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Dragon Age made me install Baldur's Gate


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#101
Legion-001

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Noin_dwarf wrote...


A Cleric is about more then being able to heal or 'Turn Undead' as you know Clerics in BG2 have an entirely different spell list(many of them focusing on defensive aspects), but attempting to create a Cleric in DA:O would be at best difficult... A cleric is reasonably good at fighting but not as good as a warrior which in DA:O isn't possible, an Arcane warrior IS A TANK and will either massacre everything(using AW abilities) or get massacred(without using AW abilities) sadly there is no in-between and while it would be entirely possible to have the defensive and healing aspects of a Cleric the actual physical characteristics aren't possible at the present time.

I have now something very close to druid in Morrigan. She has only shapeshifts, heals and buffs + primal fire spells. (I'm using No Follower Autolevel mod)
Also, why should arcane warrior be tank? In my party i have dd-tank + melee dd + shale + healer now:) Works excellent.


You might be able to get away with a druid as they have much less of a combat role then Clerics and generally used summoned animals and spells to fight, but an Arcane Warrior is either virtually impervious to harm if you use the abilities gained with them or just as weak as a mage without the abilities which if you want a cleric(which combat wise was somewhere between a wizard and a warrior) the Arcane Warrior specialization isn't really that great for that.

#102
OgrynFlesh

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I don't get the dislike of 2nd ed. I kind of liked it. I preferred the whole only certain races can be certain classes. Fitting.THAC0 (to hit armor class 0) was simple enough. Start game with THAC0 20, fight a wussy enemy with AC10 and you just need to roll a 10 to bludgeon it. I, uh, I think.



What really made the link between dragon age and baldur's gate for me was fighting a dragon in DA. I valiantly charged it, sword and shield drawn, only to be effortlessly snatched up in the beasts jaws and rattled around 'til I died. Really put what Minsc says in Throne of Bhaal about feeling out of place with his sword in a battle of demigods into perspective.



Also Wizard Slayer kit. When properly modded, of course.

#103
Mikey_205

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DA:O has much better characters and storytelling than BG and much more immersive background lore.



But BG 1 and 2 were amazing at producing this feeling that you were really in the world and the sidequests and storylines particularly in the sequel were amazing. In contrast Dragon Age was more focussed. The full quality voice acting really adds something.



I'm not sure about combat. The magic system isn't as good as DnD but theres so many more options for rogues and warriors.



Another awesome thing about playing BG then 2 then ToB was a real sense of progression. You went from fighting gibberlings, inept assassins and hobgoblins in the first to fighting vampires, drow, beholders and illithids to finally facing dragons and demigods by the end of the sequel and ToB. You rarely have that sense of progression that feels natural anymore.

#104
Noin_dwarf

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You might be able to get away with a druid as they have much less of a combat role then Clerics and generally used summoned animals and spells to fight, but an Arcane Warrior is either virtually impervious to harm if you use the abilities gained with them or just as weak as a mage without the abilities which if you want a cleric(which combat wise was somewhere between a wizard and a warrior) the Arcane Warrior specialization isn't really that great for that.


Cleric usually the same healer like in any game, but he has better armor and hp, and when he doesn't have any more spells he can bash in some faces with mace, but not as good as warrior of course.

#105
Legion-001

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Noin_dwarf wrote...


You might be able to get away with a druid as they have much less of a combat role then Clerics and generally used summoned animals and spells to fight, but an Arcane Warrior is either virtually impervious to harm if you use the abilities gained with them or just as weak as a mage without the abilities which if you want a cleric(which combat wise was somewhere between a wizard and a warrior) the Arcane Warrior specialization isn't really that great for that.

Cleric usually the same healer like in any game, but he has better armor and hp, and when he doesn't have any more spells he can bash in some faces with mace, but not as good as warrior of course.


Therein lies the problem an Arcane warrior with the abilities turned on is at least as powerful as a warrior if not significantly more so.

