I've created a small level just to get myself familar with the tooset. Things are going ok, but I have this nagging problem with the lighting situation in area view (no level construction view). First I make an exportable area, and drag it to encumpass the entire area for testing. I play with the knobs and stuff and get the lighting looking the way I want it to. It looks fine in the level view.
However, when i import the level into an area....everything is black! It looks like somone took black paint and poured it across the terian. Whats wierder is that 1 chunk of the area in the upper right is lit properly! I don't get it. I've tried resizing my exportable area many times and it just doesn't work. Should I use 3-4 smaller exportable areas or something?
edit: Oh and to make it clear: I did build lightmaps before saving the level and importing it into an area.
Modifié par Descoti, 09 novembre 2009 - 03:44 .





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