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Definitive In-Game proof that Zaeed is not 40.


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#26
Zulu_DFA

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Zenyattaa wrote...

Anyone notice these screw ups came after EA bought Bioware? Or the partnership, whatever.

EA is headed up by idiots who don't know jack spit about putting out a quality product. All they care about is money.


Hey, I enjoyed Battlefield Vietnam! For the soundtrack mostly...

#27
Zulu_DFA

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Major Mittens wrote...

Guys, take a breath. These are all pretty minor things and the Graybox error is only one that appears in the actual game. Don't even get me started on "scientific inaccuracies", it's a friggin' video game.


There are satiric videogames for scientific inaccuracies. Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!

Modifié par Zulu_DFA, 23 avril 2010 - 03:01 .


#28
Zulu_DFA

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Peppard wrote...

It doesn't make sense for him to be 40 because that doesn't seem like enough time for him to do all he's done. He could have started fairly young, but even then you figure his career had to be long, maybe 30 years? (few years in the military, few years w/ vido, + 20 hunting him down)Though our sense of age would be different in a future when people live longer than they do now. And your sense of "old" also changes as you do.

He might be chronologically 55 or something, but perhaps in the ME world, that's the new "40" and he isn't meant to be "ready to retire". He ought to be older than 40, but he isn't old.


But Miranda is not "today's" 35 then.

#29
Raphael diSanto

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I think you think too much about this stuff, Zulu.



Just chill and go along for the ride, man...

#30
Ecael

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Zenyattaa wrote...

Anyone notice these screw ups came after EA bought Bioware? Or the partnership, whatever.

EA is headed up by idiots who don't know jack spit about putting out a quality product. All they care about is money.

That's pretty harsh for some chronological errors, don't you think?

Jay Turner sometimes posts on these forums to try to explain the discrepancies, but I'm sure if there's something clearly wrong they'll eventually fix it with a later patch. Even if Mass Effect 2 was rushed to meet EA's deadlines, it's still a very high quality product.

#31
HAGA NAGA

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Onyx Jaguar wrote...

/end thread


Ablaz3d wrote...

/Request sticky



bwahhahahaahhaaa!!! solid first 2 posts. Image IPB

#32
RyuGuitarFreak

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Yep, I agree with OP. Also, Zaeed was in the Alliance before starting his career as a mercenary.

Tokion wrote...

When Synthetic Insights first released them onto the market in 2140, grayboxes were hailed as a way humans could level the playing field between themselves and the salarians, whose natural eidetic memories gave them an advantage.

They said Synthetic Insights first introduce them, but the 2nd line did not specify *when* the humans were using them to level the playing field with the salarians. Maybe it was just bad writing.

That would be the most correct interpretation.

#33
RedSarge2

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LOL at the Salarian thing with grey boxes.

Remember people, Zaeed says that Jesse (his AR) is probably OLDER than Shepard.
Besides the obvious continuity f-ups that have ocurred, I'd say Zaeed is an old man. (around 58+)

Now let's all be big gud-damned heroes!

#34
Major Mittens

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Zulu_DFA wrote...
 Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!


You're forgetting the FICTIONAL aspect. People have the right to have creative speculation or elements of science that are fictional. But again, it's a video game. You can't expect it to be 100% accurate.

#35
Lemonwizard

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Zulu_DFA wrote...

Loki330 wrote...

If it was all by one writer, and in one go, it would probably be more consistent. As it is, there's several writers (as I understand it), and new content is being constantly added; a total bloody nightmare to keep it all consistent. While I don't read them, I understand that in the comic world (Superman/Spiderman/Batman/ect) it's got so bad that there's been more than one attempt to just restart from scratch in part because of all said inconsistencies.


I suppose BioWare pay their writers. Or do they pay that little to put any effort into eliminating those inconsistencies?

Isn't Mac Walters there to oversee all writers' work and sometimes say to somebody: Look this is a good piece overall, but it doesn't fall in the general timelime, you have to make some amendments... Maybe you should discuss this with Mr. X, who writes such&such part...

This whole idea of treating Mass Effect as a pile of "content" is faulty.

It ought to be one universe, and if something doesn't match up with previously established canon, it must be discarded, however cool it may look as a "stand alone" piece. All writers (and, ideally, artists and gameplay designers as well) should search for noncontradictory solutions to their tasks (yes, this is all about thermal ammo and no space armor issues again).

As it is, Mass Effect has no big future as a franchise. Because due to these inconsistencies it has been degraded from a hardish (and quite unique) sci-fi universe to "just another" fantasy universe. With kewl characters, boobs in space and streamlined gameplay mechanics, that have little to uphold the story telling.

This Zaeed is 40 is actually a minor thing among the multitude of other gross plot holes, common sense insults and scientific innacuracies. It's just one of the most self evident and eye catching.





