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AW Fatigue Bug? - Solved


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9 réponses à ce sujet

#1
pvpgirl

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I turned Wynn into a AW this time around, and after a day of play, noticed that her base fatique was waaay higher than it should be.   Even naked it was up around 200%.  After some fiddling around, I noticed that if she had the AW sustainables on when I saved, it seemed to register the fatigue, but not that the sustainable was on.  So every save/reload she was gaining 25% - 30% fatique (depending on if both aw sustainables were on) but the sustainables were falling off. 

Now that I know what is causing this, it shouldn't be to big a deal avoiding it, but I can't seem to get her fatique to go back down.  Is there a command for the console that I could use to reset her fatique?  Or maybe someone could give me steps to walk through the toolset to wipe her?

Modifié par mcomommy, 03 mai 2010 - 09:25 .


#2
Schwinni

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Wow, I never had this bug with the sustained abilities. But I already had this bug when disabling a custom armor mod and forcing the load.
You can fix the value in the save file with the toolset though.

Modifié par Schwinni, 03 mai 2010 - 09:11 .


#3
pvpgirl

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Would you mind explaining how to me, or pointing me to a link? I am very toolset-retarded. Meaning - I know how to change my inventory size and replace my face.

#4
Schwinni

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Certainly. I'll look it up right now. Will write you back in a few minutes.

#5
Schwinni

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Alright, first of all you have to apply a little fix to the toolset, because opening the save files can need much RAM:
http://social.biowar...11689/blog/707/
Do not apply that only to "Dragonagetoolset.exe", but also to "GffEditor.exe".

Now load your game, undress Wynne completely and make a new save.

Run GffEditor.exe and open the save file.

Expand SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS.
You see the indexes of you party members. Look which one is Wynne. You see it at the field TEMPLATERESREF. gen00fl_wynne is Wynne.

Expand SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST.
Go through the list until you find the entry where SAVEGAME_STATPROPERTY_INDEX is 41.
Set SAVEGAME_STATPROPERTY_BASE and SAVEGAME_STATPROPERTY_MODIFIER to 0.

Save the file. That's it. :)

#6
pvpgirl

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Worked like a charm! She's back to normal, and doesn't appear to be getting any more weird jumps in her fatigue. :D

#7
Schwinni

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Glad it worked for you. :)

#8
gusmonkey

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Schwinni,



Any chance you could help me; I've imported a character into Awakening who has glitched fatigue, and when I tried your fix above on the PLAYER_CHAR, I got an error and the save doesn't show up in the in-game loadlist. I have a backup anyway, but I'd like to fix the fatigue problem - it's at 60% at the moment!

#9
Schwinni

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gusmonkey, write me a pm and I'll give you my email address so that you can send me your save file.

#10
cutmeister

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Thanks very much for this very helpful info Schwinni.  I had this problem in Awakening with my imported human warrior from DA:O instead of an NPC.  All clothes and items off and my warrior's fatigue was 30.1%.  He was seriously dragging arse.  After searching the PC support forums and finding this thread I was able to find and fix the same setting under the SAVEGAME_PLAYERCHAR -> SAVEGAME_PLAYERCHAR_CHAR -> SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST section and now my naked warrior has 0% fatigue. 

It's like the world is no longer on his shoulders, hardy-har-har-har (yeah, corny humor I know) :D