So I've completed DAO: A seems your character won't carry over to DA2?!
#1
Posté 20 avril 2010 - 07:57
I just completed the game and read all the bit at the end which tells you about what happens to each character. If what it says about the Warden Commander/Hero of Ferelden (i.e. your character) is to be believed, you won't be carrying on your character to the sequel....which is a massive shame as just like in Mass Effect, I feel I have invested so much time and emotion in that particular character...
Anyone else got any thoughts?
It's now my belief that DA2 will be set centuries later during the next blight and all the events of DA: O and awakening will be mere folklore and legend....
I had previously thought the 2nd game would centre around the Morrigan sub-plot, with here returning in some shape or form, which is what I'd like to see but I dunno if i can see that happening now....
#2
Posté 20 avril 2010 - 07:59
Modifié par Zy-El, 20 avril 2010 - 08:00 .
#3
Posté 20 avril 2010 - 08:04
#4
Posté 20 avril 2010 - 10:45
#5
Posté 20 avril 2010 - 11:09
Er, what I mean to say is the epilogue for Awakening isn't that different than Origins, it doesn't say the Warden settles down and has twenty kids or anything, just that his/her job isn't finished.
#6
Posté 20 avril 2010 - 11:19
#7
Posté 21 avril 2010 - 12:15
#8
Posté 21 avril 2010 - 12:21
#9
Posté 21 avril 2010 - 12:24
#10
Posté 21 avril 2010 - 02:15
#11
Guest_MessyPossum_*
Posté 21 avril 2010 - 03:14
Guest_MessyPossum_*
#12
Posté 21 avril 2010 - 03:34
#13
Posté 21 avril 2010 - 03:45
I say make the enemies very strong and introduce new monsters and bosses that require that amount of skill to kill and just make common bandits and soldiers you can kill in 1 hit to make yourself feel better. I say the best solution to this problem is make epic bosses that are 20x the size of you then you'll need all the tatics and abilities. OH! and also throw waves of baddies at us im not talking about a fair 10 on 4 im talking about 40-50darkspawn v 4 wardens ideas like this will make the combat feel less over powered i like blowing through tons of baddies we just need MORE.
Modifié par OrlesianWardenCommander, 21 avril 2010 - 03:48 .
#14
Posté 21 avril 2010 - 04:24
#15
Posté 21 avril 2010 - 05:00
#16
Posté 21 avril 2010 - 05:02
Really.. No.Zy-El wrote...
Hmmm . . . from what I read in my epilogue balloons, it sounded more like my Warden would be carrying on . . . along with my love interest. If you want more clues, repost this topic in the Spoilers Allowed forum.
Considering that most people left Leliana to die in Lothering it would be too much of a wasted effort if Bioware decides to bring her back into the game.
That's exactly what I'm thinking. This is one of the best reason why I think there's not going to be Character Carry Over.taine wrote...
From a purely game-design perspective, your character is too powerful to make for a good game. Unless they totally redesigned the game, there's really no meaningful advancement for you. From a story perspective, they have a huge world to work with, and I doubt they are only going to keep exploring one aspect of it.
#17
Posté 21 avril 2010 - 05:05
Spoiler Alert @ earlier post
#18
Posté 21 avril 2010 - 05:05
#19
Posté 21 avril 2010 - 05:08
Fycan wrote...
Considering that most people left Leliana to die in Lothering it would be too much of a wasted effort if Bioware decides to bring her back into the game.
What's that based on?
#20
Posté 21 avril 2010 - 05:13
AlanC9 wrote...
Fycan wrote...
Considering that most people left Leliana to die in Lothering it would be too much of a wasted effort if Bioware decides to bring her back into the game.
What's that based on?
That fact that he doesn't like Leliana's character so by extension neither does anyone else.
#21
Posté 21 avril 2010 - 12:32
Q: Warden would be too powerful!
A: There are simple storytelling tools to reset your level.
Q: There is no end-game save in Awakening.
A: They may simply opt for importing your DA:O end game save. In Awakening you can play a brand new character -- the Orlesian Warden -- with a very limited background story. In the end the only important thing that counts is that you save the Arling of Amarantine. Your decisions concerning the Architect may be ignored or canonized in DA:2.
Q: Importing your character would mean that BioWare canonized one of the endings and they would need to drop origin stories, the best feature of DA:O!!!!
A: This argument is subjective, and based on personal preferences. I think they are in no way compelled to repeat the formula used in the first game. Dragon Age: Origins was about origins, that was its main attraction. The origin of your Warden, your companions and in particular, Alistair was revealed (although Alistair's past still has a big unanswered question, those who read 'The Calling' will know what I mean) . DA:O is also the origin of the DA franchise. That's enough 'Origins' to last for a lifetime. In DA2 they can use a different formula instead of milking the same again.
Also, if you play the Orlesian Warden, you will discover that they've already canonized certain things from DA:O (I won't go into details). So canonizing a certain ending would not be unprecedented (don't forget storytelling is about as important in DA:O as other aspects of the game).
Q: The next game does not need to focus on darkspawn, after all they were defeated in DA:O, there may be other conflicts.
A: Only the original sin of the Magister Lords, and the creation of the darkspawn and the resulting Blights have an overarching impact on Thedas. Even Andraste's story and the founding of the Chantry is related to the darkpawn through the original sin (another 'origin').
No other conflicts threaten to extinguish all life. A qunari invasion or an attempt by Orlais to take advantage of the weakened state of Ferelden would only be a footnote in the history books, compared to the destruction caused by the Blights. There are still two more Old Golds, that is, two more Blights or one Super Blight waiting to be unleashed.
Q: The sequel may take place far in the future when your Warden is no longer around.
A: The game is called Dragon Age based on the in-game era that was named Dragon Age by the Chantry. Because DA:O takes place at 9:30 Dragon, we have a time frame of 70 years before the Chantry will look for an augury to determine the name of the next age. So any sequels will need to be placed within that time frame. Otherwise a game bearing the name "Dragon Age: XXXX" would look stupid if the in-game timeline would include events of e.g. the Dark Age.
Of course, it is possible that DA2 will take place more than 20 years after DA:O. Saying that DA2 may take place at a time in the future when the Warden is already dead is an option, and so is the continuation of the Warden.
In nutshell:
Any arguments against continuing the story of DA:O with or without the Warden can be countered with arguments that are no less valid.
Short of reading an official announcement about DA2 there is no way to figure out what BioWare will deliver in the sequel.
Modifié par Desyndra, 21 avril 2010 - 12:43 .
#22
Posté 21 avril 2010 - 01:15
Fycan wrote...
Considering that most people left Leliana to die in Lothering it would be too much of a wasted effort if Bioware decides to bring her back into the game.
Hilarious that you are making a statement and have absolutely no backing to it. Fun fact - 99% of Internet statistics are made up on the spot.
#23
Posté 21 avril 2010 - 05:23
TheMadCat wrote...
AlanC9 wrote...
Fycan wrote...
Considering that most people left Leliana to die in Lothering it would be too much of a wasted effort if Bioware decides to bring her back into the game.
What's that based on?
That fact that he doesn't like Leliana's character so by extension neither does anyone else.
#24
Posté 21 avril 2010 - 07:32
#25
Posté 21 avril 2010 - 09:14
And the story is not finished. There is still Morrigan to deal with - one way or another.
Modifié par Zy-El, 21 avril 2010 - 09:16 .





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