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ME2 - Modding is Possible II (PC Only)


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#2351
Stephen226

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anyway to adjust the spread of bullets, in the vindicator?


#2352
David Hingtgen

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Killjoy Cutter wrote...

Has anyone made any attempts at making Liara's LotSB armor available for Shep?


Yup, and this'll be about the 4th time in 8 pages that I post it.  :)

BIOG_ASA_ARM_LIAa_R.LGTa.ASA_ARM_LGTa_MDL",FemaleMaterialOverride="BIOG_ASA_ARM_LGT_R.LIAa.ASA_ARM_LIAa_MAT_1a

File to stream in/always cook:  BioH_Liara_00

#2353
LuxDragon

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Stephen226 wrote...

anyway to adjust the spread of bullets, in the vindicator?


There's a min/max accuracy in the c.ini for both normal and zoomed functions. Just mess with numbers until you're satisfied. Lower means more tighter grouping, higher means out of control spread shooting.

#2354
Stephen226

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ELE08 wrote...

Turian Antiquarian wrote...

nofacej wrote...

Has anyone been able to make it so the masks the NPCs wear when in areas without any atmosphere show up on the player helmets that have no face covering?


You mean, that if wearing a visor, you'll get Jacob's breather and not an override of the N7 helmet?

You have no idea how far beyond our reach this would be.
Frankly, nothing we do here is even considered "Modding" by DAO standards. Apart from texmods.


My apologies if I'm reading the question wrong--but isn't this possible using the armor locker?
Example on Alchera using Kasumi's breather and the sentry inferface:
Image IPB
Kasumi's mask is in the helmet slot and the sentry interface is in the shoulder slot (drawback is it requires giving up a shoulder slot.)  Saving with the correct armor settings and reloading gets rid of the default N7 helmet that shows up in levels w/o atmo.


going back to page 83, this guy talks about armorlocker2.0, every time i try to download it it i get 404 http error can someone, help me

#2355
phoenixofthunder

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Stephen226 wrote...

ELE08 wrote...

Turian Antiquarian wrote...

nofacej wrote...

Has anyone been able to make it so the masks the NPCs wear when in areas without any atmosphere show up on the player helmets that have no face covering?


You mean, that if wearing a visor, you'll get Jacob's breather and not an override of the N7 helmet?

You have no idea how far beyond our reach this would be.
Frankly, nothing we do here is even considered "Modding" by DAO standards. Apart from texmods.


My apologies if I'm reading the question wrong--but isn't this possible using the armor locker?
Example on Alchera using Kasumi's breather and the sentry inferface:

*Snip*

Kasumi's mask is in the helmet slot and the sentry interface is in the shoulder slot (drawback is it requires giving up a shoulder slot.)  Saving with the correct armor settings and reloading gets rid of the default N7 helmet that shows up in levels w/o atmo.


going back to page 83, this guy talks about armorlocker2.0, every time i try to download it it i get 404 http error can someone, help me

Here you go.
Azureum's Mass Effect 2 Mods


3rd is the ArmorLocker2.0

#2356
phoenixofthunder

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LuxDragon wrote...

phoenixofthunder wrote...

I'm back on the band-wagon trying to get Liara outside of DLC


Credit goes to Crunchinmilk.

*snip*

With that done, save and repair your coalesced.ini. Equip Liara from the Normandy weapon crate, and then pick Jacob (named Liara) from the party selection screen. Load the level completely and find yourself with just the one companion. Press your 'summon Liara' bind and she should appear behind you. Don't forget to level her up the first time.


Muy Bueno,:) Perfecto!B)
No more of that one pesky henchman (you all I'm sure know who).;)

#2357
Crunchyinmilk

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Credit goes to Crunchyinmilk.


minormiracle posted how to do it first. I just wrote an example of how to replace Jacob.

#2358
LuxDragon

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I type corrected. minormiracle for the find, Crunchyinmilk for the explaination.

