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I dont understand why everyone thinks Reave is overpowered


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#26
Omicrone

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There's different ways to use Reave. You have to remember Krogan can 2 shot you if you're with non-boosted health and they can do so in a single second. He was using Reave to keep his health boosted instead of healing himself, which is fair enough. Also, charging Krogan is cheap and overused. I liked the way he played it. Would've been better off using a soldier over a vanguard but that's just imo.

Modifié par Omicrone, 03 mai 2010 - 05:20 .


#27
cruc1al

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We know vanguards tricksss... we not charge anyone today! we reave!

#28
Omicrone

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cruc1al wrote...

We know vanguards tricksss... we not charge anyone today! we reave!


:P Just goes on to show there's more than 1 way to play vanguard and it isn't all about charge. Again, a soldier would've done a mighty fine job. Just imagine going into hardened AR with Reave's health boost and some health boost equipment. 600 Health + 80% less dmg taken = murder train.

#29
swk3000

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But Charge is so much fun! :P

#30
Omicrone

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swk3000 wrote...

But Charge is so much fun! :P


You mean you aren't bored to death of watching videos where someone's constantly charging left and right? I know I am... Don't get me wrong, I like seeing someone charge into a huge group of enemies and kill them all. But that's more the exception than the rule.

And here's to Reave being OP again :wizard:

#31
tommyt_1994

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Ok, i was reading your guys' responses, thanks for those btw, and I stopped after watching that vid Omicrone posted. Reave is OP. Plain and simple, I didnt realize the health regen was THAT significant.

#32
tommyt_1994

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cruc1al wrote...

We know vanguards tricksss... we not charge anyone today! we reave!

This post is filled with entirely too much win.

#33
swk3000

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Omicrone wrote...

swk3000 wrote...

But Charge is so much fun! :P


You mean you aren't bored to death of watching videos where someone's constantly charging left and right? I know I am... Don't get me wrong, I like seeing someone charge into a huge group of enemies and kill them all. But that's more the exception than the rule.

And here's to Reave being OP again :wizard:


I might, if I watched videos all the time. I very rarely watch any videos. I watched one or two videos showing the Vanguard's Charge, and was hooked. I haven't viewed any other videos on the subject; instead, I elected to play it myself. And when you're the one rushing across the battlefield to deliver the Shouldercheck from Hell, it's all sorts of fun.

#34
Guest_m14567_*

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I don't think reave is op either. If I have access to incinerate, I stick to that since incinerate does more damage to armor and decent damage to shields which are the two most common defenses.



Playing a soldier I just spam AR, so I can't imagine the 4+ second cooldown on reave is ever worth it. Plus you can just use lvl 3 researched medi-gel to instantly regen health & armor for emergencies.



Playing an adept I'm either spamming singularity or pull, so I can't really afford to waste cooldown on Reave,



The other thing, Reave sucks until you get the level 4 area one, so that's 10 points you aren't spending on more important things at low levels.



Maybe for NG+, it is the way to go...

#35
cruc1al

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m14567 wrote...

Maybe for NG+, it is the way to go...


Or maybe respeccing after Horizon

#36
casedawgz

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It might well be, but I won't use it because it's so visually uninteresting.

#37
Guest_gmartin40_*

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I only used it once because I don't care for it much.

#38
only1sgop

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cruc1al wrote...

We know vanguards tricksss... we not charge anyone today! we reave!

I always used that class since the first game, because it is split down the middle with the best of all the classes. The only down side is you can't use snipers, but you still kick butt. Vanguard + Reave FTW!:D

#39
mackster2289

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Another thing to note about Reave is that when they are affected by it and writhing in pain they receive ragdoll bonus damage as if they were frozen or pulled. Plus having an area effect in my opinion makes it superior to warp since you don't have to rely on setting up the combo.

#40
lazuli

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swk3000 wrote...

From what I've heard, Reave can carry you through the entire game on it's own. You don't need weapons, or defense stripping, or anything like that; all you need is Reave. When you can finish the game using only a single ability and nothing else, then that ability is overpowered.


I don't know what difficulty you're referring to, but this would be a painfully slow* way to play through insanity.  Reave is great.  It fills a lot of roles.  Incinerate is better for armor, though.  And Warp is better for damage in general.  Reave's strength is its utility and speed.


