I'm not overly interested in romances and find platonic bonds to be somehow more engaging and satisfying than the "googly-eyed" stuff as someone called it in this thread. Still, I like to see same-sex relationships as a matter of principle and may take a peek, as it were, if the woman in question doesn't put me off IC or OOC. I just don't make characters for the sake of a romance, or bend them to suit a romance that wouldn't fit my original concept of what they are.
Mayat Cousland, my only actually played character, was with Leliana -- until she made the ultimate sacifice that is. I roleplayed her as someone who did have a "normal" young person's interest in sex and relationships, but with her own standards and tastes. If Leliana had not fit in with them, I would have ended it or never started it (depending on when the incompatability would show) and remained single. Having heard descriptions of Leliana as "girly" instead of the kickass type like in the Sacred Ashes trailer, I actually didn't expect the relationship to go far because my Cousland gal does not "get" clothes and shoes and shopping and sappy stories
at all.But you don't have to gush over that sort of stuff to get or stay close to the bard. I guess they both were a bit amused at each other's tastes (or lack of taste), but didn't let such minor things get into the way of their friendship and affection, especially with a Blight and civil war raging around them. Mayat honestly did care for Leliana, but there was never really a contest when it comes to duty versus love because she was a "paladin" kind of person, all about responsibility, doing the right thing and protecting people.
The three unplayed alts (human mage, Dalish rogue, dwarven noble warrior) I have would all stay single for a variety of reasons. This is partly due to them having other, more improtant things on their mind than sex and romance (admittedly, so did Mayat, but she did allow room for those feelings as long as they didn't get in the way of duty). Party it's because no one in the game would remotely appeal to
them. And partly it's because romances don't appeal to
me enough. A romance is basically just a long-ish side quest with hopefully some tender and enjoyable moments that is worth checking out for fun if it suits a character. But it's not really as emotionally involving as other things, especially since it has zero impact on or recognition by the game. (Wynne having that talk with the Warden being the only exception, which was rather nice and fun to see.)
Modifié par Korva, 24 avril 2010 - 11:56 .