Aller au contenu

Photo

Quarians make no sense!


  • Veuillez vous connecter pour répondre
139 réponses à ce sujet

#26
cos1ne

cos1ne
  • Members
  • 254 messages

Andrew_Waltfeld wrote...

well to be honest, we don't even know exactly how long quarians live for, they could be just as much as humans, but an few dozen years longer for example. They are roughly the same relative life-growth as humans, which your correct but without knowing the end roughly, they could reach "elder" age by the time they are like 110 for all we know.


The upper age limit for quarians is irrelevant when determining maximum generations. Only the age of maturity is relevant, which is what I was going for. Quarians appear to reach adulthood at around 20 years old, because otherwise Talimancing Sheps would be pedophiles.

yes and no, you forget the fact that they gained ships as years have gone by, allowing for population growth. For each ship they salvaged, they could poteintally gain between an dozen to couple thousands newborns. From my knowledge of the quarians that i have heard about, I would thnk zero-population would be in effect unless they get an new ship in the fleet, which means you can now expand the population an bit.


Ah so true, but even if every quarian had ten children, it would take 11 generations for one couple of them to be close to the population of the flotilla, and this is assuming no early deaths. This is a ridiculous birth rate, and if we assume that the quarians are a "modern" society they would have a much lower birthrate. So even if ten percent of that 17 million survived you're still talking about nearly 2 million quarians, that is still quite enough that you wouldn't have an appreciable founder effect.

Assumption that all the quarians came from one population source. This is literally everyone in the quarian colonies and homeworld, akin it to battle star gallactica in terms of genetics.


If that's the case then they should have even more genetic diversity, not less.

This is the 22nd century, and we don' know what technology they use. Also, the quarians still get sick, just by being with each other, the suit is  to protect one from another as it is protect from outside threats.


If they are so advanced they can have a sterile environment, then they are advanced enough to know that having a 100% sterile environment all the time is a very bad thing. Also there was a period of time quarians did not wear suits, how did they not get sick then?


They never had inherited immunities, or if they did, they had it very few to begin with considering their homeworld had everything be beneficial with limited hostile bacteria/viruses. This reason alone is worth noting as to why.  There is an reason why in humans some diseases we can keep on walking while others will knock us off our feets. They had suits since the begining just so they interact with other
spieces.


We are never told quarians have no inherited immunities. Also even limited hostile bacteria/viruses require a decent immune system or the entire population collapses. Smallpox eradicated over 90% of the indigineous population of the Americas, if their immune system is weak against even one harmful disease it is catastrophic to the viability of the species.

Also throughout the game it is implied that quarians were suitless. Bartender Aethyta remembers what quarians looked like without their suits, the quarians on Haestrom walked with "uncovered heads", Tali longs for a time when her people will once again be able to walk on the homeworlds without suits.

yes and no, you are trying to base human viruses on another type of amino acid entirely. A =/= B.


I am doing no such thing, I'm using real life diseases as an analogy for the types of fictional diseases quarians would be exposed to in their evolutionary history.

You are assuming the enviormental setting for an completely different ecosystem that is not even remotely based off of our own. I am up for guesses, but assuming the enviorment supports lesser large creatures etc is an big assumption.


I am assuming this based on the laws of physics not genetics. Larger bodies require more energy to function. Energy in the food chain is a finite resource due to limitations of the occupying space of vegetation. Quarians are listed as being mammalian so I assume that Rannoch is living in an age of high metabolising creatures. Thus they would require quite a bit of energy to function.

Rare on earth. Rare for our types of Acids building blocks. Comparing humans to quarians like comparing apples to oranges. you are better off comparing Turians to Quarians. You are assuming that these 99 % of illnesses effect the quarians the same (which they don't), and actually exist for turians and quarians.


Turians and quarians have the exact same "acid building blocks" they both use the same DNA as we have, except their DNA attaches on the opposite side as ours. Therefore their most basic life processes operate under the same principles.

My guess is that it has to do with the fact there is very few things on the qurian homeworld that is micro-scopic and can kill you.


