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Can we really be sure ANY ME2 characters will return?


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#351
Sky Shadowing

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RobertM5252 wrote...

Sky Shadowing wrote...

They've already said they kept A/K and Liara alive because they had a major role to play in ME3.

Did they? Where at?

I remember reading people saying it. I don't remember reading it personally.

Sky Shadowing wrote...
Personally, if I were a Liara fan, I'd be optimistic. Not only do you have a DLC coming up that's completely devoted to Liara and likely will include more than 2 missions (which is more than any ME2 squadmate had), you also had a comic book and the possibility of Liara coming back in ME3, where her storyline will be fixed and you can possibly help her go back to her old personality.

Uhhh... isn't that Liara DLC idea purely a fan wish?

A fan wish with significant evidence hidden in the disk. No guarantee, but very likely to be released.

#352
Nivenus

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Yeled wrote...

Nivenus wrote...

Deltaboy37-1 wrote...

The proof is in the pudding, if it is how you say it is, then why wasn't the mere 6 squadies brought back into ME2?


My impression was always that it was for narrative reasons. The second part in a trilogy almost always isolates the heroes from their old friends and allies.


I actually don't think that's true.  Trilogies don't always isolate their heros in the second part.


Star Wars? LotR?

Yeled wrote...

The second part attempts to create conflict, sure, but there are many ways they choose to do this. In this case it was unecesary as there was plenty of available conflict in the inherent threat posed by the 
Reapers.


Overall conflict driving the story =/= the kind of conflict we're talking about. That's internal conflict. It's personal conflict.

Yeled wrote...

Furthermore the Star Wars analogy used above doesn't hold water, because Han and Leia were apart from Luke but still integral to the story.  Its not remotely the same relegating them to cameo's and inserting a whole new cast.


If you played as Kaidan/Ashley/Liara at some point of the story you'd have a point. But, except for the attack on the Normandy, you play solely as Shepard. Hence, it's not a viable comparison.

Yeled wrote...

Most of the characters don't change in true trilogies.  That's because characters and relationships between them (not just romance but any relationship) are usually what resonates with the audience.  You build up attachments, and disregarding those attachments often leaves the audience feeling less immersed.  Its why so many people are worried about the ME2 characters in ME3.


No, I'm sorry, but you're wrong. Or at least, you're not providing any clear examples. Most trilogies, in my experience and from what I've learned in writing courses, do carry over characters from the first part in the second part, but the hero is almost always separated from them and forced to work with new characters. Plus, BioWare has already stated as much in regards to why they left the characters out in ME2.

#353
DigitalMaster37

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Yeled wrote...

Nivenus wrote...

Deltaboy37-1 wrote...

The proof is in the pudding, if it is how you say it is, then why wasn't the mere 6 squadies brought back into ME2?


My impression was always that it was for narrative reasons. The second part in a trilogy almost always isolates the heroes from their old friends and allies.


I actually don't think that's true.  Trilogies don't always isolate their heros in the second part.  The second part attempts to create conflict, sure, but there are many ways they choose to do this. In this case it was unecesary as there was plenty of available conflict in the inherent threat posed by the
Reapers.

Furthermore the Star Wars analogy used above doesn't hold water, because Han and Leia were apart from Luke but still integral to the story.  Its not remotely the same relegating them to cameo's and inserting a whole new cast.  Most of the characters don't change in true trilogies.  That's because characters and relationships between them (not just romance but any relationship) are usually what resonates with the audience.  You build up attachments, and disregarding those attachments often leaves the audience feeling less immersed.  Its why so many people are worried about the ME2 characters in ME3.


I agree, I couldn't put my finger on it, but you just nailed it. It seemed so unecessary IMO to sideline the ME1 characters. I am a prime example of "characters" being the main factor that kept me immersed. 

In ME1 you build these relationships in hopes that they continue throughout the trilogy. When ME2 came out, as good a game as it is, it dropped the ball massively on the characters side of the table. As good and controversial as the Ash/Kaidan reunion was, the reasoning behind them not joining Shepard (the gal/guy who saved the galaxy a few years ago, let alone the guy/gal they've come to trust) in the end didn't hold up in my opinion, and lets nt even say anything about Liara's situation <_<. I agree totally, and I'm in the boat that believes that BioWare might have had a little trouble fleshing out the "middle of the trilogy" story. Either that or BioWare took too much fan advice regarding the ME1 characters or they ran out of time and resources to include them.

