Vanguard Bonus Power
#1
Posté 02 mai 2010 - 05:02
#2
Posté 02 mai 2010 - 05:03
#3
Posté 02 mai 2010 - 05:04
#4
Posté 02 mai 2010 - 05:06
#5
Posté 02 mai 2010 - 05:49
Can't go wrong with these.
#6
Posté 02 mai 2010 - 05:53
#7
Posté 02 mai 2010 - 05:55
#8
Posté 02 mai 2010 - 05:58
FoFoZem wrote...
Slam allows you to forgo Shockwave and Pull entirely
That, I like the sound of. It would save me at least 3 points.
#9
Posté 02 mai 2010 - 06:01
#10
Posté 02 mai 2010 - 06:03
swk3000 wrote...
FoFoZem wrote...
Slam allows you to forgo Shockwave and Pull entirely
That, I like the sound of. It would save me at least 3 points.
Of course, you only have 2.5 seconds before the enemy slams into the ground.
And you could always use the infinite points glitch.
#11
Posté 02 mai 2010 - 06:04
2. I don't use the Infinite Squad Point Glitch.
#12
Posté 02 mai 2010 - 06:08
swk3000 wrote...
FoFoZem wrote...
Slam allows you to forgo Shockwave and Pull entirely
That, I like the sound of. It would save me at least 3 points.
Slam doesn't have a decent duration until you evolve it. That's why I recommend Neural shock unless you want to RP and reserve that just for Tech classes. It has the same duration, cooldown and evolutions as Pull, but it's instant like slam. Just have 1 point in it, and if you really want pull you can respec after horizon.
Modifié par cruc1al, 02 mai 2010 - 06:09 .
#13
Posté 02 mai 2010 - 06:08
#14
Posté 02 mai 2010 - 06:13
If you are not using Cryo I say go for an AOE ability for some CC. If you are using Cryo/squad I say go with something else like Reave, Barrier, or whatever you like
#15
Posté 02 mai 2010 - 06:17
Samurai_Wahoo wrote...
What kind of VG build you going for?
If you are not using Cryo I say go for an AOE ability for some CC. If you are using Cryo/squad I say go with something else like Reave, Barrier, or whatever you like
Squad cryo will take at least until level 16 to get, assuming you prioritise Heavy Charge / Champion.
#16
Posté 02 mai 2010 - 06:19
#17
Posté 02 mai 2010 - 06:21
cruc1al wrote...
Samurai_Wahoo wrote...
What kind of VG build you going for?
If you are not using Cryo I say go for an AOE ability for some CC. If you are using Cryo/squad I say go with something else like Reave, Barrier, or whatever you like
Squad cryo will take at least until level 16 to get, assuming you prioritise Heavy Charge / Champion.
Oh.
#18
Posté 02 mai 2010 - 06:22
cruc1al wrote...
Squad cryo will take at least until level 16 to get, assuming you prioritise Heavy Charge / Champion.
I'd actually prioritize Champion then cryo ammo, with 1pt in charge. In the early game, charge is most effectively used against single units which can be quickly dealt with and provide a more strategic position. Maxed charge is useful when jumping into exposed crossfire, which you shouldn't be doing in the early levels.
#19
Posté 02 mai 2010 - 06:26
Sure, it may take some time. Plan ahead as to what team to main and that should help with whatever route swk would like to go. If he is using an import ME/lvl60, then it will not take too much time at all.
#20
Posté 02 mai 2010 - 06:31
Modifié par cruc1al, 02 mai 2010 - 06:32 .
#21
Posté 02 mai 2010 - 06:34
cruc1al wrote...
I think he's starting out at level 3, which means he's level 5 after freedom's progress, level 11-12 after horizon... + 4 loyalty/recruitment missions before collector ship would probably mean he could get squad cryo right before the collector ship.
That's about right. I really need to pick up ME1 again and do another playthrough to get my Level 59 character up to Level 60. I'd also like to redo some of the decisions in that run (such as not romancing Liara). Unfortunately, I lack both the money and the MS Points to pick the game up again.
#22
Posté 02 mai 2010 - 06:45
Samurai_Wahoo wrote...
@ cru1al
Sure, it may take some time. Plan ahead as to what team to main and that should help with whatever route swk would like to go. If he is using an import ME/lvl60, then it will not take too much time at all.
This actually brings up a major point: what squad members would best benefit a Vanguard?
#23
Posté 02 mai 2010 - 06:46
Bring squadies that can fill in the deficiancies until you can retconn. Of course though, go with what works best for you.
#24
Posté 02 mai 2010 - 06:49
#25
Posté 02 mai 2010 - 06:50




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