That does not make sense in a real world application, considering the vast majority of life is microscopic and according to most astrobiologists the vast majority of independently evolving life would be microscopic. Also, very few things that are microscopic on earth can kill you, but that doesn't stop the killers from being very hazardous in our world.


They make perfect sense when you don't assume that they have the same acid as everyone else and really only one creature's disease can effect them. I Am sure if we got an quarian or turian disease we would simply get the sniffles becuase our white blood cells have to clear them out of our system, not combat them.


I think you need to do more research on chirality. They would probably be immune to most of our viral infections but our bacterial infections would probably still be able to harm them.

#27
SarEnyaDor

SarEnyaDor
  • Members
  • 3 500 messages
The real simple explanation is that whatever they had planned on doing with the Quarians got ret-conned and they came up with a half-arsed way to explain everything they had laid out before in order to make Tali romanceable.



THAT is why they make no sense.

#28
Xaijin

Xaijin
  • Members
  • 5 348 messages

cos1ne wrote...

Azint wrote...

I actually read your whole arguement, and honestly I have no idea how to respond except with this excellently worded page. MST 3 K Mantra


Oh of course, I understand it's just a game and when I play it I don't let the minor details bother me. However I do have an active mind and enjoy exploring the minutiae of various topics.

phordicus wrote...

i'm always more than happy for
storytellers to leave out attempts at explaining their fictions.
bioware's developing a bad habit of not doing this and looking very
silly.


Actually, I don't mind Bioware looking a bit silly, after all their game designers not physicists, biologists or sociologists. I appreciate them at least making some attempt to explain things, because it allows people like me to research the topics more thoroughly, and hopefully by bringing up these inconsistencies they can correct any errors they may have in future products, thus making a more enjoyable game for us.

Privateerkev wrote...
You are also assuming Tali is right.
Just because she happens to be a Quarian? She's not a doctor or
professor in microbiology. I'm human but if I try to explain human germs
and human immune systems I can pretty much guarentee I'd get at least
some of it wrong too...

So, with all the diversity that I assume
there is in the galaxy, I believe it is highly plausible for a species
to develop along the lines of the Quarians in ways that defy our own
enviroment and our bodies ways of interacting with said enviroment. No
one seems to argue that the Hanar and Elcor make no sense. They adapted
in the enviroment they had into what they are now.


I actually don't base all of this on what Tali states, the vast majority is based on the Mass Effect wiki article on quarians, which uses the novels, the game and the in-game codex to explain things. And of course, Tali could be incorrect in her analogies or assumptions but when something is placed into a game, it becomes "canon" to that universe because the developers put it in there, which means that although Tali can be wrong, Bioware cannot.

Also, I do understand that quarians follow different evolutionary pathways, but certain things always hold true. We are told quarians have similar DNA to us (although it is right-handed), which means that they must follow similar rates of mutation because of what we observe in genetics. Evolution can be done differently but it still most follow the same patterns or the entire concept is wrong.

primero holodon wrote...

You say that it is impossible to
form steril environments but the quarians have technollogy more advanced
than ours It is highly possible that they had better
medical technollogy than us. similar to how nobody from the middle ages
would  understand the concept of Wi-Fi


We actually do "evolve" an innate immune system, and seeing as quarians are mammalian, the infants would get a boost to their immune system from their mother's milk. 

Also, if you assume quarians are advanced enough to create perfectly sterile environments, then you can also assume they would be advanced enough to know that doing this would cripple their immune systems, so they wouldn't completely sterilize their habitats if they didn't have to.

Virtual winter wrote...

We're the tallest nation on earth,
and became that in the last 100 years. ;) Isn't that a drastic
mutation?

And we had lots of colonies around the world - we
surely did get around!


Tallest nation though has more
to do with improved nutrition and health care though rather then
genetics. ;)

Also notice how I said
pre-industrial netherlands (before 1800's), I mean I can only assume
that before then 90% of the Dutch stuck around home.

Ecael wrote...

If people have that much time and energy to
write an essay or term paper on why something in a work of science
fiction doesn't make sense, wouldn't it be more productive for that
person (and for BioWare's writers) to write better explanations on how
it can make sense?


