anyone playing this game with a 64 bit OS?
#1
Posté 24 avril 2010 - 03:47
I was wondering if anyone is playing this game with a 64 bit operating system and if so if it is stable or not.
thanks
#2
Posté 24 avril 2010 - 03:57
#3
Posté 24 avril 2010 - 04:31
#4
Posté 24 avril 2010 - 04:38
#5
Posté 25 avril 2010 - 02:12
#6
Posté 25 avril 2010 - 03:26
This is with both patch 1.03 and Awakening installed, as well as all official DLC (and a whole lot of mods).
#7
Posté 25 avril 2010 - 05:00
#8
Posté 25 avril 2010 - 05:06
This is what I was talking about. Windows XP 64-bit is based on Windows Server 2003 if I remember correctly, and is a totally different codebase from standard Windows XP. As a result, compatibility cannot be guaranteed with most applications unless they are explicitly stated to run on that operating system.bstrothe wrote...
Running on Windows XP Pro 64-bit here. Before patch 1.03 everything was stable. Now I get some pretty repeatable crashes to desktop, like every time I enter the Lothering Chantry. I guess Sten will just have to stay in his cage...
#9
Posté 25 avril 2010 - 06:22
after telling me that I could not migrate the cache for antti-piracy reasons & would have to do a complete re-download, they went on to tell me that the game wa not written for or tested in any version of WIN 7 ( 32 OR 64 bit) so might not work.
now I could be wrong but I'm pretty sure the 64bit WIn 7 was on sale at the time that DAO released.
you'd think that even EA would test their games with the OS that was at that time being shipped with most new Dell PCs.
#10
Posté 25 avril 2010 - 07:59
searanox wrote...
This is what I was talking about. Windows XP 64-bit is based on Windows Server 2003 if I remember correctly, and is a totally different codebase from standard Windows XP.
XP 64 was supposedly always pretty twitchy too, even with stuff intended for it. I never messed with it myself, so I can't speak from personal experience. If you notice, though, a decent amount of software with Win64 versions will specifically not guarantee that it'll work on 64-bit XP.
#11
Posté 25 avril 2010 - 08:03
davidguest wrote...
after telling me that I could not migrate the cache for antti-piracy reasons & would have to do a complete re-download, they went on to tell me that the game wa not written for or tested in any version of WIN 7 ( 32 OR 64 bit) so might not work.
Which is just a meaningless legal disclaimer for any OS not officially supported by the game.
now I could be wrong but I'm pretty sure the 64bit WIn 7 was on sale at the time that DAO released.
.
Yeah, it was. As in, it was released just before DA was. That means it was still in development when DA was basically done, since the release date for DA was determined by the fact that it was multi-platform. I.e., they could have released the PC version months before the PS3 and X360 ones. They almost certainly did test it on pre-release versions of Win 7 (informally, I imagine), but they definitely weren't going to start altering the game for an OS that wasn't even complete yet and which, by the time the game was already more or less feature-complete, nobody except maybe beta testers, a few software pirates, and a subset of Microsoft programmers had installed. That just ain't the way the software industry works. You write for what's on the market, not for what's going to be at some unspecified date (and which, even if specified, is very much subject to change) in the future.
Besides which: it works fine on Win7 x64. Or rather, it's capable of working fine. Because, as we all know, for some people it won't work reliably at all, even on a 32-bit version of XP/Vista. Also, here's an experiment for you: call EA support about DA. Now tell 'em you're running Win7 64. Wanna guess what happens? Answer: They don't hang up and will actually keep talking to you. Now whether or not they're actually of any use to you is a different question, but they will try. But, then you knew that already, right? Seeing as you talked to them about Win7 64....
Modifié par didymos1120, 25 avril 2010 - 08:07 .
#12
Posté 25 avril 2010 - 10:18
#13
Posté 25 avril 2010 - 02:17
Patch screwed **** up...