It's almost a universal phenomenon that the bigger the franchise the more continuity errors it has.




Besides, it's not like taking  all semblance of real science with and a pretty major chunk of your common sense, then tossing it out the airlock into the nearest black hole did anything to stop Star Trek's popularity.

#36
odinn93

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It´s strange that the Alliance would recruit a -15 year old boy, since you need to be at least 18 to join. So Zaeed has to be older since he spent a few years in the Alliance.



I did however once read about the codex flaws in ME1, and someone explained that Microsoft wrote the codex and Bioware only had a couple of days to fix it. Maybe EA wrote the codex for ME2. I´m not saying that it´s EA´s fault, but they probably didn´t know the story as well as Bioware

#37
aksoileau

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This has nothing to do with EA... It's what happens when you have dozens of developers working on a single project. This isn't a book.

#38
Major Mittens

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aksoileau wrote...

This has nothing to do with EA... It's what happens when you have dozens of developers working on a single project. This isn't a book.


Quoted for truth.

#39
Zulu_DFA

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Major Mittens wrote...

Zulu_DFA wrote...
 Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!


You're forgetting the FICTIONAL aspect. People have the right to have creative speculation or elements of science that are fictional. But again, it's a video game. You can't expect it to be 100% accurate.


There must be something that distinguishes science fiction from other sorts of fiction, like, say, fairy tale. And this something is... [surprise!Image IPB] science. A man like me, who has no college level scietific education (and wasn't very good at physics at school) must be unable to nail any such innaccuracy. Pitifully, I see it, so to say, at every corner of Mass Effect 2.

Probing gas giants for heavy metals is not creative speculation. It's outright insult of scientific common sense, born of (a) laziness, (B) carelessness, and/or © gross incompetence. I pick "b" (in dim hopes it will change for ME3), but it still voids the sci-fi element.

Lemonwizard wrote...

It's almost a universal phenomenon that the bigger the franchise the more continuity errors it has.

Besides, it's not like taking  all semblance of real science with and a pretty major chunk of your common sense, then tossing it out the airlock into the nearest black hole did anything to stop Star Trek's popularity.


Mass Effect is not that big a franchise yet.

And Star Trek is not popular with me. And it's popularity doesn't mean BioWare had to go down the same road. on the contrary, they could advertise their scientific hardline: "Look, the Star Trek is trash, Buy Mass Effect if you want solid sci-fi". Now they can't do that.

Modifié par Zulu_DFA, 23 avril 2010 - 06:59 .


#40
binaryemperor

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Major Mittens wrote...

Zulu_DFA wrote...
 Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!


You're forgetting the FICTIONAL aspect. People have the right to have creative speculation or elements of science that are fictional. But again, it's a video game. You can't expect it to be 100% accurate.


heh, exactly.  If Mass Effect used  entirely real and modern scientific properties and particularly accurate speculation, then it would be about humans battling overpopulation on a polluted, dystopian future earth or something. No aliens, no awesome biotics, just border conflicts and probably some new forms of firearms, stealth jets, and hybrid cars. The only Mass accelerators would be in battleships, artillery, and maybe space shuttle launch platforms.

...Actually, they should make a game like that.

actually, the ME series is advertised as more of a Space Opera, like on the level of Star Wars, which was a LOT less about scientific accuracy and more about the setting itself.  In the end, maybe Mass Effect was better off just not explaining anything at all.

Modifié par binaryemperor, 23 avril 2010 - 06:55 .


#41
Zulu_DFA

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binaryemperor wrote...

Major Mittens wrote...

Zulu_DFA wrote...
 Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!


You're forgetting the FICTIONAL aspect. People have the right to have creative speculation or elements of science that are fictional. But again, it's a video game. You can't expect it to be 100% accurate.


heh, exactly.  If Mass Effect used  entirely real and modern scientific properties and particularly accurate speculation, then it would be about humans battling overpopulation on a polluted, dystopian future earth or something. No aliens, no awesome biotics, just border conflicts and probably some new forms of firearms, stealth jets, and hybrid cars. The only Mass accelerators would be in battleships, artillery, and maybe space shuttle launch platforms.


All that was in Mass Effect. In the late 21st century. Then they put humans on Mars and found Eezo and Charon mass relay. That's fictional part. From that point Mass Effect kept pretty solid, until ME2 came out.

Modifié par Zulu_DFA, 23 avril 2010 - 07:10 .


#42
Nivenus

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Oh, god, not another science fiction vs. science fiction debate. Those get old, really, really fast. You know what - you're both right and you're both wrong. You're both missing the point entirely. The point is the setting and what you do with it. Whether the science is accurate or not is irrelevant. Whether it informs the setting and is consistent within it is important. That's all.

#43
KalReegarVasNeema

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Zulu_DFA wrote...