Well, making sense
of it wasn't really the purpose of the article but here are a few ways
you could get the same experience. The easiest method would be to expand
the timeline, instead of 15 generations of wandering make it something
like 150 generations. However that would screw up the order of major
conflicts that Bioware has going Rachni -> Krogan -> Geth. Also this would probably interfere with the
main storyline of Reapers just being geth technology. 

Another
possibility could have the geth create a genophage style plague to
interfere with the quarians natural immunities. However this would just
be a rehash of the genophage (sloppy writing) and also alter the concept
of geth as innocent victims fighting for their survival against the
genocidal quarians.

Or you could possibly make it a religious
thing, where quarians cannot show their skin to non-quarians under
penalty of damnation or even death for violating religious traditions.

Realistically
though in order to make quarians work would probably involve too many
alterations to the universe, and would likely cause issues in other
parts. So I'm happy with how they are so long as it holds the story
together.


Except your entire thesis is based on "alike", not convergently similar, which the game immediately and patently disregards; same with your genetic similarity thesis, which is obviously false by the games own regarding and codex entry. Terran viruses simply ARE, a method by which both negative and positive propagation and mutation can be achieved, as hazarded by those geneticists who now believe that the differences between Humans and other Primates was furthered by viral contamination, in addition to other concerns. Quarian equivalents are inherently expressed as positive. Turians have the "reversed" chirality and are nothing like the Quarians, and the morphological differences and the elevated Quarian resistances to radiation and trauma show that they are only superficially "somewhat similar" to humans.

#29
SparksX

SparksX
  • Members
  • 155 messages
Yeah! Take that Bioware xD



Oh and the answer is mass effect fields! They seem to be the answer to everything in Mass Effect. They probably affect immune systems after extremely long term exporsure or something =S



but seriously, great post OP!

#30
llSEIVll

llSEIVll
  • Members
  • 62 messages
Posted Image

Good post by the way, very good reading *applauds*

Modifié par llSEIVll, 19 avril 2010 - 11:26 .


#31
Jax Sparrow

Jax Sparrow
  • Members
  • 679 messages
While I agree that there are some severe problems with Quarian biology as presented so far;  I think that the O.P. is over thinking the problem.  The autoimmune problems seem to adequate explain all the problems that the writers want the Quarians to have.  The other techno jargon can easily be ignored as some intern's need to take a simple biology class... or a case for privatizing public education... as they obviously failed biology.  Anyhow, just ignore Tali's, and Kal's, failing technobabble and all your problems disappear.  This includes Tali's whining lament over readjusting to live on a colonial world.

#32
cachx

cachx
  • Members
  • 1 692 messages
The only thing that makes no sense to me is "how nodoby remember how quarians look like".



In 300 years, nobody has ever killed a quarian and bothered to take a peek? and snapped a picture for the extranet?. And if there is asari/hanar porn, why... oh you get the idea...

#33
Pauravi

Pauravi
  • Members
  • 1 989 messages
Frankly, it just doesn't matter.

Whether it is entirely consistent or not doesn't matter to me one whit. If it did, I could come up with a lot of other gripes, such as how the chirality of a protein doesn't make it toxic, or even biologically useless to our bodies. If this sort of minutae matters that much to you then I think you're missing the point of sciFI and storytelling.

It only needs to sound plausible on the surface, and it does. The truth is probably that Bioware writers wanted to create a race that had a particular identity, and then they invented a plausible-sounding way to make them that way. I think they did a good job, and they created a race with an interesting culture, history, and relationship to the ME universe. This is far better than scrapping the idea just because someone might pick it apart with a pair of tweezers and a magnifying glass and point out that the writers don't all have a degree in biology.

#34
Andrew_Waltfeld

Andrew_Waltfeld
  • Members
  • 960 messages
[quote]cos1ne wrote...

