My crew dead? (spoilers)
#51
Posté 02 mai 2010 - 10:23
#52
Posté 02 mai 2010 - 10:29
#53
Posté 02 mai 2010 - 12:01
Before I quit, I have to get to level 30. Any "did you miss it"-kind of guides around?
EDIT: Nevermind, I realized that it probably isn't possible to reach level 30 unless I imported a level 60 character from ME1. Ended up on level 29.
Soooo, anything else to do now that I've completed the game? As far as I know, I've done all the quests.
Bah, I hate it when I've completed a game. Kind of sad. Looking forward to Mass Effect 3!
Modifié par Magne, 02 mai 2010 - 12:37 .
#54
Posté 02 mai 2010 - 12:37
FieryPhoenix7 wrote...
If you choose to continue, does that mean your save file cannot be imported to ME3?Darkhour wrote...
kglaser wrote...
Darkhour wrote...
I just finished up some side quests because I forgot you could continue after the suicide mission.
Magne, I'm sorry to divert from your weapon question, but I just have to ask: How do you do this? I finished the suicide mission and the credits started rolling immediately after the cutscene where the Reapers are lurking in space. Is it after all the credits or something?
You have two options after the credits: Make a savegame then and there to carry into ME3 or continue.
Did you read the text?
Any save after the suicide mission can be imported. Another poster said it is the lastest post suicide mission autosave, but I'm pretty sure if you start a new playthrough with "an existing character" you can load any post suicide mission save. I honestly don't get why they bothered with having the two options after the credits when they expressly designed the game with DLC expansions in mind. It's just confusing people.
#55
Posté 02 mai 2010 - 12:46
Magne wrote...
Just finished the game, fortunately everyone survived (though I cheated a little, looked a little at a walkthrough to ensure I made the right decisions and such, though I guess most of the decisions were logical anyway). Anyways, nothing else to do. All planets have been discovered as far as I know, 100% on all systems. I guess there is something I must have overseen.
Before I quit, I have to get to level 30. Any "did you miss it"-kind of guides around?
EDIT: Nevermind, I realized that it probably isn't possible to reach level 30 unless I imported a level 60 character from ME1. Ended up on level 29.
Soooo, anything else to do now that I've completed the game? As far as I know, I've done all the quests.
Bah, I hate it when I've completed a game. Kind of sad. Looking forward to Mass Effect 3!
You can always do it over if someone dies, but now you'll never know how you would have really done if Shepard didn't have a psychic vision just before the mission. The uncertainty is the only thing that makes it exciting and you'll never have that feeling an any subsequent playthroughs. Which, as it turns out, is the reason I don't like it. The mission itself has no substance and relies on a one-time use only gimmick to give it weight.
On the first playthough you can only reach level 28 (before the DLC missions) with a level 55 character. All other playthroughs you will reach level 30 easily and all subsequent missions will be wasted experience. Hopefully the game is holding on to this unesed experience data to transfer over into ME3.
#56
Posté 02 mai 2010 - 01:19
However, as you said, I might have reacted in another way. I'm going to give a promise to myself that I won't to the same thing in Mass Effect 3, and instead just load a previous game if I didn't like an ending.
Modifié par Magne, 02 mai 2010 - 01:19 .
#57
Posté 02 mai 2010 - 01:21
#58
Posté 02 mai 2010 - 01:28
Looking forward to ME3. Anyone want to make a wild guess as to when the game will be released?
#59
Posté 02 mai 2010 - 01:52
Modifié par FROST4584, 02 mai 2010 - 01:52 .
#60
Posté 02 mai 2010 - 02:00
Going to check out some videos on youtube on some cinematics I missed out on and things like that now.
Modifié par Magne, 02 mai 2010 - 02:01 .
#61
Posté 02 mai 2010 - 06:33
grunt seemed like the logical choice because he was one a korgan, war is their culture. he was bred to be perfect. and he has had a bunch of war strategies and history downloaded into his cranium... i actually couldn't think of a better choice.
oh yeah the entire crew died as well because i took my sweet time getting there and sent no one back with the survivors
#62
Posté 02 mai 2010 - 08:59
thepiebaker wrote...
first time i beat it i didn't use a walkthrough just winged it. tali and grunt died. tali wasn't loyal because i revealed her father's tests to the admiralty board and grunt died when i chose him to lead the other team while i went through the bubble.
grunt seemed like the logical choice because he was one a korgan, war is their culture. he was bred to be perfect. and he has had a bunch of war strategies and history downloaded into his cranium... i actually couldn't think of a better choice.
oh yeah the entire crew died as well because i took my sweet time getting there and sent no one back with the survivors
That first playthrough when Jack was getting tired holding the biotic field I was getting nervous. When Garrus took that hit once the team meet up I was nervous. But it's a 1-time thing. Every other playthrough is no worries. It was no value. It's just a smaller and easier version of the collector ship.
A friend of mine did the same thing picking Grunt. But I told him grunt is a grunt. A follower, not a leader. I figure Miranda, whose skill reflect leadership, and Garrus who lead a gang and was recruited for his tactical genius would be the only ones who could be leaders (didn't have Zaeed DLC). How Jacob can pull it off, but not Zaeed still makes no sense to me. I've never used Zaeed, but people have said he will die. His description actually says he is an expert at small unit warfare. I don't recall Jacob having any leader experience or description. Zaeed has been at this for longer than Jacob has been alive and Jacob is better under fore than he is?
I've only ever lost thane in the thermal vents the first time I played it. I expected there to be some enemies on the other side that would need to be dealt with. With a natural like of hot arid places, his history with infiltration and his abiility to hold his own in a fight against multiple opponents I thought he was perfect for what Jacob called "practically suicide mission" which made me think it wasn't as simple as it sounded. I wasn't risking my love interest or my new geth buddy and Thane was dying anyway. It was only a simple door afterall. Shepard can bypass a door. Surely there would be a real tech challenge requring an expert further in. Nope. Nothing requiring snipers, or grunts strength, or mordin's scientific skills. In hindsight I was very dissappointed with how easy and simplistic it was. I definitely overthought it.





Retour en haut






