Aller au contenu

Photo

Soft Shadows on lights


  • Veuillez vous connecter pour répondre
1 réponse à ce sujet

#1
Kilrogg_

Kilrogg_
  • Members
  • 296 messages
After looking at the Bioware-made levels, they have a lot of small, low intensity baked lights throughout with soft shadows set to 'size=1' and 'samples=15' or something similar.

I've been playing with these settings a lot while building my level, trying to figure out what difference it makes, but I can't see any difference between even two identical lights, with one that has soft shadows enabled (size 1 or more, samples 15) and one that has no soft shadows (size 0, samples 1, the default).

Does anyone have any insight on this?

#2
TimelordDC

TimelordDC
  • Members
  • 923 messages
Bioware had a different (or more powerful/advanced) rendering system so even for the same settings, we can never get the same lighting profiles. Sucks since lighting is so intrinsic to setting the tone of an area.