Too Short?
#1
Posté 25 avril 2010 - 09:33
#2
Posté 25 avril 2010 - 11:33
#3
Posté 26 avril 2010 - 12:17
#4
Posté 26 avril 2010 - 12:49
$40 was too expensive for my tastes.
#5
Posté 26 avril 2010 - 03:25
Poleaxe wrote...
Lots of people are getting 25 hours out of DAA. That's very reasonable for an expansion.
$40 was too expensive for my tastes.
Awakenings is not 25 hours. It's 15 at most. I am tired of people exaggerating on these forums because they either idle while the game is running or they are dumb and take 10 hours to solve the few puzzles the game has to offer.
#6
Guest_Xolramuh_*
Posté 26 avril 2010 - 05:01
Guest_Xolramuh_*
#7
Posté 26 avril 2010 - 06:01
That's probably about the amount of playing time I got from my first run-through, including as many side-quests as I could find and exploring every nook and cranny; I paid £14 (or was it £15?), about $25, which seemed a not unreasonable price for it. I would've probably been less thrilled had I paid the equivalent of $40, which some retailers are charging.Poleaxe wrote...
Lots of people are getting 25 hours out of DAA. That's very reasonable for an expansion.
$40 was too expensive for my tastes.
#8
Posté 26 avril 2010 - 11:43
wowpwnslol wrote...
Poleaxe wrote...
Lots of people are getting 25 hours out of DAA. That's very reasonable for an expansion.
$40 was too expensive for my tastes.
Awakenings is not 25 hours. It's 15 at most. I am tired of people exaggerating on these forums because they either idle while the game is running or they are dumb and take 10 hours to solve the few puzzles the game has to offer.
Its not an exaggeration. It is easily 25 hours as well, without people staying in game doing nothing or taking long to solve puzzels. Yes peole can and easily do it in 15 and under, some like to take their time and do everything at nice pace without rushing, which can easily go up to about 20-25 hours varying.
#9
Posté 26 avril 2010 - 12:15
Please, stop whining.
#10
Posté 26 avril 2010 - 12:29
#11
Posté 26 avril 2010 - 12:36
*(may not be an actual difficulty, please consukt a doctor if swelling occurs)
#12
Posté 26 avril 2010 - 12:50
Bottom line up front: Game was too short. Period. End of story.
Why? Well, let's compair... First, putting it side buy side vs. other games that may or may not have been shorter is pointless, because many of us are still suffering financial hardships as consumers from the times we simply live in, and we want as much for our money as we can get. So saying it is longer then another game that isn't itself worth the money is pointless.
Next, let's look at the cost... This game was 2/3rd's the cost of the actual full game, so simply put was it as long as 2/3rd's of DA:O itself? No. Thus it's a simply conclusion that the expansion was not as cost worthy as the origional game itself. This is important because many people purchase games like this simply because they can expect a good amount of play time for the value they spent in the first place.
So, since adults who actually earn the money and spend it on games like this are the majority of consumers then they have the majority of opinion on the matter and thus it's a simple logical conclusion: Why some of you may not agree with the statement it does not change the fact that the game was not worth the money. Sad to say this since much of the sales where on launch day and so by then in most cases it was simply too late. This, of course, happens when your trust is betrayed by the gaming company itself.
I'm not saying younger consumers don't matter in this regard, but if your parents are buying it for you then honestly what do you care how long or short it was?
With all that said though... If you got the game at the $20 price tag, as I did, then you could expect the game to be around 1/3rd the duration of DA:O and in that case it very much WAS worth the purchase price, and so was not too short at all.
Fair enough?
Like any company, game companies thrive on the quality of the product, and in many ways this whole long of games felt really short in that regard simply because a lot of the game fixes, for the PC version at least, have relied heavily on comsumer MODs to fix them.
So everything else aside, the entire DA package here was an okay purchase, but far from the best game due to very poor company support, and an overpriced expansion unless you got it at the cheaper version from the online EA store.
#13
Posté 26 avril 2010 - 03:10
Pid Shuffle wrote...
Unless you simply rushed through Fable 2's main quest - which kinda defeats the whole point of the game - you are being fallacious just for the sake of blindly defending an unpolished add-on.
Where did i mention polish? We're talking about game length here. I'm just stating that its an acceptable length for an expansion. ****.
Modifié par Artisian, 26 avril 2010 - 03:10 .
#14
Posté 26 avril 2010 - 04:20
However, I think the game should feature a couple more areas. As things stand, when you've recruited all of your companions the game ends in what, an hour and a half at best?
Considering that Oghren was in Awakening mainly because he usually joined the party late in Origins and he didn't get a lot of screen time, you'd think they'd learn their lesson
Rather than short, the ending felt rushed.
Modifié par Maedryc, 26 avril 2010 - 04:22 .
#15
Posté 26 avril 2010 - 04:30
Maedryc wrote...
Considering that I paid ~25€ for the game, I'm not going to complain too much.
However, I think the game should feature a couple more areas. As things stand, when you've recruited all of your companions the game ends in what, an hour and a half at best?
Considering that Oghren was in Awakening mainly because he usually joined the party late in Origins and he didn't get a lot of screen time, you'd think they'd learn their lesson
Rather than short, the ending felt rushed.
