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Of all the things you have seen people post they wanted for ME3, which one would piss you off the most if it came true?


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#151
Andrew_Waltfeld

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Lady of the Waters wrote...

I really don't see why people think new squadmates would be so bad? As long as they are in the game along with all the ME1/ME2 squaddies and not replacing them then I don't see what the problem is?


because they fear that a group of them would replace an dozen + good characters.

#152
Lunatic LK47

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2)MMO & multiplayer: I've enjoyed those types of
games before, but they hard to enjoy if you don't have the
time/flexibility to meet up with friends and play. And if they have to
design content for group play, that takes resources away from making a
good single player game. There are plenty of good options for
group/co-op etc out there, fewer non-anime styled RPG type games that
are designed to have appeal to men and women.


Ding ding ding, Peppard said everything I needed to say regarding the Mass Effect franchise. Coming from someone who's only buying less than five games a year because of not wanting to waste money on ******-poor short games, this would have terminated gaming as one of my two only favorite past times (the other being martial arts)

The other things that would ****** me off:

1. Controllabe space battles. I am not crazy about it, and coming from someone who is not interested in Star Trek space battles, I wouldn't be touching the mechanic with a ten foot pole.

2. Choices and consequences being meaningless just to cater to the n00bs who haven't played the earlier games

3. Losing the squadmates you already spent large portions of your time with just to get shoddier replacements just because of "catering to the n00bs."

4. A bull**** ending a la Fallout 3.

#153
superimposed

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Anything any of the fans suggest.

#154
Commissar Gash

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Multif*ckingplayer, I like MP games, but ME is a SP game and it should stay like that, I don't want a 4 hour campaign.

#155
PMorgan18

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Multiplayer, the thought of it is horrifying.

#156
Tennyochan

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^ i remember a review for ME2, had all good points but it knocked 1/2 a star off. For not having multiplayer- so 4.5/5
lol weird :X SP game...

Modifié par tennyochan, 03 mai 2010 - 12:56 .


#157
Splinter Cell 108

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Saren and the Virmire person coming back from the dead. The dead should stay dead, Space battles and any of that multiplayer/coop crapy. I hope none of those happen.

#158
KOKitten

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1) If my living squadmembers are replaced. Any dead should stay dead, obviously.

2) If the SP story is compromised to bring on MP or co-op.

3) An ending where Shepard is forced into a domestic role, although I would guess that one could avoid such an ending by either breaking up with LI's in ME3 or replaying the trilogy without LI's.



I'm not so much worried about certain squadmates taking center stage. That can be remedied through the ME2 suicide mission.

#159
Skilled Seeker

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I repeat my post from earlier in this thread since it was not answered.


Whats wrong with co-op? It would greatly enhance my enjoyment of the game and improve replayability if the 2 squadmates can be controlled by real people rather than dumb AI. Imagine all the tactical teamwork you could do or getting to fully control a squadmate like Grunt and charge into husks! Its a briliant idea!

A virtual arena similiar to horde mode in Gears of War 2 would also be fantastic and improve replayability.

I think the story of ME is important but adding these features does in no way mean it must suffer, its all about management. And as great as Bioware games are, after 3 playthroughs I really can't bring myself to go through the whole thing again as a single player game.


Seriously people stop being so narrow minded. And don't tell me to go play Gears or some sh*t I want to play ME as it is but with co-op.

Modifié par Skilled Seeker, 03 mai 2010 - 04:58 .


#160
Lunatic LK47

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Skilled Seeker wrote...

I repeat my post from earlier in this thread since it was not answered.


Whats wrong with co-op? It would greatly enhance my enjoyment of the game and improve replayability if the 2 squadmates can be controlled by real people rather than dumb AI. Imagine all the tactical teamwork you could do or getting to fully control a squadmate like Grunt and charge into husks! Its a briliant idea!

A virtual arena similiar to horde mode in Gears of War 2 would also be fantastic and improve replayability.

I think the story of ME is important but adding these features does in no way mean it must suffer, its all about management. And as great as Bioware games are, after 3 playthroughs I really can't bring myself to go through the whole thing again as a single player game.


Seriously people stop being so narrow minded. And don't tell me to go play Gears or some sh*t I want to play ME as it is but with co-op.


Aren't you the one being narrow-minded as well? Did you ever bother reading Peppard's post regarding the issue? Let me post it again.