[quote]Andrew_Waltfeld wrote...

well to be honest, we don't even know exactly how long quarians live for, they could be just as much as humans, but an few dozen years longer for example. They are roughly the same relative life-growth as humans, which your correct but without knowing the end roughly, they could reach "elder" age by the time they are like 110 for all we know.
[/quote]

The upper age limit for quarians is irrelevant when determining maximum generations. Only the age of maturity is relevant, which is what I was going for. Quarians appear to reach adulthood at around 20 years old, because otherwise Talimancing Sheps would be pedophiles.
[/quote]

true enough. But that assumption also goes with assuming that there is no zero population role for that time. You very well might be off an generation or two or three because the quarians were only able to gain an limited amount of ships. So roughly 12-15 generations is good enough guess.

[quote]
[quote]
yes and no, you forget the fact that they gained ships as years have gone by, allowing for population growth. For each ship they salvaged, they could poteintally gain between an dozen to couple thousands newborns. From my knowledge of the quarians that i have heard about, I would thnk zero-population would be in effect unless they get an new ship in the fleet, which means you can now expand the population an bit.
[/quote]
Ah so true, but even if every quarian had ten children, it would take 11 generations for one couple of them to be close to the population of the flotilla, and this is assuming no early deaths. This is a ridiculous birth rate, and if we assume that the quarians are a "modern" society they would have a much lower birthrate. So even if ten percent of that 17 million survived you're still talking about nearly 2 million quarians, that is still quite enough that you wouldn't have an appreciable founder effect.
[/quote]

I don't get quite where you leading this to with "11 generations for one couple of them". More indepth explanation please? I don't get quite how/why an quarian would have 10 children, espeically on an ship with limited resources.
They already have an rdiciulous birth rate, but then again, they have gotten ridiculous boned ever since the geth kicked them out of their own colonies and have been in Ridculous circumstances for the past 300 years if you ask me.

[quote]
[quote]
Assumption that all the quarians came from one population source. This is literally everyone in the quarian colonies and homeworld, akin it to battle star gallactica in terms of genetics. [/quote]
If that's the case then they should have even more genetic diversity,
not less.
[/quote]

 Never said there was less genetic diveristy, I only said your arguement about their immune system ignored many things.

[quote][quote]
This is the 22nd century, and we don' know what technology they use. Also, the quarians still get sick, just by being with each other, the suit is  to protect one from another as it is protect from outside threats. [/quote]

If they are so advanced they can have a sterile environment, then they are advanced enough to know that having a 100% sterile environment all the time is a very bad thing. Also there was a period of time quarians did not wear suits, how did they not get sick then?
[/quote]
yes and no. They requre an sterile envionment for child birth as well as the fact that their immune systems are already wracked. As someone has already pointed out, you can only keep Sterile enviorments sterile for so very long. Sheppards arrival for Tali's trial could have bought tons of germs on board. They did not sick because on their planets there wasn't anything to tinnier then the eye to kill them. At least not many things. They have to be climatized to each other, so assuming all the quarians took off their suits, they would have to get used to each other, and once they do, they could walk around without their suits.

[quote][quote]
They never had inherited immunities, or if they did, they had it very few to begin with considering their homeworld had everything be beneficial with limited hostile bacteria/viruses. This reason alone is worth noting as to why.  There is an reason why in humans some diseases we can keep on walking while others will knock us off our feets. They had suits since the begining just so they interact with other
spieces. [/quote]

We are never told quarians have no inherited immunities. Also even limited hostile bacteria/viruses require a decent immune system or the entire population collapses. Smallpox eradicated over 90% of the indigineous population of the Americas, if their immune system is weak against even one harmful disease it is catastrophic to the viability of the species.
[/quote]
That was stupid of me to assume such an thing, I admit that mistake. though I am quite sure the quarians could develop an vaccine for it for it. I akin the quarians to an people who have chemo therapy if you had to make an analogy. They have an weakened immune system, becuase of that, they could easily get sick from an suit puncture etc.


