KitsuneRommel wrote...
ME1 characters were REALLY shallow compared to ME2. It was like the difference between Twilight and Interview with the Vampire. True, the story in ME1 seemed better but some of that was because the universe was new to us.
For me ME2 is just like a side mission for ME1 with out any substance.
It is like taking one of the missions in ME1, for example the Feros project and making a new game. Obviously one mission is not enough for the game so they invented a bunch of team characters to extend the game and make it appear as if it is a real game.
They can make another 5 or 6 games like this if they want because it is very easy to create one mission and put a few team characters to extend the game and call it a game.
I do agree with you that the ME1 universe was new to us therefore much easier to keep our interest and also the new characters were a little more developed, but I can not consider a one mission game as great writing or well developed.
Characters and silly character missions for approval do not make good writing, only a thoughtfully developed story with real characters that are meaningful to the plot make good writing.





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