCS01 was right. I tried to use MAT17a with HMF_ARM_MEDa_MDL and it worked perfectly as a casual, but not as armor !??
Would you take a look? :innocent:
Look at my Torso mesh line #12:
Compilation ME2 Mesh Codes for Added Armor Options and a few more Appearances.
It is the code for the T.I.M. Suit.
I know your stuff works, but you're only using CTH_MDLs....
Here is the clearest way for me to present my problem:
why does:
CasualAppearances=(Id=8,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MDL",
MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MAT_1a",
Female="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MDL",
FemaleMaterialOverride="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MAT_17a"),PlotFlag=-1)
Looks as it should (Female Eclipse ARM) while:
TorsoAppearances=(Id=8,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MDL",
MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MAT_1a",
Female="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MDL",
FemaleMaterialOverride="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MAT_17a"),PlotFlag=-1)
Looks like the default (Black-Grey crap) . it's the same code, i only replaced "Casual" with "Torso"
Do you also have this under [Engine.PackagesToAlwaysCook]:
SeekFreePackage=BIOG_HMM_ARM_CTH_R
SeekFreePackage=BIOG_HMF_ARM_CTH_R
?
You mean these?
BIOEngine
[Engine.PackagesToAlwaysCook]
SeekFreePackage=BIOG_HMM_ARM_HVY_R
SeekFreePackage=BIOG_HMF_ARM_HVY_R
SeekFreePackage=BIOG_HMM_ARM_SHP_R
SeekFreePackage=BIOG_HMF_ARM_SHP_R
SeekFreePackage=BIOG_HMM_HGR_SHP_R
SeekFreePackage=BIOG_HMF_HGR_SHP_R
SeekFreePackage=BIOG_HMM_ARM_CTH_R
SeekFreePackage=BIOG_HMF_ARM_CTH_R
SeekFreePackage=BIOG_HMM_ARM_MED_R
SeekFreePackage=BIOG_HMF_ARM_MED_R
These exist by default.
Try my example for yourself and tell me if you are able to make it work.... I just can't figure this out 
Because their two different meshes.
Maybe:
CasualAppearances=(Id=#,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_MED_R.MEDa.HMM_ARM_MEDa_MDL",
MaleMaterialOverride="BIOG_HMM_ARM_MED_R.MEDa.HMM_ARM_MEDa_MAT_17a",
Female="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MDL",
FemaleMaterialOverride="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MAT_17a"),PlotFlag=-1)
TorsoAppearances=(Id=#,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_MED_R.MEDa.HMM_ARM_MEDa_MDL",
MaleMaterialOverride="BIOG_HMM_ARM_MED_R.MEDa.HMM_ARM_MEDa_MAT_17a",
Female="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MDL",
FemaleMaterialOverride="BIOG_HMF_ARM_MED_R.MEDa.HMF_ARM_MEDa_MAT_17a"),PlotFlag=-1)
?
Modifié par phoenixofthunder, 23 août 2010 - 07:07 .