*Unless you're fighting Blood Pack.

#41
Empiro

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Yeah, Reave is really good, but many bonus powers are quite a bit better than the normal ones. e.g. Warp Ammo, AP Ammo, Flashbang Grenades.



It's also redundant if you've got Warp, so you're better off taking something else if you're playing Sentinel or Adept.

#42
FFTARoxorz05

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Reave always hits, and the only other power that does that when used from Shepard is Energy Drain (maybe Mordins too, never used it myself). On top of doing its damage, you have added benefits of A. stunning and B. draining life if an organic is involved. I wouldn't say its OP since this is single player we're talking about, but it probably is the best offensive bonus power AND it has a defensive use to boot.

Its also not redundant with Warp since it's generally better.  Usually I take warp ammo over Reave these days anyway, but I'd prefer using a squadmates autohitting warp over using mine when I can just use Reave as an autohitting power in more situations.

Modifié par FFTARoxorz05, 04 mai 2010 - 03:09 .


#43
lazuli

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FFTARoxorz05 wrote...

Reave always hits


It can still get blocked by cover.  It's just an instantaneous effect.  It's easy to say that it shouldn't miss, but there are weird situations and glitches in the cover system that will result in a miss, even when it looks like it should hit. 

#44
FFTARoxorz05

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lazuli wrote...

FFTARoxorz05 wrote...

Reave always hits


It can still get blocked by cover.  It's just an instantaneous effect.  It's easy to say that it shouldn't miss, but there are weird situations and glitches in the cover system that will result in a miss, even when it looks like it should hit. 


Assuming a squad power would hit it, your reave would hit it to.  Like I said, the only other thing that does that is energy drain (unless Mordin's power works like that too, agian I haven't used it).

#45
cruc1al

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FFTARoxorz05 wrote...

lazuli wrote...

FFTARoxorz05 wrote...

Reave always hits


It can still get blocked by cover.  It's just an instantaneous effect.  It's easy to say that it shouldn't miss, but there are weird situations and glitches in the cover system that will result in a miss, even when it looks like it should hit. 


Assuming a squad power would hit it, your reave would hit it to.  Like I said, the only other thing that does that is energy drain (unless Mordin's power works like that too, agian I haven't used it).


I think all instant powers (overload, drain, dominate, reave, slam, neural shock, squad powers) can target only an enemy that you can actually see. Seeing the target box isn't enough, if there's a wall between you and the target. The only exception to this is the combat drone which can target any target box regardless of whether you actually see the target.

#46
mi55ter

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NiftuCal wrote...

reave debuffs, crowd controls, and gives you a health boost. what ability does more?

if i could only get reave, singularity, charge and cloak on the same build, id be in heaven.

I'd go 4 Reave, Energy Drain, Dominate, Cloak, and a sniper rifle. 

#47
archurban

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tommyt_1994 wrote...

Really, why does everyone think Reave is OP? Its just a barrier form of Incinerate(I know I spelled that worng, im tired) and Overload. All three stop the can strip the defenses of 3 enemies. All three, when used on enemies reduced to health, stop the enemy from attacking you via panic, health sucking, and weapon overheat. So why does everyone see Reave as OP, but not overload of incinerate?


it's over power when you are reach to max level (level 4). it actually makes enemies impossible healing forever. it is very useful to use the mix of other weapons. but when you are adept, it will be the hell of power than other classes. 

#48
tonnactus

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Overpowered?Reave?I would choose rather melee damage.With shoulder pads and the heavy muscle upgrade it did a damage of 187 points...
And need no ammo and has no cooldown.

Modifié par tonnactus, 04 mai 2010 - 10:11 .


#49
vadrillan

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Hmm, unless I missed mention of it, surely the main reason for Reave being hyped so much - and the reason you can't fairly compare it to Warp, Incinerate et. al. - is that ALL classes can use Reave.

#50
FFTARoxorz05

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vadrillan wrote...

Hmm, unless I missed mention of it, surely the main reason for Reave being hyped so much - and the reason you can't fairly compare it to Warp, Incinerate et. al. - is that ALL classes can use Reave.


That too, but I still use it over warp on certain classes.  Reave can't hit random **** in the way or the ceiling or something.