MMO & multiplayer: I've enjoyed those types of
games before, but they hard to enjoy if you DON'T HAVE THE TIME/FLEXIBILITY TO MEET UP WITH FRIENDS AND PLAY. AND IF THEY HAVE TO DESIGN CONTENT FOR GROUP PLAY, THAT TAKES RESOURCES AWAY FROM MAKING A GOOD SINGLE PLAYER GAME. There are plenty of good options for
group/co-op etc out there, fewer non-anime styled RPG type games that
are designed to have appeal to men and women.

Words are bolded and some are capitalized for key emphasis. Co-op and multiplayer are nothing more than over-glorified fads with an artificial time limit involved, not to mention that most of the recent gaming libraries are nothing more than overglorified $70.00 rentals if the multiplayer is untouched. Coming from someone who only buys five games a year or less because of not being sure if they're worth playing, I shouldn't have to be punished for not wanting to spend my money on a five-hour game.

Modifié par Lunatic LK47, 03 mai 2010 - 05:17 .


#161
Daewan

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Reasons why I don't want Multiplayer in ME3:



Busomjack

Borstbeet



Yeah, I'm done. Are those really the types of people you want to interact with in the ME universe? Because you will. Even if you're not playing with them, you'll still have to hear about it if you come to these forums.

Now, for a ME universe based game, maybe. But not for the conclusion of my Shepard's trilogy. If they want to ****** all over the ME brand with crappy arena combat that makes no sense in the context of the universe, that's all well and good. Just keep it away from my canon Shepard playthroughs.

No, wait! I thought of a way they could work in an arena! Shepard loses, and the galaxy is completely enslaved, and you must fight to the death for the amusement of your Reaper masters. There ya go. That would be fun, wouldn't it? Well, compared to a sharp stick in the eye, anyway.

I still can't think of anything to justify multiplayer space combat, though.

#162
Skilled Seeker

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Did you read what I said?! I didn't say I want the game to be changed at all. Just allow humans to control the squad members. Co-op does not mean multiplayer death matches.

As for the arena idea it would be similiar to the Pinnacle Station DLC.

Modifié par Skilled Seeker, 03 mai 2010 - 05:31 .


#163
Cerrydd

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Daewan wrote...

Reasons why I don't want Multiplayer in ME3:

Busomjack
Borstbeet


Everything I don't want has already been mentioned, but let me add these things:

- Miley Cyrus as the new leading babe
- FemShep having a less strong melee attack
- Replacing femShep's renegade interrupts with seduction skills

:whistle:

#164
Lunatic LK47

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Skilled Seeker wrote...

Did you read what I said?! I didn't say I want the game to be changed at all. Just allow humans to control the squad members. Co-op does not mean multiplayer death matches.

As for the arena idea it would be similiar to the Pinnacle Station DLC.


Uh, money doesn't grow on trees here, especially when it comes to playtesting and making sure everything works right. The devs already have enough on their plates as it is. I also bolded the part about "Not fun for players that don't have time to get together with friends" part for a reason.

#165
Ryuukishi

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1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.



2. The return of ME1's clumsy and overcomplicated inventory management and character growth systems. Bioware was right to trash them and ME2 is a huge improvement.



3. Jack not returning as a squadmate and love interest.

#166
BigGuy28

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So many people seem to want Shepard to be able to romance everything and everyone in the galaxy. This annoys me to no end and I think the current romances from both games are more than enough.



More new squad member. We have plenty now with the ones from Mass Effect and Mass Effect 2, we don't need any new ones.



Thane being cured or even the option of curing him would really ****** me off. He was designed to be a tragic character, curing him takes too much away from the character. I love Thane, he is one of my favorite characters, but I don't want to see him cured. I don't want him to die from the disease either, I'd rather see him sacrifice his life to save Shepard at some point in Mass Effect 3.

#167
Skilled Seeker

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Ryuukishi wrote...

1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.


Again something I can't agree with. Variety is the spice of life and there needs to be a change of pace to stop things getting monotonous. Whether that is through minigames, space battles, vehicle control, multiplayer co-op or hopefully all of the above is up to Bioware. But please don't trash people that simply want something that increases replayability which linear single player games like ME suffer from.

#168
Lunatic LK47

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Skilled Seeker wrote...

Ryuukishi wrote...

1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.


Again something I can't agree with. Variety is the spice of life and there needs to be a change of pace to stop things getting monotonous. Whether that is through minigames, space battles, vehicle control, multiplayer co-op or hopefully all of the above is up to Bioware. But please don't trash people that simply want something that increases replayability which linear single player games like ME suffer from.


