What dose Shepard get out of defeating the Reapers? Whats my motive?
#1
Guest_Captain Cornhole_*
Posté 20 avril 2010 - 01:15
Guest_Captain Cornhole_*
Even if you play totaly jerk as a Renagade or a Pansy Paragon you still go out of you way sooo much to help people etc, so I ask you what's my motive?
Commander Shepard is deserving of a reward just for his service in the first game alone! And yet the Council treats him like crap. When the game is done and through, Shepard needs a reward for his sevices!
A spot on the council would be nice, what do you think?
#2
Posté 20 avril 2010 - 01:19
#3
Posté 20 avril 2010 - 01:20
#4
Posté 20 avril 2010 - 01:23
#5
Posté 20 avril 2010 - 01:26
#6
Posté 20 avril 2010 - 01:27
#7
Posté 20 avril 2010 - 01:32
#8
Posté 20 avril 2010 - 01:34
After this, Shepard's never going to need his own apartment again.
#9
Posté 20 avril 2010 - 01:38
#10
Posté 20 avril 2010 - 01:39
#11
Posté 20 avril 2010 - 01:39
You'd rather an idealogue than a pragmatic hero?The Governator wrote...
While I agree that Shepard should be rewarded for services rendered, I do not beleive that he/she should be operating under the assumption. I don't want a mercenary hero.
#12
Posté 20 avril 2010 - 01:42
The Governator wrote...
While I agree that Shepard should be rewarded for services rendered, I do not beleive that he/she should be operating under the assumption. I don't want a mercenary hero.
Aint most hero's in game's merc's in some way? And whats wrong with merc's?
#13
Posté 20 avril 2010 - 01:44
The path of which Shepard is on, be it paragon or renagade, is a selfless act of being a true hero. Not everyone needs a mansion and to be told how great they are on a daily basis.
Shepard is a based around a character who is doing this mission, simply because it is the right thing to do.
#14
Posté 20 avril 2010 - 01:50
#15
Posté 20 avril 2010 - 02:04
#16
Posté 20 avril 2010 - 02:29
Dean_the_Young wrote...
You'd rather an idealogue than a pragmatic hero?The Governator wrote...
While I agree that Shepard should be rewarded for services rendered, I do not beleive that he/she should be operating under the assumption. I don't want a mercenary hero.
Yeah, actually. I would rather that.
#17
Posté 20 avril 2010 - 02:39
Mercenaries? What are...oh! You mean those people I kill by the dozen because they're paid to stand in my way, right?DigitalFallout wrote...
The Governator wrote...
While I agree that Shepard should be rewarded for services rendered, I do not beleive that he/she should be operating under the assumption. I don't want a mercenary hero.
Aint most hero's in game's merc's in some way? And whats wrong with merc's?
Being a mercenary is a poor career decision in Mass Effect. Wrex moves on from the life, and Zaeed's so mercenary he's DLC.
#18
Posté 20 avril 2010 - 02:51
What I'm pretty sure you mean is 'I'd like an idealogue who agrees with me.'The Governator wrote...
Dean_the_Young wrote...
You'd rather an idealogue than a pragmatic hero?The Governator wrote...
While I agree that Shepard should be rewarded for services rendered, I do not beleive that he/she should be operating under the assumption. I don't want a mercenary hero.
Yeah, actually. I would rather that.
I'm fairly sure you wouldn't want the xenophobic human-nationalist pro-Cerberus idealogue I'm playing right now.
#19
Posté 20 avril 2010 - 02:53
#20
Posté 20 avril 2010 - 02:55
#21
Posté 20 avril 2010 - 02:58
Which is a problem because it leaves everything to the imagination (yes, this is a problem, because he's a protagonist in a game that emphasizes storytelling). Why does Shepard himself/herself believe it's the right thing to do? We as players can say why, but why the character?Brako Shepard wrote...
The reward for saving the lives of billions of people throughout the galaxy is better than any paycheck.
The path of which Shepard is on, be it paragon or renagade, is a selfless act of being a true hero. Not everyone needs a mansion and to be told how great they are on a daily basis.
Shepard is a based around a character who is doing this mission, simply because it is the right thing to do.
Here's the thing: while it's a role-playing game where you decide how Shepard acts and behaves, there should be more options for the player to decide Shepard's thoughts and motivations (options that don't even need to be elaborate and all-encompassing; simply existing would be satisfactory for me at this point). There simply aren't enough of them, especially in the second game.
Flat, static character indeed.
Modifié par CTM1, 20 avril 2010 - 03:05 .
#22
Posté 20 avril 2010 - 03:02
I'm commander Shepard and this is my favourite X in the galaxy.
#23
Posté 20 avril 2010 - 03:03
If met these kinds of people before and feel that I was once one myself.
These kinds of people have no purpose anywhere else, they see every bad thing as a problem that instead of waiting for someone to do it they just say **** it and fix it. These are the kinds of people that have the guts and the balls to move forward when everyone else is retreating, These kinds of people have the mindset to believe that they can and will get the job done.
Instead of more people just ****ing about how the world needs help we need more people to just get out there and do what needs to be done!
#24
Posté 20 avril 2010 - 03:06
CTM1 wrote...
Which is a problem because it leaves everything to the imagination (yes, this is a problem, because he's a protagonist in game that emphasizes storytelling). Why does Shepard himself/herself believe it's the right thing to do? We as players can say why, but why the character?Brako Shepard wrote...
The reward for saving the lives of billions of people throughout the galaxy is better than any paycheck.
The path of which Shepard is on, be it paragon or renagade, is a selfless act of being a true hero. Not everyone needs a mansion and to be told how great they are on a daily basis.
Shepard is a based around a character who is doing this mission, simply because it is the right thing to do.
Here's the thing: while it's a role-playing game where you decide how Shepard acts and behaves, there should be more options for the player to decide Shepard's thoughts and motivations (options that don't even need to be elaborate and all-encompassing; simply existing would be satisfactory for me at this point). There simply aren't enough of them, especially in the second game.
Flat, static character indeed.
Not wanting to get killed is an uncomplicated motivation common to almost all living things. Whether Shepard's doing it to save everybody or just as a selfish motivation to not be another person on the Reapers' list of slurpies or indoctrinated slaves, it doesn't take a rocket scientist to know why somebody who has seen the truth about the Reapers firsthand would want to stop it.
#25
Posté 20 avril 2010 - 03:20
My Shepard will accept funding. In ME1 Shepard was an Alliance soldier and it's not as if they work for free. In ME2 my Shepard will accept funding from Cerberus, from wall safes found along the way, and from odd jobs, to make sure the squad has the best upgrades and equipment.
Modifié par KOKitten, 20 avril 2010 - 03:25 .





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