There has to be some viable reason they left them out. Because the reasons in the game don't hold up IMO.

#354
Sky Shadowing

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Deltaboy37-1 wrote...

Yeled wrote...

Nivenus wrote...

Deltaboy37-1 wrote...

The proof is in the pudding, if it is how you say it is, then why wasn't the mere 6 squadies brought back into ME2?


My impression was always that it was for narrative reasons. The second part in a trilogy almost always isolates the heroes from their old friends and allies.


I actually don't think that's true.  Trilogies don't always isolate their heros in the second part.  The second part attempts to create conflict, sure, but there are many ways they choose to do this. In this case it was unecesary as there was plenty of available conflict in the inherent threat posed by the
Reapers.

Furthermore the Star Wars analogy used above doesn't hold water, because Han and Leia were apart from Luke but still integral to the story.  Its not remotely the same relegating them to cameo's and inserting a whole new cast.  Most of the characters don't change in true trilogies.  That's because characters and relationships between them (not just romance but any relationship) are usually what resonates with the audience.  You build up attachments, and disregarding those attachments often leaves the audience feeling less immersed.  Its why so many people are worried about the ME2 characters in ME3.


I agree, I couldn't put my finger on it, but you just nailed it. It seemed so unecessary IMO to sideline the ME1 characters. I am a prime example of "characters" being the main factor that kept me immersed. 

In ME1 you build these relationships in hopes that they continue throughout the trilogy. When ME2 came out, as good a game as it is, it dropped the ball massively on the characters side of the table. As good and controversial as the Ash/Kaidan reunion was, the reasoning behind them not joining Shepard (the gal/guy who saved the galaxy a few years ago, let alone the guy/gal they've come to trust) in the end didn't hold up in my opinion, and lets nt even say anything about Liara's situation <_<. I agree totally, and I'm in the boat that believes that BioWare might have had a little trouble fleshing out the "middle of the trilogy" story. Either that or BioWare took too much fan advice regarding the ME1 characters or they ran out of time and resources to include them.

There has to be some viable reason they left them out. Because the reasons in the game don't hold up IMO.

My counterargument and analogy is that we're judging Lord of the Rings as a trilogy without having read Return of the King. It's unfair to the author. Just have faith, Bioware gave us a great base with ME1, a great experience with ME2, and will likely give us a great conclusion with ME3.

#355
DigitalMaster37

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Sky Shadowing wrote...

RobertM5252 wrote...

Sky Shadowing wrote...

They've already said they kept A/K and Liara alive because they had a major role to play in ME3.

Did they? Where at?

I remember reading people saying it. I don't remember reading it personally.


Casey mentioned it vaguely in an interview I think.

Sky Shadowing wrote...
Personally, if I were a Liara fan, I'd be optimistic. Not only do you have a DLC coming up that's completely devoted to Liara and likely will include more than 2 missions (which is more than any ME2 squadmate had), you also had a comic book and the possibility of Liara coming back in ME3, where her storyline will be fixed and you can possibly help her go back to her old personality.

Uhhh... isn't that Liara DLC idea purely a fan wish?

A fan wish with significant evidence hidden in the disk. No guarantee, but very likely to be released.


Yeah, and still this is pure speculation at best, until BioWare says differently.

But there has been enough mention of the importance of the ME1 characters in ME3 that I am starting to trust it a tad bit.
Don't ask for sources, I don't have any, but I remember listening to an interview where Casey touched on it.

Modifié par Deltaboy37-1, 30 avril 2010 - 10:01 .


#356
jlb524

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Sky Shadowing wrote...

ME3 will conclude everything, including squadmates. And I don't think the whole love interest conflict can be done through a bunch of cameos. So I believe they'll be squadmates, because I have faith in Bioware. If not... well, let's just say Bioware knows what the Tali fans, at least, will do to them.


ME3 will conclude everything, including the stories of former squad mates.  These characters do not have to be squad mates in order for this to occur, though.

BW isn't worried about the Tali fans....the BW forum mods might be as they are the ones that would have to deal with any complaining.  Even they will just ignore it.

#357
RobertM5252

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Sky Shadowing wrote...

I remember reading people saying it. I don't remember reading it personally.

