Schroing wrote...
Cerberus is a xeno-nationalist group. The entire Council is based around xeno-nationalism. It's the reason each race has exactly one Ambassador.
Cerberus is a terrorist group based around the idea of Humanity's superiority. The Council is a government based around no such sense of worth; it's simply a "if you contribute, you can help, too" organization, in which the people who help the most are given the biggest roles.
Being a terrorist group and being xeno-nationalist are not mutually exclusive: however, as Cerberus tries to remain hidden and doesn't try and move public opinion and policy through terror, it really doesn't fit the definition of a terrorist group.
The Council, however, fully fits the categorization of a xeno-nationalist grouping. Each species is pressed to unification by having exactly one representative per race, despite however many nations or city states exist per species. The Council itself follows typical national-priority self-interest behavior, including the prioritization of the Council member's interests to the detriment of non-council members, a millenia-long influence racket during which the Asari and Salarians have only willingly added one (1) new member to the council over millenia despite demanding obedience from numerous associate races of long standing, and plenty of cases of ejection of long-standing members who were challenges to their interests (the Batarians and the Quarians). Their behavior aligns exactly with national grouping behavior.
Against the Rachni, there was ultimately no choice. Against the Krogan, not actually genocide. Against the Humans, again, not actually genocide.
Against the Rachni, they didn't care: the war was long since won and the Rachni impotent before they carried on genocide. Against the Krogan, yes, it is a genocide, however gentle it may be. Against the Humans, the only reason the Turians stopped were because the other Council members stepped in... with implications in ME1that Humans are being set up as counters to the Turians.
And you don't think that the Alliance, combined with the rest of the Council forces are capable of defeating Cerberus in a naval assault? ...Or space naval?
Cerberus might still be able to gain some of the information and technology there, but at least in such a case they wouldn't be doing so exclusively.
By the time the Council could mobilize, decide that sparking a war and invading the Terminus systems was now acceptable, and moved, Cerberus would already have had plenty of time to strip the base of as much as possible and rig it to explode. TIM has certainly made it clear he intends to keep the tech within Humanity, not the Council.
Again; whether that's technically true or not, it's true/going to be true in Bioware's universe that technology made by onself is superior to technology made by another.
There is no 'it's technically true.' It's a fact. And nowhere in ME1 is self-made tech superior to reverse engineering superior tech from others. Quite the opposite: in ME2, all the upgrades you get and make to your ship are technology taken from others. A rifle development from the Blue Suns, a biotic upgrade found from the Eclipse, armor upgrades bought in the stores, every single upgrade you make for your ship: none of these are things you developed yourself. You grew stronger by taking other people's knowledge and advances and incorporating them into your own.
Unless you refused every last scannable tech, weapon, biotic, and ship upgrade in the game and called your results good, the game refutes your point. You can never have used the Widow sniper rifle, never used the hand cannon Mordin gifts you, nothing that you (or, if you want to break the bounds only slightly, Cerberus and the Alliance) haven't developed: everything else is taking the tech from others.
Plenty of characters wax poetic about the moral superiority of self-development,
but only after indulging in a life of stolen knowledge.