Thanks for listening and any input.
Modifié par tommyt_1994, 03 mai 2010 - 04:37 .
Modifié par tommyt_1994, 03 mai 2010 - 04:37 .
Modifié par FoFoZem, 03 mai 2010 - 06:27 .
Modifié par tommyt_1994, 03 mai 2010 - 06:47 .
Modifié par OniGanon, 03 mai 2010 - 09:45 .
Guest_yfhfrg_*
Modifié par cruc1al, 03 mai 2010 - 03:10 .
OniGanon wrote...
SRs are painful on casters. Vindicator + Power Armour + Energy Drain IMO. Just use Vindicator anytime you would have used a SR. It works fine.
Modifié par Relix28, 03 mai 2010 - 03:09 .
cruc1al wrote...
^ you're more powerful with the 50% cooldown reduction of Guardian as opposed to 40% and +15% damage of Raider. About 10% higher DPS.
mosor wrote...
Why not just use the locust mainly and just use the sniper when needed? That would save on disorientation in cover. The locust and the vindicator are about equal.
Modifié par cruc1al, 03 mai 2010 - 03:32 .
cruc1al wrote...
mosor wrote...
Why not just use the locust mainly and just use the sniper when needed? That would save on disorientation in cover. The locust and the vindicator are about equal.
In my video test using squad disruptor ammo on a geth hunter AI hacked to 500 shields, the Locust destroyed the shields in 4.1 seconds, the Vindicator in 2.5 seconds; to kill the geth, it took a further 4.0 seconds for the locust, and 3.4 seconds for Vindicator. Based on data in coalesced.ini and Locusts's bioweapon.ini, I'd say the difference is, for the most part, due to the fact that Locust has to reload twice as often. That said, Locust is definitely not bad choice for a caster who will only use the weapon intermittently, but the Vindicator is still more accurate, does more damage and has to reload less often.
Omicrone wrote...
Vindicator also has less ammo and considering you actually need to strip defences you'd need to take into account with the +50% shield and barrier piercing. An upgraded locust is probably equal to an upgraded vindicator against barriers and shields. Where the vindicator really outdamages the locust is against armor, but the sentinel has heavy pistol for that.
Modifié par tommyt_1994, 03 mai 2010 - 06:13 .
Ravellion wrote...
Guardian: 326 damage every 3 seconds.
Raider: 356 damage every 3.6 seconds
You are seriously willing to wait 20% longer to do roughly 10% (when compared with the Guardian number, not from the base obviously) more damage?