[quote][quote][quote]
Also throughout the game it is implied that quarians were suitless. Bartender Aethyta remembers what quarians looked like without their suits, the quarians on Haestrom walked with "uncovered heads", Tali longs for a time when her people will once again be able to walk on the homeworlds without suits.[/quote]

yes and no, you are trying to base human viruses on another type of amino acid entirely. A =/= B. [/quote]

I am doing no such thing, I'm using real life diseases as an analogy for the types of fictional diseases quarians would be exposed to in their evolutionary history.
[/quote]

Except that your assuming 90% of the diseases are out there to kill them. In the quarians home enviorment, these type of diseases are like the black plague, an rariety.


[quote]
[quote]
You are assuming the enviormental setting for an completely different ecosystem that is not even remotely based off of our own. I am up for guesses, but assuming the enviorment supports lesser large creatures etc is an big assumption. [/quote]

I am assuming this based on the laws of physics not genetics. Larger bodies require more energy to function. Energy in the food chain is a finite resource due to limitations of the occupying space of vegetation. Quarians are listed as being mammalian so I assume that Rannoch is living in an age of high metabolising creatures. Thus they would require quite a bit of energy to function.
[/qoute]
Yet, we don't know the gravity of their homeworld, that alone could account for an variety of differences and increase or lower of gravity could mean higher or lower energy required to function. As well as determine how big or small animals get. And what happens if it's lower metabolising creatures?


[quote][quote]
Rare on earth. Rare for our types of Acids building blocks. Comparing humans to quarians like comparing apples to oranges. you are better off comparing Turians to Quarians. You are assuming that these 99 % of illnesses effect the quarians the same (which they don't), and actually exist for turians and quarians.
[/quote]

Turians and quarians have the exact same "acid building blocks" they both use the same DNA as we have, except their DNA attaches on the opposite side as ours. Therefore their most basic life processes operate under the same principles.
[/quote]
Admitly, science is not my strong suit, but becuase of this configuration, they still wouldn't effect the quarians/turians the same now would they?

[quote][quote]
My guess is that it has to do with the fact there is very few things on the qurian homeworld that is micro-scopic and can kill you. [/quote]

That does not make sense in a real world application, considering the vast majority of life is microscopic and according to most astrobiologists the vast majority of independently evolving life would be microscopic. Also, very few things that are microscopic on earth can kill you, but that doesn't stop the killers from being very hazardous in our world.
[/quote]
Touche.

[quote][quote]
They make perfect sense when you don't assume that they have the same acid as everyone else and really only one creature's disease can effect them. I Am sure if we got an quarian or turian disease we would simply get the sniffles becuase our white blood cells have to clear them out of our system, not combat them.
[/quote]

I think you need to do more research on chirality. They would probably be immune to most of our viral infections but our bacterial infections would probably still be able to harm them.
[/quote]
Science and chemisty (and because of that, math)  wasn't my strong suit, was more of an history and computer tech guy with some latin thrown in. I probably do. I personally didn't like the base arguement because it ignored seavral key factors like the compartivitiy weakened immune system they already have etc.

Modifié par Andrew_Waltfeld, 19 avril 2010 - 11:55 .


#35
KalReegarVasNeema

KalReegarVasNeema
  • Members
  • 82 messages
It's actually in canon that Quarians had little to know immunity from germs even suitless on their home planet, because their planet just didn't have them. It's difficult to imagine but it's not impossible, as far as we know anyway. We're assuming these other species could exist, so that fact isn't to far fetched either.

#36
Andrew_Waltfeld

Andrew_Waltfeld
  • Members
  • 960 messages

llSEIVll wrote...

Posted Image

Good post by the way, very good reading *applauds*


I read that, and that reminded me of that movie quote -

"Girls, if you have sex, you will get Pregant and DIE." - coach

#37
Ecael

Ecael
  • Members
  • 5 634 messages

cos1ne wrote...

Well, making sense of it wasn't really the purpose of the article but here are a few ways you could get the same experience. The easiest method would be to expandthe timeline, instead of 15 generations of wandering make it something like 150 generations. However that would screw up the order of major conflicts that Bioware has going Rachni -> Krogan -> Geth. Also this would probably interfere with the main storyline of Reapers just being geth technology. 

Another possibility could have the geth create a genophage style plague to interfere with the quarians natural immunities. However this would just be a rehash of the genophage (sloppy writing) and also alter the concept of geth as innocent victims fighting for their survival against the genocidal quarians.

