It use the same rules as in regular gameplay, that is nearest model = highest LOD level and farest model = lowest LOD level? Or is it possible to manually set the LOD in the cutscene editor?
Modifié par Nattfodd, 04 mai 2010 - 04:39 .
Modifié par Nattfodd, 04 mai 2010 - 04:39 .
Yes, in addition to the Master object thing you can explicitly set the LOD level for each actor in the scene, on that actor's object inspector panel.Nattfodd wrote...
Or is it possible to manually set the LOD in the cutscene editor?
Modifié par Nattfodd, 05 mai 2010 - 08:55 .