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Of all the things you have seen people post they wanted for ME3, which one would piss you off the most if it came true?


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#101
Skilled Seeker

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Whats wrong with co-op? It would greatly enhance my enjoyment of the game and improve replayability if the 2 squadmates can be controlled by real people rather than dumb AI. Imagine all the tactical teamwork you could do or getting to fully control a squadmate like Grunt and charge into husks! Its a briliant idea!

A virtual arena similiar to horde mode in Gears of War 2 would also be fantastic and improve replayability.

I think the story of ME is important but adding these features does in no way mean it must suffer, its all about management. And as great as Bioware games are, after 3 playthroughs I really can't bring myself to go through the whole thing again as a single player game.

Modifié par Skilled Seeker, 02 mai 2010 - 12:05 .


#102
prizm123

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new squadmates would suuuuuuuuuuuuuuuuuuck

i didn't spend all this time and effort recruiting the most badass people in the galaxy and ensuring they survived for nothing you know

each and every one of them from Zaeed to Jack to Samara bring something desperately needed to the fight and I WANT TO KEEP THEM

#103
Alamar2078

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There are lots of things that would PO me but my guess at the worst would be an epic fleet battle where Shep's forces overpower the Reapers.



[OK bringing back the dead, changing the genre of the game, or not being able to get a solid mix of ME1+ME2 squads would all stink just as bad]

#104
Onyx Jaguar

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ONe thing I just found out that INFURIATES me to no end is that some people want the barren worlds of ME 1 to replace the sidequest levels of ME 2.

OMFG

Yes, Content = Bad, procedural generation = preferable

What the ****

Why, whats the point. What the hell. I do not understand and I will not understand. Pure regression at its finest folks, rewarding lazy game making instead of promoting good game making.

I will be rolling around in my grave for years to come.

EDIT:  I cannot contain my nerd rage.

Modifié par Onyx Jaguar, 02 mai 2010 - 01:16 .


#105
Whailor

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For me, the ending should be based on player choices. If one wants to die a stupi... I mean, "heroic" death then let him. If one wants to disappear into who knows where without anything certain known - let him. I don't want neither. I want my Shepard and his team to kick ass, then come to Citadel just as they're doing the Galaxy wide live show, push the Council off their podiums and tell what idiots they all have been and that "I told you so!" and that they should now know whom to listen. Or something.



I also think that ME3 should become more RPG then it was. I don't mind the shooting part, good RPG also has good combat in it and if anything, the combat should be made better. Give more commands what you can give to team members (and make them actually DO what you tell them to do) - like "Guard Here" or "Guard Person" commands which were in Bioware games until NWN and then suddenly disappeared; more powers, smarter team members who use powers based on their situation, their health, opponent strength (in ME2 it's way better then it was in ME1 but it still can be improved). Heck something similar to "Tactics" option like it was in DA: O isn't bad and would allow to tell to team members to seek cover from tougher enemies, instead of trying to bull rush them. Switch weapons based on opponent strength. Team members should also have more options when it comes to weapons. Bring back grenades and let all team members be able to use them (obviously they should also consider when they use it and when not).



As for RPG, then dialogue trees REALLY need to be thought through. So many choices were plain stupid or with weird responses. Frankly the RPG part is still somewhat weak in ME games. Sometimes feels like the person who wrote the text doesn't actually consider what Shepard would actually say or want to say in that situation, or what Shepard would say based on his background (like the Sole Survivor Shepard would want to work with Cerberus, right..). Better writing. Or better writer.



But other then that, I really want that the players choices define how things go, progress and end, not some stupid scripted events pre-determine the result of events, flow of the event or the end of the game. If I work hard on improving my ship and team and what not and deploy correct people into correct areas (and they're equipped up to the task) then I also expect them to survive and do their job. If I don't bother or care about doing it then obviously something somewhere will fail. People will die, equipment will become destroyed. But it is up to me to decide how things will go. So many moments in ME2 were outright silly. Like, even the start of the game - Normandy is under attack, Shepard thrusts Joker into pod and.. then starts to LOOK AROUND! What the heck? Shepard had plenty of time to get into the pod with Joker and get away but no, he had to admire the view of stars through the hole in Normandy's upper hull. Or in Zaeed's mission when you choose to save the factory - just as Shepard and the team get through the final gate Vido and his men are STILL boarding the gunship. For whatever reason Shepard runs in with all weapons strapped on his back, despite the fact that I had actually grenade launcher equipped and ready when I bypassed that gate. I would have been able to blast that gunship with 5 grenades already by the time the last man boarded it and it even started to take off but no.. And then Shepard just runs in and after it with his hands in his pockets. What, did he plan to grab it by foil with his teeth? Again, stupid scripted choices which should not be there. Choices and results should be determined by player and player's actions, not by scripts.