If something isn't working, it isn't working. I really don't see any benefits from multiplayer or co-op *AT ALL* if you have no friends to play it with whether they be real life friends or X-Box Live. On the subject "variety is the spice of life," I don't mind variety, but not if they're tacked on just for the sake of having them (i.e. The "mandatory" nature of multiplayer now-a-days, or adding Quick Time Events just to "make it cinematic and immersive.").

Modifié par Lunatic LK47, 03 mai 2010 - 05:59 .


#169
Onyx Jaguar

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I agree with Skilled Seeker, a Pinnacle Station mode would not be that much of a stretch.

#170
Onyx Jaguar

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Lunatic LK47 wrote...

Skilled Seeker wrote...

Ryuukishi wrote...

1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.


Again something I can't agree with. Variety is the spice of life and there needs to be a change of pace to stop things getting monotonous. Whether that is through minigames, space battles, vehicle control, multiplayer co-op or hopefully all of the above is up to Bioware. But please don't trash people that simply want something that increases replayability which linear single player games like ME suffer from.


If something isn't working, it isn't working. I really don't see any benefits from multiplayer or co-op *AT ALL* if you have no friends to play it with whether they be real life friends or X-Box Live.


Why would you need friends to play it?  You can solo Firefight on ODST, or actually Solo those modes on Rainbow Six and you can control squadmates.

#171
Onyx Jaguar

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To be perfectly honest, Mass Effect 2 already plays similarly enough to Rainbow Six Vegas. Adding in Pinnacle Station with Co-Op options really wouldn't be that much of a stretch.

#172
Lunatic LK47

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Onyx Jaguar wrote...

Lunatic LK47 wrote...

Skilled Seeker wrote...

Ryuukishi wrote...

1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.


Again something I can't agree with. Variety is the spice of life and there needs to be a change of pace to stop things getting monotonous. Whether that is through minigames, space battles, vehicle control, multiplayer co-op or hopefully all of the above is up to Bioware. But please don't trash people that simply want something that increases replayability which linear single player games like ME suffer from.


If something isn't working, it isn't working. I really don't see any benefits from multiplayer or co-op *AT ALL* if you have no friends to play it with whether they be real life friends or X-Box Live.


Why would you need friends to play it?  You can solo Firefight on ODST, or actually Solo those modes on Rainbow Six and you can control squadmates.


Uh, not everyone is "Teh 1337 G0D" to solo modes like Firefight without having to resort to "Easy mode." As for Rainbow Six, your squadmates are pretty much dumb as bricks until Vegas.

#173
Onyx Jaguar

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Yes, and Vegas is fun if you play by yourself thats the point. You can solo those modes and nothing is really lost. I only brought up ODST as a recent example.

#174
Skilled Seeker

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Lunatic LK47 wrote...

Skilled Seeker wrote...

Ryuukishi wrote...

1. Space battles or really any vehicle-based anything. Give up trying to create a worthwhile vehicle and just focus on what's already great, the on-foot missions.


Again something I can't agree with. Variety is the spice of life and there needs to be a change of pace to stop things getting monotonous. Whether that is through minigames, space battles, vehicle control, multiplayer co-op or hopefully all of the above is up to Bioware. But please don't trash people that simply want something that increases replayability which linear single player games like ME suffer from.


If something isn't working, it isn't working. I really don't see any benefits from multiplayer or co-op *AT ALL* if you have no friends to play it with whether they be real life friends or X-Box Live.

Random drop ins works well most of the time. And again it doesn't have to have a bad effect on the single player, just an extra for those who want it. As long as Bioware manages their time and resources properly. The problem with modern games that feature both is multiplayer tends to be the main focus which is why the single player gets shafted. What I am proposing is the same single player game, just with the ability to control squadmates and maybe an arena style area for instant gratification when you just want to play some challenging combat without strings attached.

Or Bioware can at least give as a virtual arena which we can customise and create our own challenges and battles. Just something that gives you reason to return and enjoy the game after you have gotten bored of having to go through the same story and missions all the time. Just adding an element of randomness
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#175
frylock23

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1.) If the main story is too diluted because I'm working with a huge cast of squaddies that all have personal "daddy issues" unrelated to the main plot that must be resolved before I can get on with things.



2.) If there are so many squaddies that I can't really get to know any of them very well because development resources had to be split to develop all of them.



3.) If all LIs are relegated to a cameo and e-mail with resolution of the relationship. Seriously, I worked pretty hard romancing Kaiden (spent a lot of time talking to him), and the ME2 romances are likewise important to people for their various reasons. Give us some closure of some sort that involves real game time.



4.) If I have an entirely new cast of characters I must recruit and placate before I can finish off the trilogy.



5.) If the romance sub-plots get any shallower than they already did in ME2.