Is the warrior the weakest class overall?
#1
Posté 29 avril 2010 - 12:32
It may be that I was just inexperienced with the game, and that now I would find a warrior character stronger than I did on my first playthough, but I wonder.... can a warrior build ever match a good rogue build in survivability and damage output? I had fun with my warrior, and found the level of challenge on normal perfect for the first runthrough with a warrior, but is there any practical reason why you'd want a warrior PC over a rogue?
#2
Posté 29 avril 2010 - 12:38
I usually use 2 tanks 2 mages or 2 tanks healer archer or rogue.
#3
Posté 29 avril 2010 - 12:47
I really think that the survivability of the rogue even early on in the game is quite high; a rogue is not that much weaker than a warrior even in the early phase, and I think a rogue passes a warrior pretty fast in effectiveness.
#4
Posté 29 avril 2010 - 12:49
Modifié par Durmir, 29 avril 2010 - 12:49 .
#5
Posté 29 avril 2010 - 02:17
I hate to say it but I think it's down to playstyle. Warrior has been good for holding his own in the front lines with good armour, shield skills and some damage dealing abilities.
It's the 'run and gun' class so to speak.
#6
Posté 29 avril 2010 - 04:28
#7
Posté 29 avril 2010 - 09:48
#8
Posté 29 avril 2010 - 09:57
Personally, I play my warriors toe-to-toe and build for survival. High DEX, heavy armor, and so forth. I like it. It is fun. Cast-iron bricks don't need tactics.
#9
Posté 29 avril 2010 - 10:17
#10
Posté 29 avril 2010 - 10:51
Warriors are good for getting other characters out of sticky situations, like being surrounded by enemies or getting grabbed by an ogre. I find them to be more essential to the game than rogues are- I've crippled myself in game by dismissing Leliana and killing Zevran and still found it immensely enjoyable.
#11
Posté 29 avril 2010 - 11:25
#12
Posté 30 avril 2010 - 12:59
#13
Posté 30 avril 2010 - 01:02
#14
Posté 30 avril 2010 - 06:37
If you use threaten/taunt in berserk mode then whirlwind and dual weapon sweep, you will be able to do a lot of damages.
But it's just a matter of taste.
Warriors are not weaker than rogues, they just are more balanced : less weaknesses but also less advantages.
They can do a lot of damages constantly without having to disable the enemy or backstabbing it.
This is a more frontal aspect in the battle : warriors are the infantry when rogues are the cavalry. Rogues are more a support unit by essence, that will benefit from having a warrior taking the attention of the ennemy.
#15
Posté 30 avril 2010 - 08:24
#16
Posté 30 avril 2010 - 08:29
#17
Posté 30 avril 2010 - 01:43
beancounter501 wrote...
^^ The game becomes a LOT more enjoyable once you stop trying to "tank".
Absolutely! An "all guns blazing" party makes for intense fights.
@Lucav5 - There is a recent thread here that more or less arrived at the conclusion that a max-strength S&S warrior could do about the same damage as a two-hander, surprisingly.
#18
Posté 30 avril 2010 - 02:11
Warrior gets the coolest/best armor strongest gear and has high endurances and if you got dicent armor you can have a good dragon slayer. All classes but archer for a warrior are very effective i prefer a good sword/sheild or a 2hander myself. I dont think there the weakest by any means i say they all have there perks that make them all equal.
#19
Posté 30 avril 2010 - 02:50
For my DW and S&S Warriors, I've always taken Berserker/Templar. The Berserker gives you that extra damage whereas the Templar gives you the Holy Smite to stun mages at range.
#20
Posté 30 avril 2010 - 03:43
#21
Posté 30 avril 2010 - 04:02
Sword and Shield - never tried as main PC, but I think it´s useful on companion and would be quite strong when played correctly
Twohanded - Strong earlygame, but the damage increase is low compared to the other warrior types, so they get weaker later on. Indomitable is great, though - in fights against lots of archers your rogue might well be stunned for half of the time while the Twohanded warrior kills everything.
Personally, I use the better 2handed mod, and with this it is one of the most powerful classes.
Awakenings: Everything is OP, but warrior more so than others. i´ve seen a video of a spirit warrior archer hitting for 700 damage with each - non-critical! - hit, so yea....
#22
Posté 30 avril 2010 - 04:26
I also loved my main character being the one to jump on the dragon's head.
#23
Posté 30 avril 2010 - 04:45
Nuala wrote...
I also loved my main character being the one to jump on the dragon's head.
I DISLIKE THOSE SPECIAL ANIMATIONS. THEY HAPPEN WAY TOO OFTEN ON THE OGRES. IT SHOULD ONLY HAPPEN WITH BOSSES
Modifié par Sago_mulch, 30 avril 2010 - 04:45 .
#24
Posté 30 avril 2010 - 08:55
Nuala wrote...
I played a sword and shield'd warrior through and loved it. Left the massive damage to the mages and split the baddies between the main tank. Worked really well actually, I don't remember dying or even coming close to. The damage wasn't too awful either killing most normal creatures with a couple of hits.
I also loved my main character being the one to jump on the dragon's head.
I usually play DW Warriors and Rogues and was surprised to see the damage jump up. It's nice to have two S&S characters. When grabbed by an ogre, there's someone who can do a Shield Bash to drop the grabbed character. We saved each other's bacon more than once. With Shield Wall, we can pretty much ignore arrows from all angles.
#25
Posté 01 mai 2010 - 04:48
You want to be like Gaxxkang/charmed templars right!? RIGHT!
Modifié par Kastlefeer, 01 mai 2010 - 04:54 .





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