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Walking Animations


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17 réponses à ce sujet

#1
casedawgz

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Anyone ever encounter a situation where Shepard's head awkwardly sways left and right while he/she runs with no weapon equipped? Looks like SImba doing the Hakunah Matata head-bobbing.

#2
blackashes411

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YES! It may be a minor detail to some people, but to me it's pretty damn annoying. haha. Right after Shepard finishes a conversation, she just DARTS LEFT! lol



I've also played ME1 recently, and comparatively the walking controls on ME1 are much more detailed, meaning that you can walk at any pace you wish.



For ME2: If you're the kind of gamer that, outside of fighting situations, likes to take your time, explore, and just WALK around the area (like myself) then you know how weird the walking controls are: you literally CAN'T in a normal manner.

#3
deaddecoy

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Shepherd walks kinda funny on the Normandy. He's always looking down like he's depressed or something.

Modifié par deaddecoy, 23 avril 2010 - 07:25 .


#4
psyman

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blackashes411 wrote...

YES! It may be a minor detail to some people, but to me it's pretty damn annoying. haha. Right after Shepard finishes a conversation, she just DARTS LEFT! lol

I've also played ME1 recently, and comparatively the walking controls on ME1 are much more detailed, meaning that you can walk at any pace you wish.

For ME2: If you're the kind of gamer that, outside of fighting situations, likes to take your time, explore, and just WALK around the area (like myself) then you know how weird the walking controls are: you literally CAN'T in a normal manner.

I noticed this too. The left thumbstick walk/jog range is very small, you need to hover it steady just off center to walk and jog. I'm thinking of buying some Kontrolfreek thumbstick extenders which supposedly give more leverage/finer control near the centre of the stick.

The thing that really annoys me about the movement controls is how "storming" is linked to the direction of the camera, not the direction Shepard is facing, which means that if you're trying to run away from enemy forces back to cover, you need to spin the camera all the way round to face back the way you came, then storm, rather than just pull back on the thumbstick and hit A.

#5
Fiery Phoenix

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The left leg is "broken." I really like the walking animation in ME1. ME2, not so much.

I could literally walk all the time in ME1 with zero problems. Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

Modifié par FieryPhoenix7, 23 avril 2010 - 08:36 .


#6
Brako Shepard

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Yeah lol. It always seems to happen just after I have finished talking to joker. I will jog back to the galaxy map, and its like Shepard is listening to eye of the tiger on his Space-Pod. The way he swaggers with his head bobbing is like he is training for a boxing match lol.



But I am so glad they improved his movement this time. I have gone back to playing Mass Effect, and his movement in that game is way too feminine. It was the first thing I spotted the day I bought Mass Effect and it annoyed the hell out of me. Thankfully the gameplay was a gift from the gods so I was able to look past it.



But now and then you catch his arse wobbling as he runs, and your like 'Ahh bloody hell BioWare, who did you motion capture for this? Ru Paul or something?'.

#7
Bugsie

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Yes yes yes. Someone told me in one of the threads that it would happen if you looked off to the side while you walk - and yes it does correct itself if you stop reposition yourself then start walking again, but who's got time to do that when you've got reapers to take of (or you need to get busy spreading the love) but I got lazy so I got used to her looking sort of demented.

#8
Bugsie

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sorry dp

Modifié par Buggirl70, 23 avril 2010 - 12:00 .


#9
Garuda One

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I hate it, my Shepard head is ether look to far left or right and sways. ITS ****ING ANNOYING

#10
Heart Collector

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Annoyed, I keep noticing this on the Normandy.



Dissaproving, it looks completely ridiculous, especially on femShep.




#11
Astranagant

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It's been this way since ME1.



Also cue video of Bioware HQ and everyone runs around all lopsided with their head tilted off to the side and looking at the floor.

#12
blackashes411

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Brako Shepard wrote...

Yeah lol. It always seems to happen just after I have finished talking to joker. I will jog back to the galaxy map, and its like Shepard is listening to eye of the tiger on his Space-Pod. The way he swaggers with his head bobbing is like he is training for a boxing match lol.

But I am so glad they improved his movement this time. I have gone back to playing Mass Effect, and his movement in that game is way too feminine. It was the first thing I spotted the day I bought Mass Effect and it annoyed the hell out of me. Thankfully the gameplay was a gift from the gods so I was able to look past it.

But now and then you catch his arse wobbling as he runs, and your like 'Ahh bloody hell BioWare, who did you motion capture for this? Ru Paul or something?'.


Wow I totally forgot, there's a difference between female and male shepard! haha, cuz I have a female shepard. I played both genders in ME1, and the walking animations were just fine, IMO not too feminine or manly just in between.

ME2? Well now both shepards walk like freakin man, and that REALLY annoys me with my female shepard. <_<
So I'm the complete opposite of you in opinion of walking, haha

#13
ImperialOperative

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He has a limp, but hey that's expected after being reconstructed from ashes.

#14
sonsonthebia07

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Combat animations are excellent and much improved from the first game. The jogging is great too disregarding the occasional head getting stuck in one direction (looks a bit awkward on femShep). The walking animation is terrible for both sexes. Not sure why this route was taken, it was fine in ME1 - they actually looked like humans walking.



Anyways, the walking doesn't really bother me because, well...how often do you actually walk in the game anyways? I could see people doing it to role-play or something so it doesn't look ridiculous jogging around in places that you wouldn't run around in, but still.

#15
Shazzammer2

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i encountered this bug where I'm moving forward but ... shepard has his body facing either left or right. It's wierd and glitchy. I have to pause the game just so it could be fixed. WTF is up with that?

#16
jojon2se

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The issue with your head being stuck tracked to an attention point, after you've left it behind you and not resetting until you stop, is annoying indeed - Shepard looks depressed, at best.

I suppose the reason it's most noteable after speaking with Joker (other than the non-stress situation leaving the player with more spare attention for details), would simply be that it's not all that obvious that the crewmen seated at the first two workstations on the port side, leading up to the bridge, are the source of the voices heard the first few times you walk that way - took me quite some time to pinpoint. ...and then Shepard keeps staring at them at every passing, even when they have nothing more to say. :P



Shepards slight handicap I don't mind - it further cements her/his cardboard cut-out character, with the way (s)he soldiers on like it's nothing.

#17
J.G

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Yeah i kinda hope they fix this for ME3 but if they dont get to it o well.

#18
DarthRevan4life

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You know I wish Bioware would take a page from the Customization from Saints Row 2. For those of you who played it when creating your character you were able to pick multiple walking animations for male/female. Not necessarily saying that we should have the option to pick out of a bunch of animations but saying there should be an animation for male and one for female.