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Will I like Mass Effect 2 if I didn't like the 1st!?


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#26
vhatever

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LilKis1 wrote...

Well I like games more for the story, characters, musiq, and atmosphere, not for the gameplay.


No.

Next.

#27
Darth_Trethon

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vhatever wrote...

LilKis1 wrote...

Well I like games more for the story, characters, musiq, and atmosphere, not for the gameplay.


No.

Next.


Holy hell look.....another one who can't tell a great story form a crappy one. What is there to the ME1 story? You find out everything that makes a difference in the first hour and then the game flatlines into a cmpletely predictable, uninteresting and boring story without any meaningful change. They kind of rush you at the end but nothing really new or touching.

ME2 has a lot more meaningful chices, plot twists and just about everything is a omplete mistery until the moment it happens. I think that a lot of the people who can't understand the meaning of the words "role playing" are holding a grudge over the fact that the inventory system was scrapped to reduce the ammount of time wasted on sorting pijamas and don't know what to bash the game for so they just parrot the "no story" words in the hopes that enough repetitions will make them true.

#28
SkullandBonesmember

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SuperMedbh wrote...

Okies, I like these forums. There's a lot of fun, silly people here. And I get great tips on how to play and such. But what I don't get is why some people who clearly don't like ME2 keep posting here (and those who don't like ME1 can be found on the...ME1 forum, of all places).

Look, last month I bought KOTOR. A lot of people really like it. I didn't, so I stopped playing it. Yes, miffed at the money I spent, but life goes on. I don't search for KOTOR forums so I can go there and post about how it's a terrible game compared to ME1/ME2/Bioshock/Peggle, etc.

Hmm...perhaps I'm not cut out for teh internetz.



SkullandBonesmember wrote...

Story driven fans aren't just going to lie down and say "Screw it. Do whatever you want Bioware." They say they listen to the fans and are willing to change the direction of the games based on feedback.



#29
Onyx Jaguar

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Which is why those of us stick up to you guys because you guys are diametrically opposed to us.

#30
SuperMedbh

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So, write them a letter then go play a game you like. Seriously, S&B, life's too short.

#31
treesnogger

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BioWare guys doesn't even need to listen to us. Else, Drew K. is writing the Story.

Also, as I said on the previous page, I said ME2 was a good game. But ME1 just did the atmospheric job better. It felt like a whole galaxy, I felt like I was really travelling through interstellar journeys.

In ME2 I feel like a slave, I'm dragged to a few stages, then go to the next stage, then have to recruit some moron with a crappy backstory, then I go to kick some collectors asses. Where are the plot twists you've mentionend? "Oh wait, those collectors are EVIL? OH NOEZ!" etc.

#32
SuperMedbh

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I'm beginning to think that if someone started a thread about what sort of kibble to feed Urz, sooner or later it would become a ME2 vs ME1 thread.



For the record, I loved both games. ME2 is definitely a later game though, and the changes reflect much of the evolution the industry has seen since ME1 was released (game engine, theatrical camera usage, etc)

#33
Darth_Trethon

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treesnogger wrote...

BioWare guys doesn't even need to listen to us. Else, Drew K. is writing the Story.
Also, as I said on the previous page, I said ME2 was a good game. But ME1 just did the atmospheric job better. It felt like a whole galaxy, I felt like I was really travelling through interstellar journeys.
In ME2 I feel like a slave, I'm dragged to a few stages, then go to the next stage, then have to recruit some moron with a crappy backstory, then I go to kick some collectors asses. Where are the plot twists you've mentionend? "Oh wait, those collectors are EVIL? OH NOEZ!" etc.


ME1 had a gallaxy? What you mean all the cheap copy pasted repetitive buildings and empty maps? Sure, apparently the geth, aliens and humans all came up with thte exact same type of buildings down to interior design and everything....a perfect match....who'd have known all intelligent life n the gallaxy thinks the same and has the same tastes. As for the ME2 twists they obviously went over your head or you're playing ignorant.....either way this sin't the place for spoilers and you aren't very likely to listen to reason.

#34
Darth_Trethon

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SuperMedbh wrote...

