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I actually want a canon ending for Mass Effect 2 and 1 forced on us in ME3.


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#51
Lumiya03

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archeron you made my day with that legion quote lol

#52
Archereon

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Lumiya03 wrote...

archeron you made my day with that legion quote lol


(someone has to post IC now that Ecael stopped)

We are not that which you know as Geth.  The Protheans labeled us Reapers to give name to their end.

#53
askanec

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I don't see how "Ah, Reapers" is in any way inconsistent storytelling. In fact, it was completely consistent with the Turian councilor's character, who refused to believe Shepard about Saren until smacked with irrefutable evidence. The Asari councilor held a more balanced view, in that she believed that Shepard believed in the truth of his/her vision. In the end, the governing body cannot act without hard evidence. In fact, it would be downright irresponsible to commit the resources of the governing body and its member alien races based purely on the claims of one man/woman. Just look at the mess the United States got into when it invaded Iraq based on faulty and manipulated intelligence on weapons of mass destruction and Al-Qaeda connections.



The fact that the story took pains to explain there's no hard evidence available to point to the Reaper threat is probably because the writers simply wanted to postpone the developments on the main reaper threat to a (hopefully) climatic resolution in ME3.



If ME is a crime show, it would show the progression between the commission of the crime (Sovereign taking over Citadel), the collection of evidence (EDI data mining of collector ship), the discovery of the criminal's motivations (reproduction as human reaper), and finally the identification and arrest of the criminal (elimination of the reaper threat).

#54
Onyx Jaguar

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Collider wrote...

Archereon wrote...

Collider wrote...

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YESSSS...

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Agree with No.  I'm already preparing for my epic disapointment for what may be Canoniz'ed in regards to DA 2.

#55
PTPR

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Archereon wrote...

PTPR wrote...

I liked ME2. Plus, you can't say it's a terrible story until ME3 comes out.


Unless the Bioware writers are amazing beyond my expectations in ME3, there are several details of the ME2 storyline that can't be fixed without Deus Ex Machina's or godawful plot twists.

"Ah yes, Reapers" for example is beyond salvaging, though the council might accept the existence of the Reapers IN ME3, they've put themselves on the kill list of many, many players for saying that.

The council may be stupid, but they are consistently stupid.

#56
Gethforceone

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#57
Nozybidaj

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/shrug I dunno, if it would help them make something coherent and consistent this time around sure. It's not like any of our "big choices" made any difference one way or the other in anything anyhow. Why even have the choice to save the Council or not, to kill Wrex or not, who to pick as a romance, etc, etc. if in the end none of it matters what so ever any way?



In the end everything we did in ME1 as far as choices was made completely irrelevant in ME2 anyway. I don't see anything to stop them from doing that a second time. I just hope this time around it is actually worth it.

#58
Zulu_DFA

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Nozybidaj wrote...

/shrug I dunno, if it would help them make something coherent and consistent this time around sure. It's not like any of our "big choices" made any difference one way or the other in anything anyhow. Why even have the choice to save the Council or not, to kill Wrex or not, who to pick as a romance, etc, etc. if in the end none of it matters what so ever any way?

In the end everything we did in ME1 as far as choices was made completely irrelevant in ME2 anyway. I don't see anything to stop them from doing that a second time. I just hope this time around it is actually worth it.


The end is the ME3 end. ME2 is the middle part both at its beginning and at its end. Keep fingers crossed.

#59
smecky-kitteh

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Sand King wrote...

Collider wrote...

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^

#60
ResidentNoob

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Collider wrote...

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#61
GreenSoda

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While I'd agree that the ME1-> ME2 transition was rather lackluster, I still have high hopes for ME3.



Forcing a "canon" storyline would crush any possibility that my choices will matter at all so that's a big NO to the OP.



...oh and could we please stop with the reaction image spaming ? Makes reading the thread rather annoying -even if you agree to the sentiment.

#62
Alphyn

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I disagree.

#63
noobzor99

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PTPR wrote...