#106
Icinix

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Onyx Jaguar wrote...

(Snip)

I will be rolling around in my grave for years to come.

EDIT:  I cannot contain my nerd rage.


That sentence seems to imply that you are dead, and in danger of becoming highly violent and aggressive towards your keyboard :huh:

I think the people making those comments are not talking about cookie cutter planets, but they're talking about the option to explore a lot more, to have the individual design of the ME2 mission structure but with the open plains of a world.
Mass Effect 2 had a more corridor shooter feel, however if you had to hover / drive to the mining facility in Zaeed's loyalty it could add that exploration open feeling that some people want from the first game.

Modifié par Icinix, 02 mai 2010 - 01:33 .


#107
Jackal904

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Taranatar9 wrote...

If they listen to the fanatical RPG nerds and turn ME3 into Dragon Age in Space.


I agree. I am having such trouble finishing Dragon Age because I'm spending more time in the menus than fighting or talking to people, it's rediculous. And there is all this crap like nature damage and spirit damage. Wtf happened to just fire, ice, and lightning? Plus there are so many useless skills in that game and you have so few skill points. So if you waste a skill point on a skill that turns out useless, it's a huge loss. Also because you can't respect which is stupid. Plus the difficulty on that game fluxuates like crazy. I'll be steamrolling through bad guys and then suddenly I'll be getting utterly destroyed.

I'm a big fan of rpg's. I played Diablo 2 for a long time and I'm a big fan of Elder Scrolls and Fallout 3, but DA:O is just too much.

#108
Guest_Mukora_*

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Jackal904 wrote...

Plus the difficulty on that game fluxuates like crazy. I'll be steamrolling through bad guys and then suddenly I'll be getting utterly destroyed.

Random Number God is watching you.

#109
Aceyalone7777

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New Squadmates... Shpehard already has the best of the best in the galaxy! Nuff said!

#110
mosor

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Aceyalone7777 wrote...

New Squadmates... Shpehard already has the best of the best in the galaxy! Nuff said!


Unless you got them killed. Then you're screwed. Probably have to add a couple just so sheppard doesn't go totally solo in that case.

#111
Guest_Mukora_*

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mosor wrote...

Unless you got them killed. Then you're screwed. Probably have to add a couple just so sheppard doesn't go totally solo in that case.

Kaiden/Ashley and Liara fill that criteria.

#112
Beholderess

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No "happy end" for ME3.

#113
Jackal904

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Beholderess wrote...

No "happy end" for ME3.


Yeah I don't know why people want Shepard to die.

#114
Guest_Mukora_*

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Jackal904 wrote...

Yeah I don't know why people want Shepard to die.

Maybe they're emo?

#115
AventuroLegendary

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If they make it a run-and-gun shooter. Like Metal Slug.

#116
AventuroLegendary

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Oh and a cameo appearance from ALL or most ME2 squadmates.

#117
Onyx Jaguar

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LegendaryAvenger wrote...

If they make it a run-and-gun shooter. Like Metal Slug.


Omg.  I want a spinoff of Mass Effect where I play as Zaeed and it is a Contra clone.  Would be magnificent.

#118
Beholderess

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Jackal904 wrote...

Beholderess wrote...

No "happy end" for ME3.


Yeah I don't know why people want Shepard to die.


I have nothing against the possibility of Shepard dying, Shepard's LI dying and other general grimness. What I have an issue with is a notion that it should not be possible for everyone to live happily ever after. Let those who want it have their happy end, and let those who doesn't have their drama.
Never understood why so many of the "drama" people insist that happy end should not be possible at all.

#119
wizardryforever

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Mukora wrote...

Jackal904 wrote...

Yeah I don't know why people want Shepard to die.

Maybe they're emo?