In a way I agree with this. I wasn't huge on the idea that you recuit the final companion just before the end game squence starts. However, I also think that the idea behind this is to make you choose a path through the game based on the characters you want to recuit. So, whoever you view as the most vital companion, you'll finish that story arc first. By the time you get to recruiting the last party member, it's probably somebody you have no intention of using anyway.
#16
Posté 26 avril 2010 - 04:46
Slithermorph wrote...
Maedryc wrote...
Considering that I paid ~25€ for the game, I'm not going to complain too much.
However, I think the game should feature a couple more areas. As things stand, when you've recruited all of your companions the game ends in what, an hour and a half at best?
Considering that Oghren was in Awakening mainly because he usually joined the party late in Origins and he didn't get a lot of screen time, you'd think they'd learn their lesson
Rather than short, the ending felt rushed.
In a way I agree with this. I wasn't huge on the idea that you recuit the final companion just before the end game squence starts. However, I also think that the idea behind this is to make you choose a path through the game based on the characters you want to recuit. So, whoever you view as the most vital companion, you'll finish that story arc first. By the time you get to recruiting the last party member, it's probably somebody you have no intention of using anyway.
Yes, I can buy that; I still think it's a bad idea, mainly because on your first walkthrough you have no idea who you're going to recruit, so you can't really choose. It's true that it adds a bit of replayability, though, but it feels pretty artificial...
#17
Posté 26 avril 2010 - 05:11
#18
Posté 26 avril 2010 - 05:17
#19
Guest_Darht Jayder_*
Posté 26 avril 2010 - 05:25
Guest_Darht Jayder_*
This.C9316 wrote...
If you ask me for an expansion pack I think 15-20 hours in the least is good and then if your like me and play Awakening immeadiately after finishing an Origins playthrough the whole experience can last a pretty long while and just like many people have already stated some actual games are practically shorter than awakening
Awakening was good in length and content. My only complaint was that it was too easy and the plot continuity thing. But it was worth the $40.00 in my opinion.
#20
Posté 26 avril 2010 - 05:32
C9316 wrote...
If you ask me for an expansion pack I think 15-20 hours in the least is good and then if your like me and play Awakening immeadiately after finishing an Origins playthrough the whole experience can last a pretty long while and just like many people have already stated some actual games are practically shorter than awakening
Yeah, I play the same way taking a character from Origins through Awakenings. Is Awakenings too short? Well, that's up for debate. My typical play time for Origins is 70 hrs and Awakenings 25 hours. That's a total of 95 hrs for a single playthrough. I think that's pretty good.
Mind you, I have added two mod addons to the Origins game that extends the single player experience - tacked on maybe another 4 hours of playtime. I so love playing on the PC.
#21
Posté 26 avril 2010 - 05:37
OrlesianWardenCommander wrote...
WOW too short? God how many times has this been mentioned!? 8-10hrs of gameplay is more then Bioshock/Gow3 if not on titan mode and many many other games why are you complaining about this!?
And how many times do people have to point out stupid game 1000 and stupid game 2000 is short and full games? If people are enjoying short games more power to them. I don't, I prefer my RPG's meaty, always have. (expansion or not). imho
#22
Posté 26 avril 2010 - 05:48
It's just the story i didn't like & many other things.
#23
Posté 26 avril 2010 - 06:44
I'm not a fervent supporter of lengthy games but CRPG requires a bit more length than other games. I don't require the xp to be as long than DAO but DAA is quite shorter than NWN2 xp ie MoTB.
Let count it, one rather small town, one castle, 2 Area, 3 dungeons, 5/10 very small area/dungeons, about 10 rooms, that's it. Ok the 2 area are well done but not that big, and 2 of the 3 dungeons are relatively big. Als the density of events and quest and information is important but let take the quests, ton are very minor quests and not many are significant quests.
If you add to that that the game push you to hurry so you most often start and finish an area in one run, you get the feeling of an even shorter game with very few travels. In my first play I probably travel less than 10 times to finish the game. How can't it be frustratiing in the length point of view? All of that plus some skipped stuff because of hurry feeling and you end with a game a little frustrating that seems finish when you started it.
Modifié par Dlokir, 26 avril 2010 - 06:49 .
#24
Posté 26 avril 2010 - 06:53
the length for me is right around 25 hours. i don't mind the price so much, but like most people i would like the bugs fixed. as an expansion i find the length perfect. i also really enjoy playing the game. it's a ton of fun. i did try and do as close to everything as i could, so that may affect my time. i'm also on pc, and pc players seems to take longer to play origins and awakening.Kyrielen wrote...
Okay, so we just got Awakening a little over a week ago, and have played only a bit on the weekends. And now its over. I think it was a bit too short to be worth 40 bucks...
#25
Posté 26 avril 2010 - 06:56
which is fine. however, you know an expansion will be shorter, so don't expect it to be as long. it was also told to us it would probably fall in the 15-25 hour range depending on how you play.FieryDove wrote...
OrlesianWardenCommander wrote...
WOW too short? God how many times has this been mentioned!? 8-10hrs of gameplay is more then Bioshock/Gow3 if not on titan mode and many many other games why are you complaining about this!?
And how many times do people have to point out stupid game 1000 and stupid game 2000 is short and full games? If people are enjoying short games more power to them. I don't, I prefer my RPG's meaty, always have. (expansion or not). imho





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