A fan wish with significant evidence hidden in the disk. No guarantee, but very likely to be released.

Ah. Rumors. Got it. :pinched:

#358
Sky Shadowing

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jlb524 wrote...

Sky Shadowing wrote...

ME3 will conclude everything, including squadmates. And I don't think the whole love interest conflict can be done through a bunch of cameos. So I believe they'll be squadmates, because I have faith in Bioware. If not... well, let's just say Bioware knows what the Tali fans, at least, will do to them.


ME3 will conclude everything, including the stories of former squad mates.  These characters do not have to be squad mates in order for this to occur, though.

BW isn't worried about the Tali fans....the BW forum mods might be as they are the ones that would have to deal with any complaining.  Even they will just ignore it.

Bioware may not be worried about Tali fans specifically, but they're obviously concerned enough about what fans think, and Tali fans make up a significant and loud percentage of that population. I don't know if Bioware made Tali romanceable in ME2 based solely on fan input, but it sure as hell helped.

With regards to Liara's character mutilation, Bioware are masters of telling a story, and there are probably things we haven't discovered yet. Maybe you can change her in the DLC (if it releases) or in ME3.

#359
jlb524

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Sky Shadowing wrote...

Bioware may not be worried about Tali fans specifically, but they're obviously concerned enough about what fans think, and Tali fans make up a significant and loud percentage of that population. I don't know if Bioware made Tali romanceable in ME2 based solely on fan input, but it sure as hell helped.

With regards to Liara's character mutilation, Bioware are masters of telling a story, and there are probably things we haven't discovered yet. Maybe you can change her in the DLC (if it releases) or in ME3.


What's Liara got to do...got to do with it? :innocent:

They are concerned what fans think, but they have things such as budgets and dead-lines to worry about.  If they take a look at the prospects of bringing back the ME2 team and it's too difficult after considering these things, they probably won't do it.

In a perfect world where they have infinite time and money, BW would try to make every fan happy.  Some members of this forum community may be upset if certain characters are cameoed, I understand that, but it's not going to affect the bottome line of them making money.  

I know of people that didn't buy ME2 b/c the ME1 squad didn't come back....I know of people that didn't buy ME2 b/c it lacked a same-sex romance choice like DA:O had.  Though some may boycott ME3 for various reasons, it won't be enough to affect ME3's sales significantly enough for BW to worry about it.

#360
Nozybidaj

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Deltaboy37-1 wrote...

Sky Shadowing wrote...

Deltaboy37-1 wrote...

Nivenus wrote...

Deltaboy37-1 wrote...

The proof is in the pudding, if it is how you say it is, then why wasn't the mere 6 squadies brought back into ME2?


My impression was always that it was for narrative reasons. The second part in a trilogy almost always isolates the heroes from their old friends and allies.


I always wondered why that is.
Has anyone ever given a reason for that?
I got so attached to the characters that I don't see the logic in that.

Conflict, development. For example, if Luke wasn't seperated from Han and Leia in SW EP 5 (since everybody here loves to use star was as an example), to go to Dagobah, he wouldn't have become a Jedi and there would have been no conflict.


That is a good reason indeed, but I think BioWare either tried too hard or just totally botched it up, at least with Liara. I think they were succesful with Ashley, Kaidan, Anderson and Wrex. But because Liara is my fav, I guess I am affected even more because of it. :(


There is no "reason" for it.  When done well (like in ESB) where the characters motivations for separating are sound it can be used as a device to create growth for the individual characters.  But of course in ESB they didn't just remove Han and Leia completetly from the movie and never mention them again.

IN ME2's case they were removed "just because" without any real explanation given and we basically never heard from them again.  It wasn't done because BW had some big story they were trying to tell or progress these characters (because neither of those two things happened), they got rid of them because they didn't have a freakin clue how to do an actual sequel to the first and just decided "hey lets just do all new characters again".

#361
MrNose

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Nozybidaj wrote...

There is no "reason" for it.  When done well (like in ESB) where the characters motivations for separating are sound it can be used as a device to create growth for the individual characters.  But of course in ESB they didn't just remove Han and Leia completetly from the movie and never mention them again.

IN ME2's case they were removed "just because" without any real explanation given and we basically never heard from them again.  It wasn't done because BW had some big story they were trying to tell or progress these characters (because neither of those two things happened), they got rid of them because they didn't have a freakin clue how to do an actual sequel to the first and just decided "hey lets just do all new characters again".


