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You have a MASSIVE problem with difficulty.


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#101
TexJSW

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I haven't even touched the tactics yet. Whatever they are set on is how I do it lol. Normal presents some challenges, but I'm enjoying it. I only went to easy on the first Dragon I fought... after that all is normal.

#102
Volkira

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Cold tree for the win

Cone of Ice x 2 mages...Freeze,crowd control,shatter.

Werewolves dungeon..one mage cast Ice storm and other mage electrical storm..sit and watch them slowly die.

Pause is your friend..running back and fighting in doorways makes crowd control easier too

Just a few things that have made playing this game successful.

Oh yeah dragons dont like ice.

Good luck

Modifié par Volkira, 09 novembre 2009 - 10:15 .


#103
Karatekid32

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I don't see the problem. I myself started this game on Nightmare and i'm pretty far in the game now. at first i actually found it too easy, but the bandits in Denerim are a pain to battle, eventho i destroyed them all without ever switching difficulty (i don't like the idea you are able to do so whenever you want), if you find Normal too hard, it is probably yourself, this is not a game to just rush in and destroy everything (sometimes you can do that tho) but you need good tactics especially on hard fights. pause alot and command ever unit of your party to do something.

#104
Zincau Tristan

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Serenity84 wrote...

I'm playing on hard and it seems just fine so far for the most part.

However, the random encounters are absolutely unforgiving. A mob of bandits can absolutely slaughter you and drain your resources.


I totally aggree, besides random mobs drop sometimes very good stuff..

#105
Crimtaro

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My main is a healer, so maybe that changes things a bit for me, but I find the game very easy on Normal settings. I have seriously though about upping the difficulty a bit, but I might just do that on the second play through.

#106
Shymlark

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No, Mr OP, I think it is you who have a MASSIVE problem with difficulty... ;)



I am around level 10 and have been playing on normal but I am finding it fine so far... My party survives most battles intact, but a few of them result in one or more deaths. I have managed to avoid my whole party dying so far. Maybe things get much harder further on in the game, but at the moment I am very happy playing on 'normal difficulty'. Maybe things are different for other people, but I currently can not see any justification for the word "MASSIVE".

#107
Uriel Hex

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I started on Hard and have pegged it back to Normal. Only so that I can move throught the game a little quicker though. I still managed to take out the first Dragon on Hard after rethinking strategy a few times.



It's a tactical game not a point and click slash fest.

#108
krim80

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me to feelt so at the begining put then I started to experiment with diffret tactic it all become cleare to me. my advice is dont rush in to battler, try to focus the enemy on by on, try to disable the enemy mages fast, optimize your ability to max. On my first boss battle on hard I died probleby 6 times before...so its not easy.

#109
Zweijsters

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 I find the normal mode very challenging indeed. I guess the only way to be able to play through the game on harder modes, is to plan ahead. As in, if you lack healing with your PC recruit Wynne asap etc. That would make playthroughs on harder difficulties very linear though.

Absolutely love the game, slew my first dragon last night and was thrilled for another hour at least. Hehe.

#110
Foxorama

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Hrm I've found a massive difference between normal and easy on the pc. I didn't even know you could change difficulty at any time, But I apparently have the issue where rather than min-maxing my spec I went for fun things. It turns out than fun things mean you get raped as soon as you are attacked by a group that is more than double your number.



Case in point in the werewolf lair. There is a door you open that has a pack of about eight wolves on the other side, it's the first wolves you encounter after making your way through the undead. I have found absolutely no way to pull one or two or three. As soon as you aggro one (even just going through while stealthed) the whole pack charges in. On normal they have an 'overwhelm attack'. Suffice to say they would overwhelm and rape someone. Then it was eight wolves vs three. What's that? Oo overwhelm again, another party member torn to shreds. About ready to rage and punch my desk after multiple wipes where I was lucky to take down one wolf, I came to the forums and found out that you could switch to easy. I tried and didn't even have a person go below 75%. The difference between the two is huge.



I chose normal difficulty because I don't have to worry about min maxing or missing essential skills. I've literally been playing games for years and I'm no expert. I also don't want to pause for every single action I have to do. If I wanted to pause and minmax and micro manage my group I'd be playing on hard or nightmare.



Suffice to say - thanks for letting me know I can adjust the difficulty. I can now finish the game without breaking the disk from wiping on stupid packs of random crap. Although there's a sense of guilt from getting past these group encounters by 'cheating.'