#106
GHL_Soul_Reaver

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Well Dragon Age would never be able to live up to Neverwinter Nights and Baldurs Gate... for a reason there is no multiplayer function... and there is a lack of complexity, even though I like playing DA:O, then it is still not good enough for voting it into something insanely good that would last for the next 10 years or more than what NwN and BG still does.

I like playing the game now as it is, but I doubt it would last more than a few months here to be honest :(

#107
Bahamet_x

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Ah the old school love that started it all for me on PC RPG's. Baldurs Gate 1 & 2, Icewind Dale series, Planescape: Torment, Pool of Radiance, Neverwinter Nights series, etc. All good games, but this game definitely takes it's step as one of the good ones. I applaud Bioware for their good work. I did enjoy BG 1 & 2 though, and I still play them to this day. After a couple of playthroughs with this game, I might load up a game of BG 2, hehe.


#108
Legion-001

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I think one of the problems with DA:O is that it has a distinct feel of Kiddies game to it (IE simplified interface, no statistics displayed, no THACO style calculation necessary, no dicerolls, ETC), almost as if combat, ETC was deliberately made simple... Which is rather a stupid thing to do given that the game is 18-rated (at least in the UK).

#109
lorderon99999

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Nightfish103 wrote...

Personally I found Planescape: Torment a lot better than BG2, especially the first time around. The characters are generally better developed and I found the setting very refreshing. Plus the main story wasn't "save the world", but rather something very personal, which pretty much never happens in CRPGs. I liked that a lot.

Anyway, I like a lot of games, I don't see why I can't enjoy DA:O, PS:T and BG, and a whole lot of other abbreviations as well.


You're goal was pretty personnal in BGII you know....I guess that is the key to making good stories

#110
Noin_dwarf

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Well Dragon Age would never be able to live up to Neverwinter Nights and Baldurs Gate


Well, official company to NwN was veryyy bad, only second expansion was more less nice.

But some un-official modules were so sweet... Eh, i afraid i will never finish that module about girl elven assassin, can't remember the name.. Lesbian one ) That module was much more brutal and mature than DAO, but such thing for everybody of course.. And one russian team created module even with BG-style adventure map and other nice stuff.

I hope we'll see many interesting modules soon enough. Unfortunately for me, toolset seems much harder than Aurora. But possibilities bigger, so i hope we'll see even more interesting projects.

#111
lorderon99999

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Elanareon wrote...

More abilities? Yeah, maybe, but the first ones you have won't be used later at higher levels.... Sorry, i like BG2, i think it's still better than DA:O but not about the combat. BG2 combat is simplistic for me. Maybe it has more spells i'll give you that, I still prefer reading scrolls for learing spells actually but that's about it. Warriors just have to have the highest STR then find the most powerful weapon and armor and that's about it. No flanking in combat. Rogues do only one backstab you have to hide again for another.. Is that what you call tactic? Yeah DnD mages are alot better. But that's it...


If the BG series is not tactical for you what game is?

#112
lorderon99999

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TcheQ wrote...

In BG & BG2 you couldn't use MMO tactics IE Tanks, DPSers, ETC no single character could simply charge in without being blasted, petrified or disintegrated.



Epic Solo Monk, anyone? ^_^


You soloed a Monk? What difficulty where you playing on lol

#113
Noin_dwarf

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You soloed a Monk? What difficulty where you playing on lol


Monks in 2.5 ed were poor OP (overpower).

With stealth, stunning attack and damage by fist 1d12+strength..

#114
lorderon99999

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Noin_dwarf wrote...

You soloed a Monk? What difficulty where you playing on lol

Monks in 2.5 ed were poor OP (overpower).
With stealth, stunning attack and damage by fist 1d12+strength..


When in comes to facing mages and larger group Monk were pretty bad in my opinion....I was playing on harder diff on my first playthourgh of BG2 and NEVER would've I been able to solo my monk (which had all the best equipement and stuffe)....I mean with was by far not a Kensei/Mage lol

#115
arrrasdgaehjskmszkm

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I still play BG series, and i think it are the best games ever. But not only the original, the best are the fan-modded BGII. There are so many mods that can make the game replayable a hundred times, and you have the possibility to make the game the way you like: Do you like long hair? do you like druid progression? new classes? infinite romances? You can have it! Therefore you customize the game, making it suited for everyone...