For the record, I loved both games. ME2 is definitely a later game though, and the changes reflect much of the evolution the industry has seen since ME1 was released (game engine, theatrical camera usage, etc)


Yes.....plus the most epic story told since KotOR. If they didn't put mineral scanning in and left out the morality system that is very iffy and trying to foce you down a single path to avoid reprecussions it would be a flawless game.....fortunately both of those issues are easily modded which esstentially leaves us...the players....with a flawlesss game.

#35
Kryyptehk

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Darth_Trethon wrote...

treesnogger wrote...

BioWare guys doesn't even need to listen to us. Else, Drew K. is writing the Story.
Also, as I said on the previous page, I said ME2 was a good game. But ME1 just did the atmospheric job better. It felt like a whole galaxy, I felt like I was really travelling through interstellar journeys.
In ME2 I feel like a slave, I'm dragged to a few stages, then go to the next stage, then have to recruit some moron with a crappy backstory, then I go to kick some collectors asses. Where are the plot twists you've mentionend? "Oh wait, those collectors are EVIL? OH NOEZ!" etc.


ME1 had a gallaxy? What you mean all the cheap copy pasted repetitive buildings and empty maps? Sure, apparently the geth, aliens and humans all came up with thte exact same type of buildings down to interior design and everything....a perfect match....who'd have known all intelligent life n the gallaxy thinks the same and has the same tastes. As for the ME2 twists they obviously went over your head or you're playing ignorant.....either way this sin't the place for spoilers and you aren't very likely to listen to reason.


So, I don't want to start anything, but I agree about repetiveness. Why is it that all the worlds you "explore" on the Mako have the same sort of map but different textures? You don't even explore the planets, you look at the map, pin the locations you want to go to, go there, get crap and leave. Not exactly exciting.

As for story, eh, I didn't like either story really. Nothing was really surprising, except maybe the revelation about the Collectors. They would reveal something about the story and the characters would be like, "What? OMG!"

Really? You didn't see that coming?

But overall, if you didn't like ME1, you probably won't like ME2. They are essentially the same, just focused on different types of plot developement. ME1 focuses on plot, ME2 focuses on characters.

#36
treesnogger

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Darth_Trethon wrote...

treesnogger wrote...

BioWare guys doesn't even need to listen to us. Else, Drew K. is writing the Story.
Also, as I said on the previous page, I said ME2 was a good game. But ME1 just did the atmospheric job better. It felt like a whole galaxy, I felt like I was really travelling through interstellar journeys.
In ME2 I feel like a slave, I'm dragged to a few stages, then go to the next stage, then have to recruit some moron with a crappy backstory, then I go to kick some collectors asses. Where are the plot twists you've mentionend? "Oh wait, those collectors are EVIL? OH NOEZ!" etc.


ME1 had a gallaxy? What you mean all the cheap copy pasted repetitive buildings and empty maps? Sure, apparently the geth, aliens and humans all came up with thte exact same type of buildings down to interior design and everything....a perfect match....who'd have known all intelligent life n the gallaxy thinks the same and has the same tastes. As for the ME2 twists they obviously went over your head or you're playing ignorant.....either way this sin't the place for spoilers and you aren't very likely to listen to reason.


Now you're using the same techniques as you've criticed me before. ;)
Yes, there were some "cloned" bunkers, caves, mines on the side missions. So what? If the content in it is good, I don't care if it's the same. The magic word is immersion. Back in the old days there were so many 2d games with the same interior over and over again. But if they're presented right, with good quests or NPC attached it didn't bothered anyone. Now, everything has to be unique. Which eats a lot of production costs. 

And yes, it went over my head. <_< As if ME2 as a game is just for intellectual beings. Seriously, I really like to discuss about different things, but with such "arguments" it isn't possible to have a discussion.

#37
Darth_Trethon

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treesnogger wrote...

Now you're using the same techniques as you've criticed me before. ;)
Yes, there were some "cloned" bunkers, caves, mines on the side missions. So what? If the content in it is good, I don't care if it's the same. The magic word is immersion. Back in the old days there were so many 2d games with the same interior over and over again. But if they're presented right, with good quests or NPC attached it didn't bothered anyone. Now, everything has to be unique. Which eats a lot of production costs. 

And yes, it went over my head. <_< As if ME2 as a game is just for intellectual beings. Seriously, I really like to discuss about different things, but with such "arguments" it isn't possible to have a discussion.


