Major Mittens wrote...
Zulu_DFA wrote...
Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!
You're forgetting the FICTIONAL aspect. People have the right to have creative speculation or elements of science that are fictional. But again, it's a video game. You can't expect it to be 100% accurate.
There must be something that distinguishes
science f
iction from other sorts of fiction, like, say,
fairy tale. And this something is... [surprise!

] science. A man like me, who has no college level scietific education (and wasn't very good at physics at school) must be unable to nail any such innaccuracy. Pitifully, I see it, so to say, at every corner of Mass Effect 2.
Probing gas giants for heavy metals is not creative speculation. It's outright insult of scientific common sense, born of (a) laziness, (

carelessness, and/or © gross incompetence. I pick "b" (in dim hopes it will change for ME3), but it still voids the sci-fi element.
Lemonwizard wrote...
It's almost a universal phenomenon that the bigger the franchise the more continuity errors it has.
Besides, it's not like taking all semblance of real science with and a pretty major chunk of your common sense, then tossing it out the airlock into the nearest black hole did anything to stop Star Trek's popularity.
Mass Effect is not that big a franchise yet.
And Star Trek is not popular with me. And it's popularity doesn't mean BioWare had to go down the same road. on the contrary, they could advertise their scientific hardline: "Look, the Star Trek is trash, Buy Mass Effect if you want solid sci-fi". Now they can't do that.
Modifié par Zulu_DFA, 23 avril 2010 - 06:59 .