The point is, in several months or maybe years, if the DaO comunity is still active, maybe all of us will think better of this game too

#116
arrrasdgaehjskmszkm

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when more fan-mods and official DLC are made ( including ruleset and model designs please). And this game is good and addictive, so we surely have this soon.



(sorry, double post.. cant edit)

#117
Marco Darkside

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Baldurs Gate II was a great game!!!!.........I wish Bioware would do a follow up on it,but i would of liked to of seen Dragons Age with more then 4 characters aiding you..........AND PLS BIOWARE BRING BACK MINSC AND BOO.........................GO FOR THE EYS BOO GO FOR THE EYESSSSSSS

#118
OgrynFlesh

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Hmm... Minsc is pretty much a demigod. If they made a new game and brought him back then he'd have to play some kind of mentor role. Well, I mean Boo would have to. Minsc would just have to fight the overwhelming desire to ask you to step aside while he marches off to defeat today's evil.

#119
astrallite

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Legion-001 wrote...

Wha?... What do you mean the IWD2 engine 'never implemented dual wielding'?


It means exactly what it says. There was no dual wielding in Icewind Dale 2, which was a modified version of the engine they used in Icewind Dale. Dual wielding was never implemented. Which was one of the problems with the Icewind Gate project, tons of spells and abilities wouldn't run.

#120
TobSto

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Just a tip for every BG1 player who ownes BGII also: BG1TuTu. It mods BG1 so that it looks like BGII. Worked fine for me. Sorry if this has been mentioned allready.

Cheers

TobSto

#121
Eshme

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lorderon99999 wrote...

I think what made the BG story soooooo good is that we were no superhero trying to save the world...we were a 'someone' trying to figure out who we were and we were thrown in a an increadible world

,
This is something missing from todays games. My wish has always been a game, where you look back and dont see a path of destruction. The Story is always around you.
IMO this is what differs good from bad games.

#122
MingWolf

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Eshme wrote...

lorderon99999 wrote...

I think what made the BG story soooooo good is that we were no superhero trying to save the world...we were a 'someone' trying to figure out who we were and we were thrown in a an increadible world

,
This is something missing from todays games. My wish has always been a game, where you look back and dont see a path of destruction. The Story is always around you.
IMO this is what differs good from bad games.


Agreed.  In BG, it felt like you were someone who is trying to learn what is going on, who you are, where you come from, and why you exist.  The plot actually developed in phases as opposed to the whole of it being given to you right from the beginning.

#123
Lacan2

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BG2 was just incomparable. Bioware made an impossible standard to live up to with that one



One thing they should do more often: make human antagonists. Irenicus was not a bloodthirsty demon, he had a past, he fell to darkness and depravity. Learning about his past and his fall was very interesting, and his sister's influence on him. I never got that feeling in DAO, the Blight is just so one-dimensional. Mindless demons/undead.

#124
purplesunset

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To the other people here who are nostalgic about older games, here's another reason why there will never be another Baldur's Gate:

The following video is a window into a time when game developers were  still idealistic and hopeful about the future of gaming. They were on the cutting edge, doing something new. Gaming  was less widespread back then, and had a much smaller, select fan-base back then compared to now.

Perhaps they were NAIVE, and grossly over-estimated the kinds of things which would be possible on computers in the future  ;) but still, they seem sincere and loved what they were doing.




#125
lorderon99999

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Lacan2 wrote...

BG2 was just incomparable. Bioware made an impossible standard to live up to with that one

One thing they should do more often: make human antagonists. Irenicus was not a bloodthirsty demon, he had a past, he fell to darkness and depravity. Learning about his past and his fall was very interesting, and his sister's influence on him. I never got that feeling in DAO, the Blight is just so one-dimensional. Mindless demons/undead.


I with you on that one....Irenicus was the best Villain ever!

Also, I think the sense of progression in the BG series was great (you know at the end of BG1 you could've even think about takin on a lich....but in BG2:TOB you could wipe out a lich pretty easely)