The old days? 2d? So you're arguing that by those standards ME1 is a good game? And immersive? In case you haven't noticed 99.99999% of the gamers expect A LOT more than that and ME2 is that. And when the map and buildings and enemies are copy-pasted what content is there left to be considered "good"? It's fun to play the same mission a few times but over and over and over again? Not to mention the gameplay was poor as hell compared to ME2 and the story was next to absent.

#38
Darth_Trethon

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Kryyptehk wrote...


So, I don't want to start anything, but I agree about repetiveness. Why is it that all the worlds you "explore" on the Mako have the same sort of map but different textures? You don't even explore the planets, you look at the map, pin the locations you want to go to, go there, get crap and leave. Not exactly exciting.

As for story, eh, I didn't like either story really. Nothing was really surprising, except maybe the revelation about the Collectors. They would reveal something about the story and the characters would be like, "What? OMG!"

Really? You didn't see that coming?

But overall, if you didn't like ME1, you probably won't like ME2. They are essentially the same, just focused on different types of plot developement. ME1 focuses on plot, ME2 focuses on characters.


There's a lot more than the collector origin twist. There's the start of the game twist setting the rather surprising story in motion, the geth twist, the inrention for human abductions and the final choice....and the choice in Samara's loyalty mission.....ALL were HUGE, unexpected twists with far reaching implications. What did ME1 have? Nothing at all besides the rachni queen. Not to mention how wonderfully well done were all the recruitment and loyalty missions. Seriously ME1's story was mediocre at best where ME2 was absolutely brilliant.

#39
bjdbwea

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@ OP



Yes, ME 2 is worse. So you'll probably like it better.

#40
Massadonious1

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Posted Image

#41
noobzor99

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Darth_Trethon wrote...

There's a lot more than the collector origin twist. There's the start of the game twist setting the rather surprising story in motion, the geth twist, the inrention for human abductions and the final choice....and the choice in Samara's loyalty mission.....ALL were HUGE, unexpected twists with far reaching implications. What did ME1 have? Nothing at all besides the rachni queen. Not to mention how wonderfully well done were all the recruitment and loyalty missions. Seriously ME1's story was mediocre at best where ME2 was absolutely brilliant.


:crying:

Sorry that the start of the game twist wasn't really a twist for anyone who had been following the game as the press releases were spoiler-tastic.
Really- the collector origin twist had no impact on me.  Neither did the purpose of the abductions.

What did ME1 have?
Oh, I don't know, the fact that the guy you have been chasing is just a pawn for an aincent race of genocidal robots isn't much of a twist I guess...

The samara twist was one of the best moments in the game, however.

#42
Darth_Trethon

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noobzor99 wrote...

Darth_Trethon wrote...

There's a lot more than the collector origin twist. There's the start of the game twist setting the rather surprising story in motion, the geth twist, the inrention for human abductions and the final choice....and the choice in Samara's loyalty mission.....ALL were HUGE, unexpected twists with far reaching implications. What did ME1 have? Nothing at all besides the rachni queen. Not to mention how wonderfully well done were all the recruitment and loyalty missions. Seriously ME1's story was mediocre at best where ME2 was absolutely brilliant.


:crying:

Sorry that the start of the game twist wasn't really a twist for anyone who had been following the game as the press releases were spoiler-tastic.
Really- the collector origin twist had no impact on me.  Neither did the purpose of the abductions.

What did ME1 have?
Oh, I don't know, the fact that the guy you have been chasing is just a pawn for an aincent race of genocidal robots isn't much of a twist I guess...

The samara twist was one of the best moments in the game, however.


That was essentially given to you in the first hour of the game and then nothing remotely interesting happened afterwards.....just chasing and shooting and boring stuff.

#43
tonnactus

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noobzor99 wrote...

Darth_Trethon wrote...

There's a lot more than the collector origin twist. There's the start of the game twist setting the rather surprising story in motion, the geth twist, the inrention for human abductions and the final choice....and the choice in Samara's loyalty mission.....ALL were HUGE, unexpected twists with far reaching implications. What did ME1 have? Nothing at all besides the rachni queen. Not to mention how wonderfully well done were all the recruitment and loyalty missions. Seriously ME1's story was mediocre at best where ME2 was absolutely brilliant.


