I actually want a canon ending for Mass Effect 2 and 1 forced on us in ME3.
#1
Posté 24 avril 2010 - 07:59
I've actually begun rooting for (though it will never happen in Mass Effect) a canonized storyline for ME1 and ME2 for ME3, and a canonize storyline for DA:O. If it keeps the storyline from dissolving into the utter sh!t Mass Effect 2's story line turned out to be (don't pull the "Oh, you try writing a story then" on me, in the same window of time the bioware writers came up with their lololololol pew pew story, I could have created something at least half decent.)
then destroying our choices in previous games is a worthy sacrifice.
#2
Posté 24 avril 2010 - 08:01
#3
Posté 24 avril 2010 - 08:02
Collider wrote...
YESSSS...
#4
Posté 24 avril 2010 - 08:03
Archereon wrote...
Collider wrote...
YESSSS...
#5
Posté 24 avril 2010 - 08:03
#6
Posté 24 avril 2010 - 08:04
Modifié par tonnactus, 24 avril 2010 - 09:03 .
#7
Posté 24 avril 2010 - 08:06
this isnt my name wrote...
No, then any choices I make are pointless, so why give me a choice that should have impact only to brush it under the rug and say "**** your choices, you picked these" the thing that killed it is making it standalone, so they cant punish people or reward them or it may put them off.
They already are pointless. So far Bioware has shown us that if a character can die they're gone, if a choice could have a significant impact it's sidelined, and if anything else exists that could harm the storyline it's given a cameo reference and nothing more.
Collider wrote...
Archereon wrote...
Collider wrote...
YESSSS...
Ah, you are a worthy adversary inded, but I have at last found a picture to match yours...
Modifié par Archereon, 24 avril 2010 - 08:08 .
#8
Posté 24 avril 2010 - 08:09
Collider wrote...
#9
Posté 24 avril 2010 - 08:12
p.s. just for kicks...you try writing a story then!
#10
Posté 24 avril 2010 - 08:12
Collider wrote...
#11
Posté 24 avril 2010 - 08:14
#12
Posté 24 avril 2010 - 08:19
Also, contrary to what appears to be the popular opinion on this forum, I actually enjoyed the story in Mass Effect 2. It wasn't as good as ME1, but it was serviceable and the loyalty missions contain some of the best writing I've ever seen. Why people act like "ME2's story was so bad a 10th grader could do better" is absolutely beyond me.
Mass Effect 2 lived up to every single one of my expectations and blew away many others, and it was exactly what it advertised.
EDIT: Sorry, that came out as a bit of a rant. I still stand by my opinion of the game though; different expectations I guess.
Modifié par JeanLuc761, 24 avril 2010 - 08:21 .
#13
Posté 24 avril 2010 - 08:27
Modifié par Nu-Nu, 24 avril 2010 - 08:37 .
#14
Posté 24 avril 2010 - 08:31
Lumiya03 wrote...
Mass Effect Has from the start Been planned to be a trilogy. Sorry but despite what you say I firmly believe that Bioware knows what they are doing. Now I have not played awakening yet but I have played ME2 so I don't know what you are talking about with reaper continuity. It all made sense to me, Bioware said this was "their empire strikes back" and it felt very much like that. Mass effect is an amazing franchise and I can not wait for the third installment.
p.s. just for kicks...you try writing a story then!
To make it fair, I'd need to find out how long it took the ME2 writers to come up with a brief of the story.
#15
Posté 24 avril 2010 - 08:35
I do still hope, they will have heavy impact in ME, so that's a negative, OP.
Besides, Mass Effect was ripped off everything good it used to have and ME2 is just a 3rd person console (=bad) shooter. So I just won't have any reason to buy ME3, if the CHOICES have no meaning at all.
Modifié par Zulu_DFA, 24 avril 2010 - 08:40 .
#16
Posté 24 avril 2010 - 08:37
#17
Posté 24 avril 2010 - 08:40
Archereon wrote...
To make it fair, I'd need to find out how long it took the ME2 writers to come up with a brief of the story.
I know I was going to give you a timetable but then I was like damn how long did they actually have?
It was a joke none the less but just some food for thought. You have to realize that bioware did not create just ME2 they have literally created a universe. For such a project in scope and quality I praise Bioware for all their success i doing just that. There are very few plotholes in the Mass Effect story and the ones that are there can be retconed (I know I hate retcon as much as the next guy) but unfortunately even the greats sometimes falter (just look at star wars expanded universe...too much retcon but it still happens with one of the greatest franchises around).
