I'm still looking for a functional Eclipse Armor. And of course, also a proper helmet for Eclipse and Blue Suns armor. Hope someone might help
in [SFXGame.SFXPawn_Player] I added this (lines ### or ; are comments to make it easier to understand)
### N7 / Eclipse / BlueSuns Armors
TorsoAppearances=(Id=#,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_HVY_R.HVYb.HMM_ARM_HVYb_MDL",MaleMaterialOverride="BIOG_HMM_ARM_HVY_R.HVYb.HMM_ARM_HVYb_MDL_1a",Female="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL_13a"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
TorsoAppearances=(Id=#,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_HVY_R.HVYa.HMM_ARM_HVYa_MDL",MaleMaterialOverride="BIOG_HMM_ARM_HVY_R.HVYa.HMM_ARM_HVYa_MDL_17a",Female="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL_13a"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
TorsoAppearances=(Id=#,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_HVY_R.HVYa.HMM_ARM_HVYa_MDL",MaleMaterialOverride="BIOG_HMM_ARM_HVY_R.HVYa.HMM_ARM_HVYa_MDL_18a",Female="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_HVY_R.HVYa.HMF_ARM_HVYa_MDL_13a"),GameEffects=("SFXGame.SFXGameEffect_Gear_CapacitorChestplate","SFXGame.SFXGameEffect_Gear_AmplifierPads","SFXGame.SFXGameEffect_Gear_LeftArmAmmoPack","SFXGame.SFXGameEffect_Gear_LifeSupportWebbing","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
; ---------------------------------------------------- Torso End ----------------------------------------
First line and last line works fine. But the second one (Eclipse) displays the Blue Suns Armor.
I read somewhere that material override may not work if not on Casual appearances. Has anyone been able to solve this issue ?
Also, second problem, as for the helmets. Following Azareum's instructions, I could find the masks.
### Eclipse and Sun Helmet
HelmetAppearances=(Id=#,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_MED_R.BRTb.HMM_BRTb_MED_MDL",Female="BIOG_HMF_HIR_PRO.Cyclops.HMF_HAT_CYC_MDL",bHasBreather=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
HelmetAppearances=(Id=#,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_MED_R.BRTc.HMM_BRTc_MED_MDL",Female="BIOG_HMF_HIR_PRO.Cyclops.HMF_HAT_CYC_MDL",bHasBreather=True,bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
; ---------------------------------------------------- Helmet End ----------------------------------------
And, in order to get an helmet (with the mask), I added a standard N7 helmet as a arm appearance. Works quite fine with N7/BlueSuns armor as we don't need arm part.
Unfortunately, it's not perfect yet. Has anyone found out an helmet that might be of better help to use with BlueSuns and Eclipse Mask ?
The good news is that with an helmet as "arm part", I can now use Helmet + Visor, which gives a great look to my Shepard, but it doesn't really help for Eclipse.### Helmet as Arms.
ArmAppearances=(Id=5,Name=335468,Description=335469,Type=CustomizableType_Helmet,Mesh=(Male="BIOG_HMM_HGR_SHP_R.SHPa.HMM_HGR_SHPa_MDL",Female="BIOG_HMF_HGR_SHP_R.SHPa.HMF_HGR_SHPa_MDL",bHideHair=True),GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet","SFXGame.SFXGameEffect_Gear_Visor"),PlotFlag=-1)
; ---------------------------------------------------- Arm End ----------------------------------------
Screenshot to come.
If anyone can help me, I would be grateful.
EDIT : Exemples above for female shepard are not functional, as I play with a male shepard and I didn't try to make female appearances work fine.
Modifié par Nolenthar, 12 mai 2010 - 10:53 .




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