This comes off to me as you not being happy that ME1's characters weren't there. The only thing I see as an issue is your LI not trusting you, and frankly with all of William's xenophobia and her alliance "through and through" pedigree, I wasn't surprised.   Cerberus reminds me of an international version of the IRA, and most military people don't react well to terrorism.  I would have liked more opportunities to see the relationship break down, or even a secondary reason for her not to be there, but I can certainly understand all of this.

It's fine to not like ME2, but I can guarantee one consideration BioWare won't take into account is "well how do we appease the people who thought our second game sucked?"  They obviously put a ton of effort into it, and I doubt we'll see the ME2 characters just thrown under the rug.  Maybe I'm wrong, but we'll have at least a six person team and I'm guessing that we'll have some choice as to who is on it from both games.

A big thing that people seem to forget is that this isn't your story.  Sure you can make little decisions, but this isn't Dragon Age.  BioWare has stated very clearly that you are playing the story they want to tell.  You're in their sandbox.

Modifié par MrNose, 30 avril 2010 - 10:54 .


#362
Nozybidaj

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MrNose wrote...

A big thing that people seem to forget is that this isn't your story.  Sure you can make little decisions, but this isn't Dragon Age.  BioWare has stated very clearly that you are playing the story they want to tell.  You're in their sandbox.




Think they could at least get all the doggie droppings out of the sand first?

#363
Andrew_Waltfeld

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Deltaboy37-1 wrote...


Well that is what I mean, even though the programming part is easy, the fact that they still have to makle content for each character nullify's that. It is still more difficult in the sense of making it make sense both budget-wise and resource-wise.


true, it is either way an differcuilt task. I am not trying to say this is going to be easy by far. It's easier because they have other material to go on.


Making new characters would cost more of course and I don't disagree, but putting every squadmate into ME3 is gonna cost nearly as much. Even though you don't have to find new talent, you will have to still fund the old talent. AS far as reusing everything from ME2, I don't think that would be the wisest thing for BioWare to do. WIth all the recycling they did with ME1, there was a considerable amount of "new" stuff in ME2.

Well I don't think we're going to be having loyality missions or whatever for these guys unless they are new to the squad. I honestly think that the ME2 squad will be mostly diologue with perhaps an few of their tie in plots devices - like Vido if you don't have Zaeed kill him, the Grey box from Kasumi, Tali/Legion eg. Quarian/Geth conflict, Genophage with Mordin, Thane is iffy plot line.

Jack is solved. Samara is solved. Garrus is solved. Jocab is solved. Miranda is solved. Grunt is solved.

I could instantly see some good plot development with any of these characters doing things or whatever. But to be honest, I don't honestly see them leaving, they have all been made into fan favorites one way or another. It is far easier to appeal to most of the fan base then spend the same time/money/effort to create an new smaller squad, which they know will not go over well with the community. We don't need no new members of our teams, we wants our story. We gots our members of our deadly 12, we got the possible return of Liara and Ashley/Kaiden, we got enough squadmates to have our own private deadly army.

Me1 is the same as well. I think people are dis-crediting the fact that game companies re-use things... ALOT. Like alot alot. They don't start from square 1 each time, each time they make an new game, they have this new programming block or this series of animations they can use which most gamers will never notice and connect the dots unless they compared them side by side with the orginal.

BioWare themselves said that the whole tying in from ME1 - ME2 was a difficult task. All I am saying is that, it is going to be at least equally as difficult this time around if not slightly more, and if I am thinking right, corners might have to be cut and I think this might be one of those areas. The proof is in the pudding, if it is how you say it is, then why wasn't the mere 6 squadies brought back into ME2?

They weren't cut corners because of time/money. They had to do Liara and Kaiden/Ashley that way percisely becuase sheppard was dead two years ago. All the squad has moved on,  some were open to recuitment, some weren't. if they were all open to recuitment, I would be going wtf? highly unlikely that the band would be able to get together again after 2 years. To be honest, fans would gruging accept it, but they as bio-ware put it, Liara and Ash/Kaiden got better things to do in ME3 then go and dying in an sucide mission. So they got side-lined for ME2. Sucks, but bio-ware made that decision.