I don't think it is so much that people want Shepard to die, they just want a realistic ending in which not everything goes well.  For instance, in the aftermath, some tensions flare up or some unresolved issue causes major problems for the galaxy.  Dragon Age had this type of ending, and it's probably why people thought the endings were "depressing."  I don't see it myself.  The endings were reflected by your origin and your choices in game, and almost none of them were happily ever after endings.  That's just realistic, not tragic.  Tragic would be if something bad happened for no good reason, like a beloved character dying from something ridiculous, like falling from a horse.  That would be tragic.  Like if Tali died from an infection if you romanced her, but not if you kept it in your pants.  That would be tragic (and yet amusing at the same time :devil:).

Anyway, bringing people back from the dead would ****** me off greatly, as would sidlining all the characters.  But I can definitely see them sidelining some of them, especially if we have some new squad members as well as ME1 ones added in.

#120
Guest_Mukora_*

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wizardryforever wrote...

Like if Tali died from an infection if you romanced her, but not if you kept it in your pants.  That would be tragic (and yet amusing at the same time :devil:).

It should be noted that a lot of people would have rather the relationship not be sexual, but, meh.

As long as there's an option to not have Shepard die, I'm fine.

#121
shoulderfish

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You know, I wouldn't mind getting a couple new squadmates. I don't see some of the squadmates in ME2 wanting to stay on for ME3 in terms of story. Samara might want to keep doing her justicar thing, Jack probably won't want to stay (unless romanced?), Mordin might move on, and if you're not with Cerberus in ME3, why would Miranda and Jacob stick with you? (uh, unless romanced, I guess)
Anyway.
Huge emphasis on Paragon and Renegade scores, for me. It got to the point where I was choosing every Paragon/Renegade option possible just so I could have enough to settle the arguments, or help Tali in her loyalty mission, or whatever. I usually play through as a nice little paragon, but I can't resist the kick ass renegade options. I don't want to get rid of it completely or anything, but I don't want ME3 to turn into a black-and-white moral thing.

EDIT: Having Shepard die at the end would suck. Dragon Age had some of the saddest endings ever, but you could still get a happily ever after. As long as ME3 can end somewhat happily, I'm good.

Modifié par shoulderfish, 02 mai 2010 - 04:38 .


#122
TOBY FLENDERSON

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Surprised by a kid you had with your ME1 love interest. A completely terrible idea.

#123
Peppard

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So many things come to mind.



1) A new squad for Shep that consists only of characters that are too obviously fan service or total comic relief. I've seen those posts "Kelly, Shaira, and the Biotic God and Blasto, riding an Elcor with laser beams . " Give me some interesting characters, with depth, and a believable ability to fight by Sheps side, even if most are attractive feminine characters, at least let some be attractive masculine characters. No, Asari are not a one-shape fits all LI, whatever their "gender" is BS'ed double-talked to be to avoid controversy.



2)MMO & multiplayer: I've enjoyed those types of games before, but they hard to enjoy if you don't have the time/flexibility to meet up with friends and play. And if they have to design content for group play, that takes resources away from making a good single player game. There are plenty of good options for group/co-op etc out there, fewer non-anime styled RPG type games that are designed to have appeal to men and women.


#124
Annihilator27

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Mukora wrote...

Jackal904 wrote...

Yeah I don't know why people want Shepard to die.

Maybe they're emo?


Come now, You cant stereotype people all into one group.

#125
ReluctantMind

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The one thing we can say with certainty is that Bioware can't possibly satisfy everyone. ME 1 and 2 are my all time favorite games and I will play ME3 whatever they end up doing. Personally, I like the romances and friendships and hope they will get attention in ME3. Partly for the reason Mordin said about how it makes the fight more meaningful and personal and partly because there are a zillion shooter games. It is the character development and interactions that make ME so awesome for me. Romance is a significant part of that. More emphasis on basic friendships would be cool too. That would also make it more meaningful when you do have to sacrifice someone or make choices among squadmates.
I would think it is ridiculous not to show Tali's face in ME3. There are characters who are not revealed because it would destroy their symbolism in the story (such as V in V for Vendetta), but that is not the case for Tali. Not showing her after all the buildup would feel more like they just couldn't figure out what to make her look like. Plus, if Shepard is my surrogate in the game it doesn't make sense that he would see Tali's face but I wouldn't.
Everyone is entitled to their own opinions. It has never made sense to me to call someone a moron for not sharing your opinion or being fanatical about what they enjoy.

Modifié par ReluctantMind, 02 mai 2010 - 05:46 .