#2359
ConlanBeorn

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Need some help. I don't know how I did this but the missile launcher you use on Tchunka to kill pyjaks will only lets me shoot half the missiles. Can anyone help me to locate that in the c.ini so i can fix it back to specs.

:huh:

Goin' to bed see you tomarrow

-_--_--_--_--_--_--_-

Modifié par ConlanBeorn, 25 septembre 2010 - 04:15 .


#2360
Stephen226

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how do you use the armor locker 2.0, there are 6 files, and a weak explanation, a little help would be great


#2361
LuxDragon

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I gotta tell you Conlan, I've never heard of that problem before...

#2362
Guest_Inge Shepard_*

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LuxDragon wrote...

I only found that in the Save Editor. I added to my .txt file and it's not working. The loyalty powers are working though.
So how'd you do it Inge?


Problem solved. If you add BIOGame and BIOEngine for Kasumi's DLC into C.ini will all these power work from start.
It is in this folder DLC_HEN_MT and remember to rename these files also.
Have tested this Shadow Strike shall work for player and squad.

- Inge

A last tip: don't use both cloack versions.


Modifié par Inge Shepard, 25 septembre 2010 - 11:35 .


#2363
Ragnarok521

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This is probably an easy question, but is there a way to unlock squad mates bonus powers from the start? Not for Shepard, for the squad mates.

#2364
t3HPrO

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So could someone PLEASE email me a detailed guide on how to mod DLC weapons..? My email is t3HPrO88@hotmail.com...do email guys...I'm hopelessly stuck...

#2365
Guest_Inge Shepard_*

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LuxDragon and Phoenix of Thunder
This is how my permanent power is become to be after the last editing. Do you have similars powers??

Image IPB

Image IPB

Nice weekend.:P

Modifié par Inge Shepard, 25 septembre 2010 - 04:02 .


#2366
Christmas Ape

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That seems...highly unlikely.



Surely you have a higher resolution copy of that image. Mass Effect 2 doesn't even play at 500x333. Could we see that?

#2367
Guest_Inge Shepard_*

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Hope you have glasses. Give me a minute I will do a litlle adjustment!!

Modifié par Inge Shepard, 25 septembre 2010 - 03:59 .


#2368
Christmas Ape

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Doesn't that, um...completely exceed the power wheel/quick slots? I mean, one can't even use that many powers.

#2369
Guest_Inge Shepard_*

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The power I use I drag and drop to the quickbar. It is easier with squad they use the powers automatically.
The orignale power is pushed out off the wheel. The importende thing is to activate the orginale powers and drag them to your quickbar before you activate this extra powers.

@ I can give you an example of how it looks in the game, when playing..Back in ca. 10 min.

Image IPB

Thanks for waiting..:happy:

Modifié par Inge Shepard, 25 septembre 2010 - 04:24 .


#2370
Christmas Ape

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Well, I'll just wait then.

Reminds me of the Game Genie. Ah, kids. ^_^

Modifié par Christmas Ape, 25 septembre 2010 - 04:14 .


#2371
LuxDragon

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Yeah. I have that stuff.

@Inge:

It's not working.

Modifié par LuxDragon, 25 septembre 2010 - 04:18 .


#2372
Guest_Inge Shepard_*

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LuxDragon wrote...

Yeah. I have that stuff.

@Inge:

It's not working.


I don't know what to say.:crying:
It work perfect for me.:)

I need to go, have a date with Liara.;)


Modifié par Inge Shepard, 25 septembre 2010 - 04:31 .


#2373
Christmas Ape

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You know, I really expected a gameplay video. You clearly have the capability.

#2374
Ragnarok521

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Does anybody know a way to make it so you have the option to take just 1 squad mate with you on missions? I figured this would do well with some of the loyalty missions.

Modifié par Ragnarok521, 25 septembre 2010 - 06:35 .


#2375
LuxDragon

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The save editor is the easiest. Just uncheck whoever.