Or you could possibly make it a religious thing, where quarians cannot show their skin to non-quarians under penalty of damnation or even death for violating religious traditions.

Realisticallythough in order to make quarians work would probably involve too many alterations to the universe, and would likely cause issues in other parts. So I'm happy with how they are so long as it holds the story together.

That's good to know, then.

:wizard:

Really though, I think it's better just to say that there are translational errors in the galactic translators when it's explained to Shepard and other humans. Thus, it's hard to select the correct terminology and state everything accurately when the Quarian "immune system" is described in English.

#38
mcsupersport

mcsupersport
  • Members
  • 2 912 messages
Simple explanation for wearing the suits is that they live on scavenged ships. Think about it, would you really want to trust your life to a ship you found floating in space without any backups?? Since they probably wore the suits on initial repairs, and just kept wearing them afterward just in case a hull was holed, or environmental systems burped and belched out poison. It wouldn't take but a few accidents on ships to make it all but mandatory for all personnel to wear a suit to protect the race from extinction.



As too their immunities and allergies, since they can't ingest material that is not of compatible amino acid form without getting sick, and most bacteria and possible dust is not compatible, then it makes since to me. They could adapt, but add in the suit issues of death by ship atmosphere loss and it makes it reasonable that they will continue to weaken until the find a planet.


#39
Pacifien

Pacifien
  • Members
  • 11 527 messages

Asheer_Khan wrote...
As for the Quarians and thier suits... i was pretty surprised when during Tali's L-mission i found that even on thier theoretically sterile ships Quarians still wear suits when from ME 1 and talks whit Tali i assumed that on board of thier ships they don't need those.


I had wanted to make a post addressing this point. I wasn't so much surprised as disappointed that they went this route with the Quarians. The only way I can relate this disappointment would be bringing up midichlorians and cloned mandalorian armies... Sometimes not explaining or showing something makes for a more immersive story.

That's assuming you can understand the relation I'm making, but some people don't care about such story elements and differing interpretations. Care enough to tell you they don't care, but not the actual discussion.

#40
cos1ne

cos1ne
  • Members
  • 254 messages
[quote]Andrew_Waltfeld wrote...


[quote]Andrew_Waltfeld wrote...
I don't get quite where you leading this to with "11 generations for one couple of them". More indepth explanation please? I don't get quite how/why an quarian would have 10 children, espeically on an ship with limited resources.
They already have an rdiciulous birth rate, but then again, they have gotten ridiculous boned ever since the geth kicked them out of their own colonies and have been in Ridculous circumstances for the past 300 years if you ask me.[/quote]

Sorry if you have a quarian couple (the minimum required to reproduce) who had 5 boys and 5 girls, and those children had 5 boys and 5 girls who all paired up it would take 11 generations to get 15 million.

I was just doing this to show that even if the population was much lower then the 17 million they currently have due to a lack of ships, they would either have needed a ridiculously high birth rate/low death rate or would have had a sufficiently large population that would maintain reasonable genetic diversity.

[quote]
That was stupid of me to assume such an thing, I admit that mistake. though I am quite sure the quarians could develop an vaccine for it for it. I akin the quarians to an people who have chemo therapy if you had to make an analogy. They have an weakened immune system, becuase of that, they could easily get sick from an suit puncture etc. [/quote]

Yes of course they have weakened immune systems now, but would they have survived to evolve into a sapient creature if their immune systems were chemotherapy weak?

[quote]
Except that your assuming 90% of the diseases are out there to kill them. In the quarians home enviorment, these type of diseases are like the black plague, an rariety.
[/quote]

What I'm saying is that 90% of all disease can be beneficial to quarians, but if they don't have a proper immune system the remaining 10% will decimated them and cause the species to go extinct.

