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ME2 - Modding is Possible II (PC Only)


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#201
Nolenthar

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ShadedPhoenix wrote...

so i did manage some stuff in the coalesced i have 2 questions anyone ever managed to get nonstandard bonus talents to carry into the mission? i like my pull on my soldier but it wont stay on area change
Same goes to give yourself a evolved power per bind? i can get a power and rank3, ill spend the 10 points for the evolve before and wouldnt mind the hurdle to press a button on a area change to get what i selected, would even go with givetalentpoints 4 but that adds them to my squadmates as well which is very annoying
(and no one scream bad cheater here, i finished insanity with each class and everyone surviving(cept jacob))
Thank you in advance, id even take coalesced with working additional bonus talents, can compare them with mine too see how


It seems to be possible to add a non-bonus talent to bonus-talents.
It won't change the standard power your soldier has, but it will let it get a power you shouldn't be able to have normaly. 

#202
LadyAlekto

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It is possible but it wont stay when the area changes, as i said, id like to have pull stay on my solider

if no one knows how to do that, id like to know a command that gives me a evolved power, in which case i would spend the required 10 points before and simply switch them on in each new area



and simply using givepower self sfx...name of evolved power or giverank self sx...name of evolved power does not work

even first giving you the power then rank and then hitting a bind for the evolve and giving that evolved rank 4 does not work as well

#203
phoenixofthunder

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droid105 wrote...

Hi All:  Just asking can you make Shepard scars a different color like a dark blue color with light blue?


Facial scars.

Modifié par phoenixofthunder, 21 mai 2010 - 01:42 .


#204
Darman

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Nolenthar wrote...

I guess if you do this

Bindings=( Name="NumPadOne" ,Command="OnlyLoadLevel BioH_Geth_00 | OnTap 2.0 showmenu | OnTap 3.0 OpenGUI Personalization" )

You should be able to have Legion where you want. You just need to press numpad 1 each time you change level.

Maybe Darman would confirm ?


I would. That's that's the way it's done.

#205
droid105

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Thank you phoenixofthunder for the link :)!


Updated:  I just tried the mod (used Texmod) and the mod is not showing the different color scars.  Is this mos only for male Shepard or can be use for both male and female?

Modifié par droid105, 21 mai 2010 - 09:00 .


#206
phoenixofthunder

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droid105 wrote...

Thank you phoenixofthunder for the link :)!


Updated:  I just tried the mod (used Texmod) and the mod is not showing the different color scars.  Is this mos only for male Shepard or can be use for both male and female?


Your welcome I'd suggest contacting the author of the mod.

Modifié par phoenixofthunder, 21 mai 2010 - 10:39 .


#207
phoenixofthunder

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Just found this: Enabling All Recruits: Unlock the Galaxy in ME2 (PC and XBox 360?) by Ecael

#208
droid105

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phoenixofthunder wrote...

droid105 wrote...

Thank you phoenixofthunder for the link :)!


Updated:  I just tried the mod (used Texmod) and the mod is not showing the different color scars.  Is this mos only for male Shepard or can be use for both male and female?


Your welcome I'd suggest contacting the author of the mod.



Hi phoenixofthunder:  Thanks, I already sent message to author, hope he/she will response

#209
droid105

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Hi Everyone: Just asking what the are codes for Aria's outfit & Samara's black outfit to add to my casual wear? Plus can I use the number lock key to access it? Please let me know and ty :)

#210
X-Men01

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Hi all
please Darman can you upload it or give me a link

Darman wrote...

They do. I can use the legion model. It's pretty easy, same procedure like with all the other armors. Add the body model as a torso and the head model as a helmet. Then make a binding for: only load level Bio_Geth_00 (or something like that! don't copy!). press the binding button, open the armor locker and choose your legion parts! finished.
If someone has no idea about all the things I wrote and want's to play legion, I can upload a coalesced of me somewhere. But many others did this before.



#211
Phnx

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What's the command to remove all weapons in Sheps inventory again? :)

EDIT: Found it. It's "EmptyInventory". :)

Modifié par Phnx, 24 mai 2010 - 11:00 .


#212
Noble 6

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Could some please tell me how to have Kasumi available to "wear" (body and head) as a casual appearance & armor appearance for my MaleShep & FemShep.
Or if anyone could upload a modded Coalesced.ini with Kasumi already available as Casual / Armor appearance option, I
would be very grateful ../../../images/forum/emoticons/grin.png.

Modifié par Noble 6, 24 mai 2010 - 04:46 .


#213
shadow.85

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I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?

#214
Sgt.Roadkill

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any chance anyone can do a reskin of garrus's dlc armour to be the same colour as the C-Sec styel armour he wears before being shot in the face?

#215
phoenixofthunder

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shadow.85 wrote...

I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?



High Def Normandy

Mass Effect 2 Textures Improvements

Modifié par phoenixofthunder, 25 mai 2010 - 01:11 .


#216
phoenixofthunder

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Sgt.Roadkill wrote...

any chance anyone can do a reskin of garrus's dlc armour to be the same colour as the C-Sec styel armour he wears before being shot in the face?


You mean without the big gash on the side?

Modifié par phoenixofthunder, 25 mai 2010 - 01:14 .


#217
shadow.85

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phoenixofthunder wrote...

shadow.85 wrote...

I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?



