Guide To Make a mod Work in Awakening
1. Make a fake module named DAO_PRC_EP_1 and the UID is also DAO_PRC_EP_1
- Set the Content Module to Core Game Resources and Extended Module to Core Game Resources.
2. Make a new module for your project (I just add Awk to the end of the original)
-Set Content to Core Game Resources. Set Extended Module to DAO_PRC_EP_1
-The rest of the settings should be the same as the original mod
3. Copy all of the files from the Original Addin's sub directories
- Documents\\Bioware\\Dragon Age\\Addins\\[Original Mod UID]\\Core\\Override
- Documents\\Bioware\\Dragon Age\\Addins\\[Original Mod UID]\\Module\\Override
Into
-Documents\\Bioware\\Dragon Age\\Addins\\[New Mod UID]\\Core\\Override
4. Build Player Package. and test.
Sometimes Certain files do not like to be used for 2 different mods. so you might have to make duplicates in the toolset.
Modifié par Noob766, 22 avril 2010 - 09:17 .





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