Malanek999 wrote...
I agree and disagree. No class survives by running around in the open the way you could in ME1. However Soldier has Adreniline rush, Infiltrator has the cloak, Vanguard has charge and the Sentinels tech armour does give disable effects and a shield boost when it is taken down. All those powers let these classes get out of some nasty situations and retreat when enemies do get close. The Adept and Engineer don't have anything to match those.JaegerBane wrote...
There is no such a thing as a 'high' survivability class in ME2. Even the Sentinel's Tech Armour doesn't stay up for long. Adepts actually don't do so badly at short range provided they're wielding the right gun, as things like Throw and Shockwave are pretty useful for stopping people shooting at you.
The Engineers drone is a great distraction, actually.
Use it right and you can melee a heavy mech to death on insanity




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