[quote]
Yet, we don't know the gravity of their homeworld, that alone could account for an variety of differences and increase or lower of gravity could mean higher or lower energy required to function. As well as determine how big or small animals get. And what happens if it's lower metabolising creatures?
[/quote]

True we don't know the gravity on the planet but we can infer that it is not that much lower then ours because on the flotilla Shepard doesn't bounce around like he's on the moon. I assume they are not low metabolising creatures because quarians are mammalian and mammals are high metabolising creatures.

[quote]
Admitly, science is not my strong suit, but becuase of this configuration, they still wouldn't effect the quarians/turians the same now would they?
[/quote]

They would operate in a similar fashion, enzymes would still form from proteins. The structure and function of the cells would be similar. Its just instead of attaching to the left side, they attach to the right side.

[quote]mcsupersport wrote...

Simple explanation for wearing the
suits is that they live on scavenged ships. Think about it, would you
really want to trust your life to a ship you found floating in space
without any backups?? Since they probably wore the suits on initial
repairs, and just kept wearing them afterward just in case a hull was
holed, or environmental systems burped and belched out poison. It
wouldn't take but a few accidents on ships to make it all but mandatory
for all personnel to wear a suit to protect the race from extinction.
[/quote]

I've all ready covered that. Even if they wear the suits all or most of the time, they would have no reason to wear the helmets all the time. (Maybe they don't have a helmet toggle either though). Also they have no reason to wear their suits on the liveships. Because if there is a hull breach there, all the plants die and 1/3 of all quarians starve to death.

#41
Sajuro

Sajuro
  • Members
  • 6 871 messages

primero holodon wrote...

You don't have to evolve an immune system. You gain resistance by being exposed to germs, a steril environment has no germs.

You say that it is impossible to form steril environments but the quarians have technollogy more advanced than ours It is highly possible that they had better medical technollogy than us. similar to how nobody from the middle ages would  understand the concept of Wi-Fi

Forget the middle ages, you'd still be called crazy if you told George Washington about Wi-Fi, until you explained that he'd be able to get images of prostitutes anywhere you go

#42
SarEnyaDor

SarEnyaDor
  • Members
  • 3 500 messages
Just shake your head and move on. They had a cool idea, they got attacked by the "We must be able to romance Tali!!" squads and therefore had to throw out what they had worked on and find a way to ease it in to be something passable enough to get the Tali-groove on, so they concocted this assinine allergy BS to try to make it okay to romance her and still kind of jive with what they had already laid out as "facts."



It can't make sense, few things you shoe-horn in as complete fan-service will be able to make sense.

#43
Gavinthelocust

Gavinthelocust
  • Members
  • 2 894 messages
Tali says she could die from a kiss, we did WAY more than that and she's still alive.

Bioware you have gotten yourself into a corner.

#44
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Quarians are naked at all times. THe problem arises when they remove their skin.

#45
Azint

Azint
  • Members
  • 14 520 messages

Onyx Jaguar wrote...

Quarians are naked at all times. THe problem arises when they remove their skin.

What?

#46
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages

Azint wrote...

Onyx Jaguar wrote...

Quarians are naked at all times. THe problem arises when they remove their skin.

What?

SCIENTIFIC FACT

http://social.biowar...index/1281545/1

#47
Guest_SU37_*

Guest_SU37_*
  • Guests

Onyx Jaguar wrote...

Quarians are naked at all times. THe problem arises when they remove their skin.

Read the thread about this. I am not amused.

#48
Gavinthelocust

Gavinthelocust
  • Members
  • 2 894 messages

Onyx Jaguar wrote...

Azint wrote...

Onyx Jaguar wrote...

Quarians are naked at all times. THe problem arises when they remove their skin.

What?

SCIENTIFIC FACT

http://social.biowar...index/1281545/1

Well played
Posted Image

#49
Azint

Azint
  • Members
  • 14 520 messages

Onyx Jaguar wrote...

Azint wrote...

Onyx Jaguar wrote...

Quarians are naked at all times. THe problem arises when they remove their skin.

What?

SCIENTIFIC FACT

http://social.biowar...index/1281545/1

Posted Image

#50
Guest_cjasko94_*

Guest_cjasko94_*
  • Guests
Damn you sure went into great detail over this. Bored much :P ?

Lets see them on Earth