#14
Posté 25 avril 2010 - 02:29
#15
Posté 25 avril 2010 - 03:28
davidguest wrote...
well I asked Ea about backing up my EA download cache & migrating the game to a new WIN 7 PC.
after telling me that I could not migrate the cache for antti-piracy reasons & would have to do a complete re-download, they went on to tell me that the game wa not written for or tested in any version of WIN 7 ( 32 OR 64 bit) so might not work.
now I could be wrong but I'm pretty sure the 64bit WIn 7 was on sale at the time that DAO released.
you'd think that even EA would test their games with the OS that was at that time being shipped with most new Dell PCs.
I hate to say it, but they're either very confused or don't know jack about what they're doing. The box clearly states in the recommended specs and the system requirements: Windows XP (SP3) or Windows Vista (SP1) or Windows 7.
I'd send an e-mail back to them and ask them why Win 7 is listsed there if it hasn't been tested with the game.
#16
Posté 25 avril 2010 - 04:37
#17
Posté 25 avril 2010 - 06:26
#18
Posté 25 avril 2010 - 07:28
Not supporting x64 was fine back in the XP/2003 days, but not officially supporting it under Vista/7 is a joke. Even Dells ship with 7 x64 now!
#19
Posté 25 avril 2010 - 07:35
davidguest wrote...
well I asked Ea about backing up my EA download cache & migrating the game to a new WIN 7 PC.
after telling me that I could not migrate the cache for antti-piracy reasons & would have to do a complete re-download, they went on to tell me that the game wa not written for or tested in any version of WIN 7 ( 32 OR 64 bit) so might not work.
now I could be wrong but I'm pretty sure the 64bit WIn 7 was on sale at the time that DAO released.
you'd think that even EA would test their games with the OS that was at that time being shipped with most new Dell PCs.
Yeah, that's funny. Especially since it is listed as a recommended OS on the case.
Kevin
#20
Posté 25 avril 2010 - 10:50
I had some issues with 1.03 prior to wiping my gfx drivers, but as far as 1.02 and before that I think I crashed maybe twice.
Only thing I notice with 1.03 now is that if the screen is filled with particle effects it bogs down my machine. I have a 260 GTX so I don't want to say it's my video card, but it might very well be.
If you wipe your gfx drivers clean with driversweeper and wipe them again in safe mode, and then reinstall the latest drivers, it seems to have cut down several people's ctd's. As far as the game not being tested in Windows 7.... I don't know, that's just horrible. It has 7 right on the box, as others have pointed out. If they never actually bothered to test an OS they say the game runs on, then I guess maybe EA really hasn't learned much after all.
#21
Posté 26 avril 2010 - 12:20
#22
Posté 26 avril 2010 - 03:08
CymTyr2000 wrote...
As far as the game not being tested in Windows 7.... I don't know, that's just horrible. It has 7 right on the box, as others have pointed out. If they never actually bothered to test an OS they say the game runs on, then I guess maybe EA really hasn't learned much after all.
I speculated earlier that they tested it informally with pre-release versions of Win7, but that was before it was pointed out that they list the OS on the box. If this were still November of 2009, it'd be plausible that it was a case of something like sending the wrong info to the people handling the packaging. But at this point that doesn't fly: "Windows 7" is still being put on new copies, it's still listed on the official websites, and what's more, Awakening's box has it too, and the manual even mentions it.
So basically you either believe one tech support person (who has had a few weeks training in basic computer troubleshooting before being set loose on the phones, and very well may have known hardly anything about PCs before getting hired) needs to get their facts straight, or that EA likes living dangerously and courting class-action lawsuits by claiming, in print no less, to support an OS it actually doesn't. EA is many things, and definitely makes some dumb-as-ass calls, but they're not that stupid. It's listed on the box, it's listed on the Awakening box, they tested it.
Modifié par didymos1120, 26 avril 2010 - 03:12 .
#23
Posté 26 avril 2010 - 07:01
http://social.biowar...58/index/189269
as #3 solved it for me.
I'm running DAO 1.03 on Windows 7 64-bit and was having constant
crashes before finding the workaround listed there. Now it runs great
as long as I do the workaround each time I start the game.
Modifié par DjinnGuru, 26 avril 2010 - 07:02 .





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