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Who else "Cheated" when it came to unlocking Specializations?


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#101
LGWu

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Jonfon_ire wrote...

And has no-one given you the RL infinite ammo cheat? It'll be dead handy when the zombie apocolypse comes (well it would if someone had also given me the "All Weapons" cheat. As it stands I'll be desperately throwing bullets at shambling corpses while shouting lines from The Evil Dead).


Jon

Excellent.. A person with quality at last.
All i need is a cricket bat.. shawn of the dead no?
If more is needed i ask arny to weild the dylan chaingun and all the bad people [and cyborgs] go away.
[or was it the railgun that needs no truck sized capacitor]
Or Mila will kick there ded asses and then sleep witj me... ooooooh

Enemies are SO stupid.
What i want is one guy in DA that is not the worm slaver [who is a good start] but a truely potent m'fr,
Who move about and thinks.. And taunts and cackles like l a loon
Or is a lecter.. and wants to eat your heart
Turing rated semi Ai's are so good they are smarter than most people i know.
but the cost in CPU time is heavy

Vaya con Dios

Modifié par LGWu, 04 décembre 2009 - 11:17 .


#102
LGWu

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menasure wrote...

since i did every step necessary to gain the title of blood mage but mere technicalities prevent me to get it. mm no spoilers ... let us say i acted favorably towards several blood magic users throughout both of my runs so i do not consider it to be a cheat if someone unlocks blood mage with a mod.
in fact i feel like the game makes you cheat to unlock it really because on my first play through as evil mage the choices were bugged like hell but i ended up chosing a far more evil option in my opinion. other than that i made deals with (hidden) blood mages in game but for some reason bioware never seemed to include an option to gain their knowledge that way. needlessly complicated for just another specialization because the npcs would not even recognize a vampire in daylight, however trivial matters ... they all seem to know about that :P.
(why the heck is this in a no spoilers section?)


menasure

The fact is..
Completely opposite to life. [as we know it jim]
being bad is hard.
[spoiler]?
I drank the potion in dlc wardenhome.
Gave me some blood options

In real life being evil is easy
Thats why aphorisms like
"All evil needs to flourish is for good men to do nothing."
Exist

DA pushes on the simple the idea that good is the only path.
A position totally opposite to ther real world
If the bulk of humans are too stupid to know they are stupid who am i to argue?

go figue.. i;m off to cook my curry

Modifié par LGWu, 04 décembre 2009 - 11:32 .


#103
livertommy

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could i unlock Arcane warrior on an old save for my main file, there was a glitch and i cant get Arcane Warrior even though i did quest right

#104
Reaverwind

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Jonfon_ire wrote...

Ieldra2 wrote...

I see no reason not to use the reload trick, unlike most other "cheats".

The reason is this: IMO, a specialization should be either gained by an in-world mechanic like a quest, or be available as a character advancement choice. So what is it supposed to be in DAO? The first in the first game(s), the second thereafter? I hate this kind of mixup between game mechanics and game world. Either the specializations should be available only by quest for *all* characters, then I would do one or the other quest and be content with the others not being available. Or they should be available as character advancement choices at certain levels for *all* characters. But this mechanic of "unlock it once, gain it for every character" I find more reason to cheat than to comply with. Just as a matter of principle.


Yep, I agree with this. Keep it consistant, either specializations are earned ingame by your characters actions or they are open to players when they hit the right levels for it. Personally I think any book specializations should be open by default when you hit the correct levels. The concept of suddenly learning how to summon wolves because a previous character read "Rangers for Dummies" is just weird.



I concur - I see the way Dragon Age handles unlocking specializations as a case of the 360 achievements system being carried too far. More power to the "cheaters", I say, for circumventing this nonsense.

Modifié par Reaverwind, 17 avril 2010 - 05:27 .