Oh and my group is myself as a rogue, Leliana, Morrigan (she's a **** but I haven't found another mage yet) and Alistair.

#111
StingingVelvet

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Honestly I find the game kind of easy on normal. I have only died a handful of times.

#112
Zonjin

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im playing on hard right now, with a rogue alistar wynn and alin, ive given wynn cc as she levels up shes 15 now, my rogue is a ranger/dulest and the ranger really helps.



otherwise i pause before the fights and look at the layout of the area and how many guys are trying to kill me, and i take them one by one as wynn heals/cc;s



as far as people saying taking alot of mages, mages are only good as long as you control the friendly fire, god knows how many times ive killed one of my own party members.



the game is hard, i get frustrated on some fights, but im in love with the challange.



and im just wondering how much time did you spent solving the puzzle before the ash's



it took me a little more then a hour of being really confused and droping my pc a couple of times

#113
BroadcastQuality

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Spaceweed10 wrote...

You need a brain to play this game - go back to 'WoW', maybe?


I understand the topic starter was a tad abrasive, but way to launch a personal attack...

Jesus, Some people.



#114
Armalas85

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Kreidian wrote...
The game should not be this way. At the end of the day all this accomplishes is encouraging people to stop playing the game, which is the opposite of what you should be doing. Unless you're assuming people will use cheats, which is a huge failure on your part yet again.


Yes it should.

I don't know how far you are in the game, or how much patience you possess, but from experience, having played near enough every Bioware game made since the early days, there's a few things you can always do to help yourself out.

1. Party composition - Try different setups, some teams are just better better suited at a given task, no matter the gear.

2. Try different ways of positioning your characters, believe it or not, it does make a massive difference.

3. Don't be stingy with your consumeables.

4. Play a fight on easy.

I find the difficulty fairly balanced, some encounters are def. harder than others, I have probably lost a few hairs/grown a couple of grey ones up until now, but it's definitely worth it, I'd just advise you to keep trying, following the above points if its not working out for you, then try and come back later to finish the current quest.

I think the major issue most people have with DA:O is that they're not spoonfed easy solutions or that the encounters aren't always 'zergable', and it's a terrible mentality from the players point of view, it's sadly something that in many cases stem from (I hate to say it) WoW.
I bought DA:O the same day as two of my guildmates and they're struggling and getting a bit annoyed when they 'hit the brickwall' but thats because their mindset is that everything is 'tank and spank' and they're relentlessly trying to apply a logic from a game that rewards people even if they put in a minimum amount of effort (Badge loot anyone?)

This is isn't one such game, and thank God.
Thank you Bioware, for not compromising.

Having said that, with a few pointers and help, my guildies are now loving the game, and the occasional frustration only means that once they overcome the encounter, the shouts of jubilation on vent are on par with our first raggy kill back in the day.

Also, it helps if you give us your party composition and mention the encounter in question :)

#115
BomimoDK

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for me normal is going fluently even tedious at times. i'm considering a hard difficulty next time i do a mage run. i have yet to see how a warrior and rougue pc will feel. lord knows normal is tough, but i rarely have to reload.

#116
Armalas85

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Kreidian wrote...
The game should not be this way. At the end of the day all this accomplishes is encouraging people to stop playing the game, which is the opposite of what you should be doing. Unless you're assuming people will use cheats, which is a huge failure on your part yet again.


Yes it should.

I don't know how far you are in the game, or how much patience you possess, but from experience, having played near enough every Bioware game made since the early days, there's a few things you can always do to help yourself out.

1. Party composition - Try different setups, some teams are just better better suited at a given task, no matter the gear.

2. Try different ways of positioning your characters, believe it or not, it does make a massive difference.

3. Don't be stingy with your consumeables.

4. Play a fight on easy.

I find the difficulty fairly balanced, some encounters are def. harder than others, I have probably lost a few hairs/grown a couple of grey ones up until now, but it's definitely worth it, I'd just advise you to keep trying, following the above points if its not working out for you, then try and come back later to finish the current quest.

I think the major issue most people have with DA:O is that they're not spoonfed easy solutions or that the encounters aren't always 'zergable', and it's a terrible mentality from the players point of view, it's sadly something that in many cases stem from (I hate to say it) WoW.
I bought DA:O the same day as two of my guildmates and they're struggling and getting a bit annoyed when they 'hit the brickwall' but thats because their mindset is that everything is 'tank and spank' and they're relentlessly trying to apply a logic from a game that rewards people even if they put in a minimum amount of effort (Badge loot anyone?)