It will take less resources and time to re-use an character you already have an back story for as an squadmate, then to create an new one, hire new VA, create orginal animations for etc etc.


Yes to a certain extent. Even with recycling there is tweaking involved. And with that tweaking comes the prospect of the fact that your possibly using a new game engine as seen in this very situation. ME1 used Unreal 2, ME2 used Unreal 3 (correct me if I'm wrong)m there is some considerable tweaking going on. You can see it with Liara, Ashley and Kaidan and all of the characters from ME1.


Fully true, tweaking is involved, but your not creating things from scratch most of the time. Creating something from scratch like these 12 characters consumed a lot of resources. Which the work was done in ME2. I could honestly see these 12 having 1-2 side-missions or something, but I see them mostly being "just there" then actively partipating story/plot wise since it would be easier to have htem just be there straight from the start, and instead of spenidng time recuiting them etc if they are loyal and alive, you get them again in ME3. Easier, just need to pay the VA for some diologue scenes to explain what happened in between in ME2/ME3 rather then do an mission for them. That is what I mean by saving resources.

The "time" that might be increased to make this game is counter-acted by the weight of two solid games that work backing it with all the animations, cut-scenes, textures, models already in it.



true only to a certain extent, I think you're putting too much wieght into these factors. And the cutscenes are NOT recycled, maybe the way in which they are created is reused, but not the recycled. Textures/models are also tweaked on each character, look at all the ME1 characters in ME2 again and you'll see. Same with Animations (aside from the cookie cutter ones).


Yes and No, I think alot of the improvements we might see here, will be transfered over to ME3, I highly doubt that their transfering over to another engine... again. I see no reason too. The level of detail was just fine in ME2, sure there was some bugs here and there, but overall, everything worked fine. I think tweaking will be done, but perhaps not done to the extent your thinking of. Cutscenes might be made from scratch but the walking animations, the talking animations have all be used over and over again, it's merely mixing these animations together to get an new scene.

Modifié par Andrew_Waltfeld, 30 avril 2010 - 11:24 .


#364
Yeled

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MrNose wrote...

A big thing that people seem to forget is that this isn't your story.  Sure you can make little decisions, but this isn't Dragon Age.  BioWare has stated very clearly that you are playing the story they want to tell.  You're in their sandbox.




Honestly I think you're just buying a line of bs.  They spun something (the question of why there were no same sex relationships in ME2 was put to one of the doctors), and they said that Dragon Age and Mass Effect were inherently different because one is your character and the other is theirs.

That's silly.  Honestly I see almost no difference between the two, other than one has the main lead voice acted and the other doesn't.  Everything else is pretty much the same.

#365
Master Smurf

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Its also not accurate because time and again they have said "your" Shepard - and if it was theirs - why the renegade / paragon choice, romance choices or even background and class choices.

The same sex also should have been left in at least making Samara fully romanceable - some others could have been homosexual or bisexual - Why does Shepard have to be heterosexual, why is that important to the story ??? but that is for another thread.

#366
mopotter

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Deltaboy37-1 wrote...

Sky Shadowing wrote...

RobertM5252 wrote...

Sky Shadowing wrote...

They've already said they kept A/K and Liara alive because they had a major role to play in ME3.

Did they? Where at?

I remember reading people saying it. I don't remember reading it personally.


Casey mentioned it vaguely in an interview I think.


They probably said it more than once, but I did find this:  
http://www.giantbomb...dson/35-382636/
CaseyH-ME2: We actually want to make sure these characters survive the
ME2 story, which ultimately is a suicide mission: some of your crew will
almost certainly die. Some of the ME1 characters are back, and
recruitable (more than you might think), and the ones that aren't still
play an important role in the story and will be around for ME3 - which
we can't say for the new characters. 

CaseyH-ME2: Finally, if you are worried about the role of the ME1 love
interest in the trilogy, consider that the romance itself is told across
the trilogy, in 3 acts. Apply the 3-act concept to what's happening in
your relationship with them, and you might guess where we're going with
it.

Of course there is nothing that says they can't change their mind, but I'll keep the faith and expect the 3 LI to be part of my squade in ME3. 

#367
RobertM5252

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mopotter wrote...