I liked ME2. Plus, you can't say it's a terrible story until ME3 comes out.


yes I can... that is like saying Start Wars Episode 2 cannot be a terrible story just because it is in the middle of a story arc.

#64
Goodwood

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ResidentNoob wrote...

Collider wrote...

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#65
Airell

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I smell a troll

#66
Malanek

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The way the game has been written it doesn't need a cannon story taken into to ME3. All choices should be manageable, the universe will be more or less the same place by the time ME3 takes place. If later on Bioware release a different ME game (without Shepard) a cannon story would be fine. If for instance Cerberus were left with the collector base, all the worlds we have come accross could be completely different in another 20 years. You couldn't write a meaningful story under these circumstances.

#67
PTPR

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noobzor99 wrote...

PTPR wrote...

I liked ME2. Plus, you can't say it's a terrible story until ME3 comes out.


yes I can... that is like saying Start Wars Episode 2 cannot be a terrible story just because it is in the middle of a story arc.

I mean terrible as in plot inconsistencies.

#68
Peppard

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I get why the OP suggests this. If you really like a character, then a "canon" that guarantees that a character is alive for the sequel could be better than having a choice where he/she can die. For example, Joker's fate is kind of canon, because no matter what you do, he's alive and your buddy in part 2, to the point where Shep dies to save him. Even if in ME1 you never talk to him or chose rude answers. So some choice was taken away from us, but in return, they can give us a more fully animated Joker, who can return in part 3. Of course, the "canon" could be set to kill off characters you like or to choices you would never have made, in which case it might be worse than getting some emails and the illusion of choice.

#69
FREEGUNNER

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The default storyline(ie no ME1 save import) is renegade-ish...wrex is killed, council is sacrificed.



Makes me wonder if my choices even matter if bioware is doin the renegade path for the default playthrough.

#70
Revanesque

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To reiterate...

Collider wrote...

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That's part of the appeal of Mass Effect, in my opinion. It's your story. Your choices. Your conqesquences.

#71
Onyx Jaguar

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FREEGUNNER wrote...

The default storyline(ie no ME1 save import) is renegade-ish...wrex is killed, council is sacrificed.

Makes me wonder if my choices even matter if bioware is doin the renegade path for the default playthrough.


The default just eliminates all secondary characters (that can be eliminated) in ME 2 so that new players would not get confused. 

#72
Azint

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Onyx Jaguar wrote...

FREEGUNNER wrote...

The default storyline(ie no ME1 save import) is renegade-ish...wrex is killed, council is sacrificed.

Makes me wonder if my choices even matter if bioware is doin the renegade path for the default playthrough.


The default just eliminates all secondary characters (that can be eliminated) in ME 2 so that new players would not get confused. 

And a slap to the face for those silly enough not to play the first game. I mean really, Wrex dead? I can go through an entire game and kill everyone left and right, but not Wrex, never Wrex.

#73
HTTP 404

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I want to be able to get in my deloren and drive 80mph, go back in time to make sure my parents make it to the under the sea dance together! damnit!



and that should be able to reflect in my ME3 story!!!

#74
Commissar Gash

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#75
Vicious

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Lot of crying in this thread about how Bioware didn't carry the choices over properly.



And you know what? It's a cry uttered by fools. This trilogy is a massive undertaking. The fact that they didn't jam a set story down our throats is more than any other gaming company today. The fact that I get full voice overs stating decisions I made in a previous game are huge.



There's really nothing else like it out there. it costs large amounts of time and money [which is why no one else does it] And yet despite them not cramming a fully set story like so many other RPGs out there [even Dragon Age is guilty of this thanks to Awakenings, "you either performed the ritual or the story doesn't go on." bit]



and it's somehow still not good enough' because it isn't perfect, due to the prohibitive costs and the fact that the temps complaining will never see the money pumped into this game in their lifetimes most likely...





I digress. But I will say Bioware fans are among the most whiny gamers with the biggest senses of entitlement. rofl!