This is isn't one such game, and thank God.
Thank you Bioware, for not compromising.

Having said that, with a few pointers and help, my guildies are now loving the game, and the occasional frustration only means that once they overcome the encounter, the shouts of jubilation on vent are on par with our first raggy kill back in the day.

Also, it helps if you give us your party composition and mention the encounter in question :)

#117
Spaghetti_Ninja

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Kreidian wrote...

I'm not the only one with this problem, even people playing on easy, after the patch, claim the game still has too many impossible fights.


Yeah, right. I only see people complain that easy is WAYYY too easy now. People who still struggle on Easy should go play with Lego.

#118
BroadcastQuality

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Spaghetti_Ninja wrote...


Yeah, right. I only see people complain that easy is WAYYY too easy now. People who still struggle on Easy should go play with Lego.


Lol. "Lego Dragon Age! Now available for PC, PS3, and XBox 360!"

#119
Elvhen Veluthil

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Crimtaro wrote...

My main is a healer, so maybe that changes things a bit for me, but I find the game very easy on Normal settings. I have seriously though about upping the difficulty a bit, but I might just do that on the second play through.


I am a healer also and playing the game in Hard settings feels like playing it on Normal. There were some fights that I had to reload, but that's the point. I think people that find the game difficult don't use a healer.

#120
Katarian

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I've nto had major problems with the Normal difficulty setting. The only hard fights so far are ones that my party is poorly suited to fighting, namely large groups of enemies. I may have to change my party composition to complete some of the areas I am struggling with, but I blame myself for my very poorly thought out mage character. Who would of thought that a thematic RP character would struggle so badly :lol:.

Modifié par Katarian, 09 novembre 2009 - 12:41 .


#121
Zonjin

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BroadcastQuality wrote...

Spaghetti_Ninja wrote...


Yeah, right. I only see people complain that easy is WAYYY too easy now. People who still struggle on Easy should go play with Lego.


Lol. "Lego Dragon Age! Now available for PC, PS3, and XBox 360!"


dont give lego any ideas please

#122
BroadcastQuality

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Posted Image

#123
Sblade

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And if anyone cares to contradict, I don't care if YOU find this game easier with your uber combinations and/or cheats. I know what I'm doing I have a good team with good armor using all of them as best as I can. I'm not the only one with this problem, even people playing on easy, after the patch, claim the game still has too many impossible fights..


I do care, and I find many DA fans will care too.

Can you kill the BG2 dragons with 6 lv10 characters and a good combination in about 30 seconds? There is a space button, which is pause, and which you can make lot of, lot of, harm

That´s why increased difficulty exists.

Almost all has been told. Speak about the specific encounter you have met. Someone will help (or me after 19th NOV)


 
The game should not be this way. At the end of the day all this accomplishes is encouraging people to stop playing the game, which is the opposite of what you should be doing. Unless you're assuming people will use cheats, which is a huge failure on your part yet again.


The game should be challenging and I do inisist on the pause button. In BG2 TOB I was able to kill Abazigal in one turn (12 s) with the appropiate levels and chars Posted Image 

#124
Arkenor Oakshadow

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I don't know what the game is like on Easy, but I tried normal for my first couple of days. Was fine, for as far as I got. Perhaps there is unmanageable stuff later on.



What I find odd is that when I decided to restart and go through again on nightmare, it really doesn't seem all that different. Certainly not the horrible experience promised in the manual. I'm not sure there isn't something awry with how the difficulty settings are being applied.

#125
Raxous

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Have played on "Hard" since start and it seems well balanced, a few re-fights and a couple of VERY close calls but that is exactly what I wanted from "Hard", something a little more exciting than "Easy"! "Hard" requires a careful use of "Combat Tactics" & / or "Stop-Go" tactical control but definately playable & feels more substantial / challenging / rewarding (obviously!).

I should add that I am also making sure my main character doesn't die (I consider the other 3 expendible if absolutely necessary), which I think gives the game a sort of "Hard & a Half" difficulty (Nowhere near "Nightmare" tho!) as it has caused me to reload a few times when other characters would have survived the fight had I carried on once the main character went down (He's my tank / aggro control).

Modifié par Raxous, 09 novembre 2009 - 01:03 .