@BioWare (though anyone else is free to think about this, or to reply to it):
After having thought about this a bit, why are those AreaList objects in the game anyway? Since they are missing from certain areas, they apparently don't have any real use, except for that PRCSCR file, but since they're missing from at least half a dozen areas, they're pretty useless for that as well. Wouldn't it have been better to link Areas to Scripts in the PRCSCR?
Modifié par Aulis Vaara, 02 mai 2010 - 10:07 .





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