They probably said it more than once, but I did find this:  
http://www.giantbomb...dson/35-382636/
CaseyH-ME2: We actually want to make sure these characters survive the
ME2 story,
which ultimately is a suicide mission: some of your crew will
almost certainly die. Some of the ME1 characters are back, and
recruitable (more than you might think), and the ones that aren't still
play an important role in the story and will be around for ME3 - which
we can't say for the new characters. 

CaseyH-ME2: Finally, if you are worried about the role of the ME1 love
interest in the trilogy, consider that the romance itself is told across
the trilogy, in 3 acts. Apply the 3-act concept to what's happening in
your relationship with them, and you might guess where we're going with
it.

The bolded part really fits well with my theory that the ME2 characters are going to get sidelined. If they weren't why would the mortality characters in ME2 be something they wanted to avoid for the ME1 LIs? If they have to remove certain characters from ME2 to make sure they survive into ME3, what does this tell us about those in ME2?

#368
Peppard

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RobertM5252 wrote...

mopotter wrote...

They probably said it more than once, but I did find this:  
http://www.giantbomb...dson/35-382636/
CaseyH-ME2: We actually want to make sure these characters survive the
ME2 story,
which ultimately is a suicide mission: some of your crew will
almost certainly die. Some of the ME1 characters are back, and
recruitable (more than you might think), and the ones that aren't still
play an important role in the story and will be around for ME3 - which
we can't say for the new characters. 

CaseyH-ME2: Finally, if you are worried about the role of the ME1 love
interest in the trilogy, consider that the romance itself is told across
the trilogy, in 3 acts. Apply the 3-act concept to what's happening in
your relationship with them, and you might guess where we're going with
it.

The bolded part really fits well with my theory that the ME2 characters are going to get sidelined. If they weren't why would the mortality characters in ME2 be something they wanted to avoid for the ME1 LIs? If they have to remove certain characters from ME2 to make sure they survive into ME3, what does this tell us about those in ME2?


It tells us that the ME2 characters  cannot be required, central and important to the plot, in ME3  which people have already  acknowledged quite early on in this thread.

 It doesn't tell us that the ME2 squad  have to be reduced to a cameo sized role on par with the cameo's for other sidequest NPCs .  There may be reasons BW decides to go that route, but they have one less reason to sideline the ME2  than they did the ME1 characters, namely, worrying about whether they can play a big part in  the sequel.
 
  I suspect they will not treat all the ME2 characters the same.  I do think some were created entirely as cannon fodder, perhaps charming cannon fodder, but we weren't supposed to get attached.  They weren't on equal footing in ME2, so why should they be in ME3? You had a choice to avoid recruiting 5 of them outright (Legion, Grunt, Morinth, Kasumi and Zaeed).  As for the other 8, well, I could see them doing a range of things with those characters.  
 
They might just have them be NPCS, sure.  They may just have them send emails if they want to be  really cheap about it.  They could try making them optional, temporary or DLC only team members.   Maybe they could be NPC crew like Joker.  But the only thing we know they can't do, is make them required in a major plot arc in the next act.

In fact, because the ME1 squad were protected--they could be used as enemies in the next act :P

#369
pprrff

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Very likely to appear:

Kaidan/Ashley
Liara
Tali
Garrus
Miranda
Jacob

I think these are the character that had been set up in such a way that they have every reason to stay with you unless they are dead. Kaidan/Ashley will be sent to investigate you and you have to recruit them somehow. Liara always wanted to come back but couldn't due to her own reason. Tali had her name changed to vas Normandy, plus she can potentially be exiled. Garrus is in the same boat, he has nowhere to go other than with shepard. Miranda and Jacob are with cerbrus. If shepard blow up the base, they will be hunted by cerbrus and can't go back. If shepard kept the base, TIM would have no reason to recall them back.

Maybes:
Grunt
Legion

Legion is going after the reaper, so he has a reason to stay. On the other hand, his original objective was to defeat the rogue geth, he has done that and can go home. Same with grunt, he can follow shepard to fight or go back to the urnot, either way it seems logical. Tho i think the game would give you at least one token krogan.

Probably Not:
Jack
Thane
Zaeed
Kasumi

All of these character joined you crew only to fight the collector, after the mission, i all get paid/freed/atoned, they can go to another job/live in peace in ME3

Very unlikely
Moridin
Samara/Morinth

Moridin seems very intent on going back to Omega, plus he is old. Samara explicitly stated that she was going her separate ways in many occasions. And Morinth is a sex demon who tries to seduce you, nuff said.