#18
Posté 24 avril 2010 - 08:41
PTPR wrote...
I liked ME2. Plus, you can't say it's a terrible story until ME3 comes out.
Unless the Bioware writers are amazing beyond my expectations in ME3, there are several details of the ME2 storyline that can't be fixed without Deus Ex Machina's or godawful plot twists.
"Ah yes, Reapers" for example is beyond salvaging, though the council might accept the existence of the Reapers IN ME3, they've put themselves on the kill list of many, many players for saying that.
#19
Posté 24 avril 2010 - 08:45
Zulu_DFA wrote...
Ah, yes... "BIG CHOICES"...
I do still hope, they will have heavy impact in ME, so that's a negative, OP.
Besides, Mass Effect was ripped off everything good it used to have and ME2 is just a 3rd person console (=bad) shooter. So I just won't have any reason to buy ME3, if the CHOICES have no meaning at all.
so are you just speaking out of the gaping hole you sit on most of the day or what?
first of all if you don't like the console controls, it is on computer so go QQ about that somewhere else.
secondly bad shooter? okay don't know which crack your smoking today but I am pretty sure gamers and reviewers alike PRAISED the IMPROVED combat. WE are NOT talking about rpg/shooter balancing we are talking straight combat here. You sir are a fool if you think combat was not improved.
Do I personally want a good step back into more RPG waters...yes, yes I do, but please people need to stop with this I'm too cool for school so I am going to hate what most people like trip they are on.
#20
Posté 24 avril 2010 - 08:49
Collider wrote...
...
Modifié par Relinquished2, 24 avril 2010 - 08:50 .
#21
Guest_Shandepared_*
Posté 24 avril 2010 - 08:50
Guest_Shandepared_*
For example if you pacify the colonists on Feros they wind up coming to anyway and attacking you while you're fighting the Thorian. Thus Shepard has to kill them but is still seen as heroic for at least trying to save them.
With the Council they ought to die either way but if humanity none the less sacrificed ships trying to save the Ascension they would still be seen as having sacrificed for the rest of the galaxy.
This would make Bioware's job a lot easier and still allow the player to shape the tone of the galaxy.
#22
Posté 24 avril 2010 - 08:52
Lumiya03 wrote...
Zulu_DFA wrote...
Ah, yes... "BIG CHOICES"...
I do still hope, they will have heavy impact in ME, so that's a negative, OP.
Besides, Mass Effect was ripped off everything good it used to have and ME2 is just a 3rd person console (=bad) shooter. So I just won't have any reason to buy ME3, if the CHOICES have no meaning at all.
so are you just speaking out of the gaping hole you sit on most of the day or what?
first of all if you don't like the console controls, it is on computer so go QQ about that somewhere else.
secondly bad shooter? okay don't know which crack your smoking today but I am pretty sure gamers and reviewers alike PRAISED the IMPROVED combat. WE are NOT talking about rpg/shooter balancing we are talking straight combat here. You sir are a fool if you think combat was not improved.
Do I personally want a good step back into more RPG waters...yes, yes I do, but please people need to stop with this I'm too cool for school so I am going to hate what most people like trip they are on.
Honestly it was because the story was as predicatable as that movie we refuse to mention by James Cameron. The plot twists were downplayed harshly or botched, and the decent twists were already theorized about on the forums months before they happened.
Almost no one was surprised by the Protheans=Collectors because all your Squaddies are like "k, yeah, good, lets go kill them."
The human Reaper twists was botched by the fact that the human Reaper is pretty much a terminator crossed with Doctor Octagonapus (because of the "lazor" it fires at you).
The revelation that the collectors were the ones attacking colonies was sprung too early, and too well publicized to come as a surpirse.
The suicide mission turning out to be a joke (its harder to get a large portion of your squad killed then it is to save them all) was just plain stupid. The collectors have one ship and a few drones to guard what was supposedly a vital Reaper base? Lolwut? I thought Reapers were obssessive about having massive armies... (hence the fact that Sovereign's plan was to build up an unnecessarily huge army composed of Geth, Krogan, Rachni, and God knows what else.)
#23
Posté 24 avril 2010 - 08:52
Collider wrote...
#24
Posté 24 avril 2010 - 08:55
Collider wrote...
#25
Posté 24 avril 2010 - 08:56





Retour en haut






