Project currently includes:
* elf models: http://social.biowar...m/project/2632/
* human models: http://social.biowar...m/project/2660/
* dwarfmodels: http://social.biowar...m/project/2850/
Some aspects of the default DA female models have been criticized as too unnatural, most commonly the shoulder width and hand size. This project aims to address that, replacing the stock armour and outfit meshes with ones of slightly different proportions.
Changes, specifically:
* span of characters' shoulders was reduced.
* in some cases thickness of arms was increased, to match what could be expected from physically active characters.
* hand size was reduced to 90% of the original.
* the overall outline of bodies was adjusted to match shape of characters included in body mods like Natural Bodies/Realistic Look.
* gender-specific variants were added for massive armour models.
* default single mesh for light armour was replaced by 3 separate variants to better match variants created by armour textures.
Current version of the project is designed around characters with bust size smaller than DA default. A larger variant is scheduled for the future.
notes and known issues:
---------------
Because the project changes character shoulder span but only modifies the armour and clothing models, trying to wear just gloves on naked body or just chest piece without the gloves is likely to result in visible mismatch between forearms and the rest of the body. Similar effect can be expected when trying to mix armour from this project with items built in accordance with default proportions.
The reduction of character shoulder span leads to slightly different arrangement of limbs and can result in some of the default character animations (especially ones which involve interaction with other characters) appear more glitchy than usual -- specifically, you may observe more polygons clipping with one another.
technical notes, for model builders/animators:
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elf models: The .mmh files for chest armour piece were changed, by reducing length (x component of translation vector) of LeftShoulder and RightShoulder bones by 2 cm. The arms on chest piece meshes and the glove meshes were adjusted accordingly.



Editado por tmp7704, 08 junio 2010 - 05:11 .





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