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DLC pricing - No consistancy in the industry


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#1
Stoko981

Stoko981
  • Members
  • 483 messages
So, Kasumi's Stolen Memory costs 560MSP. For that you get one new mission that lasts anywhere from 30 minutes to 2 hours, one new casual outfit, one new weapon, one new coin-operated anecdote despenser aboard the Normandy as well as an extra character to bring along on missions, a benefit which boils down to a new power to use in combat and different reactionary dialogue to specific situations, and one new achievement to work towards. In other words, except the casual outfit, it's functionally identical to something we already got for free.

On the other hand, you have Left 4 Dead 2's The Passing, which launches tomorrow and will also cost 560MSP. This offers a new three-chapter campaign, a new game mode, a series of diverse guest game modes that cycle each week for at least the next 20 weeks, a new Uncommon Common infected enemy, the return of three of the first game's main characters, two new weapons and support for infected bot play in Versus. And it's free on PC.

I know what I'll be spending my 560MSP on.

#2
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages

Dethateer wrote...

By buying DLC you're not supporting the company, you're supporting the idea that people like spending more on a disjointed series of payed-for DLCs than a single expansion pack.

What about those who prefer to pay lower prices for more frequent content releases, and who don't want to wait for a full-sized expansion? Don't their opinions count too?