Modifié par pprrff, 03 mai 2010 - 05:32 .


#370
RobertM5252

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Peppard wrote...

It tells us that the ME2 characters  cannot be required, central and important to the plot, in ME3  which people have already  acknowledged quite early on in this thread.

 It doesn't tell us that the ME2 squad  have to be reduced to a cameo sized role on par with the cameo's for other sidequest NPCs .  There may be reasons BW decides to go that route, but they have one less reason to sideline the ME2  than they did the ME1 characters, namely, worrying about whether they can play a big part in  the sequel.

A good distinction. Indeed, I don't want to suggest that what I quoted before and my original posting guarantee that Bioware will reduce all ME2 characters to nothing more than Wrex-style cameos. But you articulate well what is an all-too-likely scenario: that they cannot be central to the plot next time around. For if they could, why set aside some characters (e.g., Liara) for ME3?

The degree to which they get sidelined is up in the air, but I think there's a fair amount of evidence to conclude that some sidelining is likely to occur (e.g., reduced to no more than, say, Thane or Samara's involvement with the central plotline of ME2). I don't think we'll see any scenes like the one from the end of ME2 where Miranda talks about how someone must lead the second team and nominates herself before Jack throws a fit over it. It could be done, yes, but it seems less likely to happen. (I mean, how much did Legion contribute to that final discussion, for example? Though, actually, I suppose the same could be said for virtually all the characters, really. :mellow:)

Peppard wrote...
In fact, because the ME1 squad were protected--they could be used as enemies in the next act :P

I would point out that the only fully protected ME1 squadmate is Liara. Kaidan and Ashley are semi-protected, since one of them has to be alive and Bioware as decided to make them more or less interchangable (lame character development-wise, but not altogether that surprising). Wrex is highly "vulnerable" to being cameod (again) and Tali/Garrus are stuck in the same boat as all the ME2 characters. It doesn't bode enormously well, IMO. Much as I rather liked Liara in ME1, if ME3 is nothing but Shep+Liara+[forgettable, interchangable survivors of ME1 & ME2] save the galaxy, I will be very disappointed.

#371
A.N.A.N

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RobertM5252 wrote...

I would point out that the only fully protected ME1 squadmate is Liara. Kaidan and Ashley are semi-protected, since one of them has to be alive and Bioware as decided to make them more or less interchangable (lame character development-wise, but not altogether that surprising). Wrex is highly "vulnerable" to being cameod (again) and Tali/Garrus are stuck in the same boat as all the ME2 characters. It doesn't bode enormously well, IMO. Much as I rather liked Liara in ME1, if ME3 is nothing but Shep+Liara+[forgettable, interchangable survivors of ME1 & ME2] save the galaxy, I will be very disappointed.

To be fair, how is this different to ME or ME2? Most characters have interchangeable dialogue (as demonstarted by the memorable Youtube clip of Tali arguing with herself when the game glitched and removed the 2nd squaddie). It has almost never really mattered who you brought on missions, with Noveria (Liara-Benezia/Wrex-Rachni) being one of the more major exceptions.

#372
darthboro

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I have a question to people who thinks every squadmate from ME1 and ME2 will return as a squadmate in the last part of the trilogy. Recently I've made a non happyend playthrough and below you can see some major results of it.



My Shepard's situation as it is now (after ME2):

- ME1 survivors (Liara and Ashley),

- ME2 survivors (Garus and Samara), Shepard is alive and pissed like never before :),

- rest of them KIA,

- No LI's, Shepard broke up with Ashley on Horizon.



THE QUESTION: What will my Shepard's future team look like in ME3?



Im eager to hear your ideas!

#373
Peppard

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darthboro wrote...

I have a question to people who thinks every squadmate from ME1 and ME2 will return as a squadmate in the last part of the trilogy. Recently I've made a non happyend playthrough and below you can see some major results of it.

My Shepard's situation as it is now (after ME2):
- ME1 survivors (Liara and Ashley),
- ME2 survivors (Garus and Samara), Shepard is alive and pissed like never before :),
- rest of them KIA,
- No LI's, Shepard broke up with Ashley on Horizon.

THE QUESTION: What will my Shepard's future team look like in ME3?

Im eager to hear your ideas!