Tokion wrote...

casedawgz wrote...
Miranda = 35 = genetically engineered in 2150, before BAaT and First Contact. Biotics were not yet properly reasearched.


Hmm Interesting, that means Miranda's father found out about biotics in short 2 years. Which might be possible to 'fill the plot' since we know he is a powerful man.

Taken from Masseffect wiki
Humans, from the planet Earth, Are the newest sentient species of notable size to enter the galactic stage and are hands-down the most rapidly expanding and developing. They independently discovered a Prothean data cache on Mars in 2148, and the mass relay networks shortly thereafter.



From Kasumi DLC codex entry (approx.):

"Greyboxes" were developed as early as 2140 to counter Salarian photographic memory.

17 years before First Contact! Does this make any sense to anyone???

I seriously hope they make their heads and arses wired together for ME3.  If not... Well, I guess storytelling is not BioWare strong arm., That will be all I'll have to say.


Maybe another race made them and humanity just said "hai thts kewl can i haz?". I don't know if it's specifically human or that it says somewhere humans created it, if so ignore me.

#44
Zulu_DFA

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Nivenus wrote...

Oh, god, not another science fiction vs. science fiction debate. Those get old, really, really fast. You know what - you're both right and you're both wrong. You're both missing the point entirely. The point is the setting and what you do with it. Whether the science is accurate or not is irrelevant. Whether it informs the setting and is consistent within it is important. That's all.


It's not consistent. This thread is about it.

I think the core reason behind this inconsistency is the sacrifice of harder science element of the original Mass Effect in favor of a more streamlined shooter gameplay. From here come the plot holes (why keep it consistent when limited ammo has been proclaimed better than unlimited) and bastard planet scanning minigames.

Modifié par Zulu_DFA, 23 avril 2010 - 07:32 .


#45
Nivenus

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Zulu_DFA wrote...

Nivenus wrote...

Oh, god, not another science fiction vs. science fiction debate. Those get old, really, really fast. You know what - you're both right and you're both wrong. You're both missing the point entirely. The point is the setting and what you do with it. Whether the science is accurate or not is irrelevant. Whether it informs the setting and is consistent within it is important. That's all.


It's not consistent. This thread is about it.

I think the core reason behind this inconsistency is the sacrifice of harder science element of the original Mass Effect in favor of a more streamlined shooter gameplay. From here come the plot holes (why keep it consistent when limited ammo has been proclaimed better than unlimited) and bastard planet scanning minigames.


I fail to see how hard science fiction and action shooter gameplay are inconsistent. Gameplay genre and setting genre are not the same thing.

And yes, there are some inconsistencies in the fluff - but almost none of it is science related. Stop layering everything you dislike about the game under one big bad label: it's inaccurate.

#46
Valmy

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Loki330 wrote...

Octavius (AKA Augustus) the first Princeps of the Roman Empire when he was 17. And he had to win a bloody civil war to get it too.


While I am thrilled to see Roman History being brought up, Octavius was born in 63 BC and thus was in his early 30s when he became Princeps.

#47
Valmy

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Oh and timelines in the Mass Effect Universe? Ignore them they make no sense.

#48
DuffyMJ

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Zulu_DFA wrote...

Major Mittens wrote...

Guys, take a breath. These are all pretty minor things and the Graybox error is only one that appears in the actual game. Don't even get me started on "scientific inaccuracies", it's a friggin' video game.


There are satiric videogames for scientific inaccuracies. Mass Effect was advertised as science fiction RPG. And science fiction means fictious story based around science, not mocking it!


It's a game.

#49
Tlazolteotl

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Nivenus wrote...

Zulu_DFA wrote...

Nivenus wrote...

Oh, god, not another science fiction vs. science fiction debate. Those get old, really, really fast. You know what - you're both right and you're both wrong. You're both missing the point entirely. The point is the setting and what you do with it. Whether the science is accurate or not is irrelevant. Whether it informs the setting and is consistent within it is important. That's all.


It's not consistent. This thread is about it.

I think the core reason behind this inconsistency is the sacrifice of harder science element of the original Mass Effect in favor of a more streamlined shooter gameplay. From here come the plot holes (why keep it consistent when limited ammo has been proclaimed better than unlimited) and bastard planet scanning minigames.


I fail to see how hard science fiction and action shooter gameplay are inconsistent. Gameplay genre and setting genre are not the same thing.

And yes, there are some inconsistencies in the fluff - but almost none of it is science related. Stop layering everything you dislike about the game under one big bad label: it's inaccurate.


This.
Responding to inaccuracies with inaccuracy is self defeating.

#50
DarthCaine

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The ages on the main site are crap

Grunt isn't twenty something

Tali's more like 14

Modifié par DarthCaine, 23 avril 2010 - 08:23 .