:crying:

Sorry that the start of the game twist wasn't really a twist for anyone who had been following the game as the press releases were spoiler-tastic.
Really- the collector origin twist had no impact on me.  Neither did the purpose of the abductions.

What did ME1 have?
Oh, I don't know, the fact that the guy you have been chasing is just a pawn for an aincent race of genocidal robots isn't much of a twist I guess...



The confrontation with wrex on virmire beats everything Mass Effect 2 have anyway.This also was a thing someone would expect with an unloyal Miranda of course...
Nothing of this happens.Suicide mission where no one dies.What a joke.All things loyality affected was to increase chance that a partymember survive the final fight.No backstabbing, no betraying,no confrontations, not leaving nothing of this.
That i would expect from a real character driven game.Bioware even fail at this.

Modifié par tonnactus, 30 avril 2010 - 04:35 .


#44
KotOREffecT

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I don't think you would OP.



Both games are phenominal and have great stories to be told. ME 1 had a better structured plot, and ME 2 has the overall better characters with great stories and sub-plots that tie into the overall Mass Effect Universe. ME 1 was basically the council/alliance side and way of doing things, a lot more innocent. And ME 2 is basically really the dark second act where everything is taken from you and your introduced to Cerberus and that sets the tone for ME 2. More bigger decisions to make as well.



So with that, I don't think you would enjoy it if you didn't like ME 1 because they are very similar besides the enhanced gameplay and diff structured plot. But who knows, maybe you would, then maybe even go back and enjoy ME 1 after..

#45
BatarianBob

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LilKis1 wrote...

Well I like games more for the story, characters, musiq, and atmosphere, not for the gameplay.


If you didn't like those things in ME1, you probably wouldn't like them in 2 either.

Story isn't as good.  Characters are a little better.  Music is different, but no better or worse.  Atmosphere is pretty much the same.

Biggest improvement is the gameplay, which you said you aren't interested in.

I'm a little confused as to why you'd even ask if you didn't like the first.

Modifié par Taranatar9, 30 avril 2010 - 05:35 .


#46
RollaWarden

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I'm kinda' on board with Tarantar9 on this one, OP. Okay, I'm cool with you not liking ME1. To each his/her own. I know I wouldn't like Left 4 Dead for reasons that aren't important here. Apples and oranges. Either you're in with the Bioware style, and the Earth-future softcore sci-fi storyline and alien races, or you're not. My guess is, and judging from your original post, you aren't going to like ME2.

#47
Kryyptehk

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Listen, OP, you'd probably be better renting ME2 than listening to anyone you don't personally know. I personally like ME2 better than ME1, so I'll argue that it's better. But a lot of people like ME1 better, and will argue for it. You are just starting an argument with this topic. Spend five bucks renting it somewhere and decide if you like it. We can't tell you what you are going to like, even if you tell us games you do/do not like.

#48
Onyx Jaguar

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Kryyptehk wrote...

Listen, OP, you'd probably be better renting ME2 than listening to anyone you don't personally know. .


Quoted for truth. 

#49
Darth_Trethon

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tonnactus wrote...

The confrontation with wrex on virmire beats everything Mass Effect 2 have anyway.This also was a thing someone would expect with an unloyal Miranda of course...
Nothing of this happens.Suicide mission where no one dies.What a joke.All things loyality affected was to increase chance that a partymember survive the final fight.No backstabbing, no betraying,no confrontations, not leaving nothing of this.
That i would expect from a real character driven game.Bioware even fail at this.


Confrontation with the violence bent and most unstable party member over the touchy issue regarding his species? Yeah.....real big surprise there.....not. Hell it was hard to even care about what the krogan did to themselves by trying to attack species far more advanced and intelligent than they were. In ME2 there is no reason to be backstabbed if you do your job well and only an idior would betray you in the middle of the territory of an enemy that wants you all dead without exception......what would a betrayer's logic be? To die there at the hands of the collectors since the SR2 would be highly unlikely to pick him/her up? The whole notion of betrayal during the suicide mission is retarded.

#50
casedawgz

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Story? There's no story. Go ask the quarian if you want stories.

Modifié par casedawgz, 30 avril 2010 - 07:16 .