If you scroll up and read through the thread, you'll see several variations of ideas that people have had, some of which discuss the 2 minimum survivor  situation.  It's not some new wrinkle that no one has considered.

Here's a quick recap of some of those ideas (some are mutually exclusive, some are not):
 
1)   you suffer, and have a very small team of only Liara, ash or kaidan, maybe 2 new characters.
2)   they will make NPC type replacements to swap in (ala wrex /wreav), so everyone has a very large team, but those with survivors get more dialog out of the squad.  Your combat isn't affected, just your dialog (same effect missing out on cameos has).
3)  you get only new characters, old ones make limited cameos if alive, if not, you get nothing
4)the old ones sporadically appear as temporary squadmates, if alive, if not, you get to use the main team (see 1)
5) some of the survivors play out as squad, some will only be cameos and BW decides which,  so otherwise, see point 1 if who you had survive was cameo'd.
6) you can't import after all without a higher number surviving

I can't speak for anyone but myself, but I think from what I've seen, most posters understand that the "potential death" of the ME2 squad will have some effect on their ability to appear again.  Some of those ideas seem pretty far-fetched, and too harsh for what BW might do, or too elaborate for BW to bother trying.  

#374
Peppard

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A.N.A.N wrote...

RobertM5252 wrote...

I would point out that the only fully protected ME1 squadmate is Liara. Kaidan and Ashley are semi-protected, since one of them has to be alive and Bioware as decided to make them more or less interchangable (lame character development-wise, but not altogether that surprising). Wrex is highly "vulnerable" to being cameod (again) and Tali/Garrus are stuck in the same boat as all the ME2 characters. It doesn't bode enormously well, IMO. Much as I rather liked Liara in ME1, if ME3 is nothing but Shep+Liara+[forgettable, interchangable survivors of ME1 & ME2] save the galaxy, I will be very disappointed.

To be fair, how is this different to ME or ME2? Most characters have interchangeable dialogue (as demonstarted by the memorable Youtube clip of Tali arguing with herself when the game glitched and removed the 2nd squaddie). It has almost never really mattered who you brought on missions, with Noveria (Liara-Benezia/Wrex-Rachni) being one of the more major exceptions.

Squad are basically just NPCS  +weapons.   Having more variety is a good thing for combat, even if the more squad you have, the less intertwined, specific dialog you could have.  Imagine for a moment if you could get a lot more dialog out of a character, but as a result, they could no longer be in the squad.  Would you want that? Or if you could have as many squad as weapons, but no dialog? Most of us prefer something that balances the two sides, and allows us choice about which characters to combine on a mission.  

 ME2 may have gone a bit overboard one way (lots of variety, less dialog), but I don't think the characters were in general less memorable than the ME1 ones, because each got a loyalty/recruitment arc in which to shine.   A.N.A.N, is right, ultimately,  ME1 and ME2 aren't that different in terms of how much the characters mattered to the main plot.   One thing ME2 did not do as well as ME1, was the sense of "team", as there were not many conferences where everyone talked to each other (or appeared to be talking).    

#375
RobertM5252

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A.N.A.N wrote...

RobertM5252 wrote...

I would point out that the only fully protected ME1 squadmate is Liara. Kaidan and Ashley are semi-protected, since one of them has to be alive and Bioware as decided to make them more or less interchangable (lame character development-wise, but not altogether that surprising). Wrex is highly "vulnerable" to being cameod (again) and Tali/Garrus are stuck in the same boat as all the ME2 characters. It doesn't bode enormously well, IMO. Much as I rather liked Liara in ME1, if ME3 is nothing but Shep+Liara+[forgettable, interchangable survivors of ME1 & ME2] save the galaxy, I will be very disappointed.

To be fair, how is this different to ME or ME2? Most characters have interchangeable dialogue (as demonstarted by the memorable Youtube clip of Tali arguing with herself when the game glitched and removed the 2nd squaddie). It has almost never really mattered who you brought on missions, with Noveria (Liara-Benezia/Wrex-Rachni) being one of the more major exceptions.

A fair point. Most of our characters are, indeed, interchangable. Someone on Horizon is always going to ask where all the colonists have gone and someone else is always going to reply that they're being loaded onto the Collector ship and that "we're running out of time." To some extent, I'm okay with that. But, really, I'd like to see more unique dialog and if ME3 is made entirely out of interchangable characters, it completely precludes that.