Now, consider that, in the ending of ME2, you can get any and all of the companion characters killed (well not all, because if they’re all dead then you’re dead, too). It’s the Kaidan/Ashley problem all over again but almost worse because they’re even less interchangeable. At least both Kaidan and Ashley were members of the Alliance military. The same cannot be said for the ME2 characters. You can’t simply write a generic part for Garrus that can be easily filled by Samara if you got Garrus but not Samara dead.
Bioware seems to have painted themselves into a corner. By having such a variable aspect of the game, they create a multitude of possible ME2 endings that they cannot rely on when writing ME3. There are, what, hundreds of possible combinations of ME2 companion survivors? And I simply don’t believe that Bioware has the dedication to create highly well-developed parts for characters that may not even be in a game at all. Not Ashley, not Kaidan, and not Wrex, really.
In fact, I would go so far as to say that the only characters we can trust to return in ME3 are ones that had small parts in ME2 and thus had no potential death option. Joker, Liara, EDI, Anderson, Udina, and the Illusive Man. That’s basically it (unless I’m forgetting someone, which is highly possible).
Thoughts?
Modifié par RobertM5252, 25 avril 2010 - 10:36 .





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