KnightofPhoenix wrote...
LadyDamodred wrote...
KnightofPhoenix wrote...
@ LD
Sure, might have used the wrong words. Still, seeing how everyone has a job to do, risking complete failure and death before achieving it is against everyone 's better judgement, unless people believe ideals are more important than the lives entrusted to them.
It's a risk either way. I think your two options are fairly even. And your character is pretty goddamn awesome, so I don't see either choice as risking complete failure and death. So that allows people to follow what they feel is the best choice.
Metagaming.
It's obviously more risky to count on a spirit that tells you that it doesn't know how to cross the veil, anger and fight the only person who can, and then expect her to comply. Compared to negotiating and making a deal with the only person who can cross the veil.
And I could just as easily say that it's more risky to trust the Baroness, since she has given you absolutely no reason to trust her. None. What's to say she won't simply kill you when she says she's going to send you back? You cannot know. So you can either go with someone who might be able to send you back, but is evil and has no reason to actually help you, or someone who might not know how to send you back, but would do his damnedest to get you home. It's a risk, either way, and I see it as a fairly equal risk when you look at what the character sees and knows at that moment. Going by that, my characters take their chances with Justice.





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