High Def Normandy

Mass Effect 2 Textures Improvements




Hi thanks, but that Texture improvements mod is only 12MB, how many textures does that change, like 5?

I remember downloading like 5-6 GB of texture mods for DA:O. Anyways Ill give that a shot.

#218
phoenixofthunder

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shadow.85 wrote...

phoenixofthunder wrote...

shadow.85 wrote...

I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?



High Def Normandy

Mass Effect 2 Textures Improvements




Hi thanks, but that Texture improvements mod is only 12MB, how many textures does that change, like 5?

I remember downloading like 5-6 GB of texture mods for DA:O. Anyways Ill give that a shot.


This is a case where bigger isn't better. The format of the textures is in .DDS (DirectDraw Surface) which make the file size rather small without reduction of quality.

Example: Untitled.bmp = 16MB while the same file as a .DDS would be: Untitled.dds = 2 to 3 MB

This mod improves the textures & normal maps of 25 objects in ME2 such as: Aria, Garrus, Shuttle, Robots & lab station.

Modifié par phoenixofthunder, 25 mai 2010 - 03:28 .


#219
shadow.85

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phoenixofthunder wrote...

shadow.85 wrote...

phoenixofthunder wrote...

shadow.85 wrote...

I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?



High Def Normandy

Mass Effect 2 Textures Improvements




Hi thanks, but that Texture improvements mod is only 12MB, how many textures does that change, like 5?

I remember downloading like 5-6 GB of texture mods for DA:O. Anyways Ill give that a shot.


This is a case where bigger isn't better. The format of the textures is in .DDS (DirectDraw Surface) which make the file size rather small without reduction of quality.

Example: Untitled.bmp = 16MB while the same file as a .DDS would be: Untitled.dds = 2 to 3 MB

This mod improves the textures & normal maps of 25 objects in ME2 such as: Aria, Garrus, Shuttle, Robots & lab station.



Hi thanks, I c your point, but surely 12 MB does not compress huge amounts of textures, hence the reason why I assume this tex mod only makes a few textures better. Im sure there are hundreds and thousands of textures in this game?

#220
Sgt.Roadkill

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phoenixofthunder wrote...

Sgt.Roadkill wrote...

any chance anyone can do a reskin of garrus's dlc armour to be the same colour as the C-Sec styel armour he wears before being shot in the face?


You mean without the big gash on the side?



no i mean the armour you get with the dlc, it hasn't got the massive gash in it, so woudl look really nice in the C-Sec colours rather than the wierd kinda biege that it is atm.

#221
phoenixofthunder

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shadow.85 wrote...

phoenixofthunder wrote...

shadow.85 wrote...

phoenixofthunder wrote...

shadow.85 wrote...

I only played about 2 hours of ME2 because I just didnt like how there were so many low res textures in the game. Is there any mod? edits? out yet that improve visual quality of the game and textures?



High Def Normandy

Mass Effect 2 Textures Improvements




Hi thanks, but that Texture improvements mod is only 12MB, how many textures does that change, like 5?

I remember downloading like 5-6 GB of texture mods for DA:O. Anyways Ill give that a shot.


This is a case where bigger isn't better. The format of the textures is in .DDS (DirectDraw Surface) which make the file size rather small without reduction of quality.

Example: Untitled.bmp = 16MB while the same file as a .DDS would be: Untitled.dds = 2 to 3 MB

This mod improves the textures & normal maps of 25 objects in ME2 such as: Aria, Garrus, Shuttle, Robots & lab station.



Hi thanks, I c your point, but surely 12 MB does not compress huge amounts of textures, hence the reason why I assume this tex mod only makes a few textures better. Im sure there are hundreds and thousands of textures in this game?




No problem, most of the textures in that mod are only 682 KB in size. 

My mod of Black & Red Loyality Outfits is about 27MB when out of .tpf format & is in the .bmp format. When I converted them to.dds it went to 12MB

Inside the .tpf format my mod went from 8MB in .bmp form to 4.12MB in .dds. It seems that the .tpf format also compresses the textures.

Modifié par phoenixofthunder, 25 mai 2010 - 06:06 .


#222
Deebe

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Thought I'd share a few armor pics
Image IPB
img541.imageshack.us/img541/7325/masseffect2armormatchin.png full size:D

Modifié par Deebe, 25 mai 2010 - 06:13 .


#223
phoenixofthunder

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Sgt.Roadkill wrote...

phoenixofthunder wrote...

Sgt.Roadkill wrote...

any chance anyone can do a reskin of garrus's dlc armour to be the same colour as the C-Sec styel armour he wears before being shot in the face?


You mean without the big gash on the side?



no i mean the armour you get with the dlc, it hasn't got the massive gash in it, so woudl look really nice in the C-Sec colours rather than the wierd kinda biege that it is atm.



Which dlc? I only have Zaleed, Normandy and Kasumi running.

#224
Deebe

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phoenixofthunder wrote...
Which dlc? I only have Zaleed, Normandy and Kasumi running.


the appearance pack?

#225
phoenixofthunder

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Noble 6 wrote...

Could some please tell me how to have Kasumi available to "wear" (body and head) as a casual appearance & armor appearance for my MaleShep & FemShep.
Or if anyone could upload a modded Coalesced.ini with Kasumi already available as Casual / Armor appearance option, I
would be very grateful ../../../images/forum/emoticons/grin.png.



Don't quote me on this: ME2MODS