I cant decide what class to play...
#1
Posté 05 mai 2010 - 04:46
Sniper rifles are still wicked awesome even from the start, but I feel like combat has gotten so much closer (at least almost all the combat I've done in the first six hours or so) that I am constantly at my vulnerable mid-range distance. Maybe it's the SMG you start with but I feel like the thing kinda sucks and I'm dying for an AR to handle some of the pressure before enemies close in farther. With sniper ammo being so low I feel like I can't risk using it to handle a lot of that mid-range game either or I'll inevitably wind up low when I need it for longer range targets.
My other beef with this class is that I have all of the DLC for this game EXCEPT for the Incisor (argh!) and none of this stuff seems like it is good at all for an Infiltrator. The very first N7 upgrade I got seems too valuable to give up for any of the pre-made armor sets. For some reason none of them seem to give an Infiltrator-oriented bonus - they're basically all either sustained combat bonuses (health/shields/regen for Soldier/Vanguard) or biotic/tech damage bonuses.
Should I stick it out with the Infiltrator or just start over before I get any farther, you think? I don't care much for Incinerate or AI Hacking so far (and none of the other perks from the original ME really apply to this game anymore) so I'm considering reloading and just switching to a Soldier so I can still rock the sniper rifle when needed.
#2
Posté 05 mai 2010 - 05:59
http://social.biowar...8/index/1238419
There are several other threads on the me2 character build forum that would probably help you decide.
Oh and the locust smg you can pick up from Kasumi dlc is very nice for mid to short range work as it retains it's accuracy very well.
Modifié par The Grey Ranger, 05 mai 2010 - 06:03 .
#3
Posté 05 mai 2010 - 06:01
#4
Posté 05 mai 2010 - 06:08
and youll get better weapons sooneer and a chance to get what you want later (spoiler?)
plus, dont you get the loucust from kasumi? thats good
#5
Posté 05 mai 2010 - 06:09
If you don't use your abilities, Soldier sounds ideal. There's nothing wrong in creating a new profile, not like the Infiltrator will rot away, and you can go back to it whenever you feel the urge.
I'm trying to tiptoe around Spoilers here...let's just say if you keep playing, you may be able to adjust how you play your Infiltrator down the road.
#6
Posté 05 mai 2010 - 06:45
I do actually like using abilities, but the AI hacking seems very situational and considering it puts everything else on CD - particularly the cloak - I haven't gotten much mileage out of it. I did notice that Incinerate seems to track which gives it a use I wasn't aware of (hitting enemies in cover) and with the CC effect on organics I'll probably lean on that a little more.
I did have a question about Incinerate - why do I always seem to enter scope when I try to use it when I'm holding my sniper rifle? Is there any way around this, I find it quite annoying.
Thanks for the tip about the Kasumi DLC, I will probably head there next.
#7
Posté 05 mai 2010 - 06:48
#8
Posté 05 mai 2010 - 06:52
The "zoom in" problem with casting with a sniper rifle is really annoying, agreed. No patch yet.
And I'll second the Kasumi DLC. It's a fun adventure, she's got some intriguing abilities, and the Locust solves the infiltrator ammo problem.
#9
Posté 05 mai 2010 - 06:53
#10
Posté 05 mai 2010 - 06:57
#11
Posté 05 mai 2010 - 08:52
EA_BiowareAccount wrote...
if you choose the infiltrator get the widow its a big sniper rifle (is that a spoiler?)
I personally like the M-97 Viper a lot more.
#12
Posté 05 mai 2010 - 01:24
But ... you have to button mash to increase the fire rate .. which new players often don't realise.
#13
Posté 05 mai 2010 - 02:16
1. Soldier: with adrenaline rush you get to slow time... so essentially you can run and shoot faster, and you do more damage when time is slowed. I am making easy work of insanity on my current playthrough. Slowing time also makes the soldier an excellent sniper, possibly better than the infiltrator. You lack biotic powers... so just bring around squad mates that have them. Control when they cast and you won't miss not having biotics at all.
2. Infiltrator: Fun if you want to use the sniper rifle. Even better once you get the SMG from Kasumi's loyalty mission. The cloak ability is pretty good as is the time slow in sniper mode... but I tend to find the soldier's adrenaline rush to be better. You can use cloak to run to checkpoints... but what is the fun of that?
3. Vanguard: I died a lot but I had a hell of a fun time. As such I have done 2 playthroughs with vanguard. Charge is a blast, as is the shotgun and elbow strike. You get some decent biotics too. I figure that nothing beats an fun of a rush into the face of your enemy. Can be frustrating in places however.
4. Sentinel: Tough, versatile biotics, but small weapons and kind of generic in gameplay. I never finished my Sentinel playthrough (I chose insanity with soldier instead), but aside from the cool looking biotic armor, I was not impressed. Teaming with miranda is killer through on all types of barriers. A good choice for Insanity.
5. Adept: I was tempted to play on for singularity... but never bothered. I am quite happy to direct squadmates to use powers instead (they are more instant and don't miss).
6. Engineer: Never interested me.
Modifié par Throw_this_away, 05 mai 2010 - 02:18 .
#14
Posté 05 mai 2010 - 02:38
Throw_this_away wrote...
5. Adept: I was tempted to play on for singularity... but never bothered. I am quite happy to direct squadmates to use powers instead (they are more instant and don't miss).
6. Engineer: Never interested me.
Too bad. Adept and Engineer are great classes to play on insanity. I usually play soldier, and I love playing that class, but the adept and engineer were fun as hell on insanity and pretty devestating if you know how to play em.
#15
Posté 05 mai 2010 - 02:50
OP you don't have to go the pure sniper route with infiltrator that most people advocate. I picked the shotgun for the bonus weapon on my infiltrator. Cloaking and flanking people with a shotgun is a pretty fun tactic. On Kasumi's loyalty mission you can find an SMG that performs like an assault rifle, called the locust.
I'd go for the locust asap on an infiltrator. It will make your life a lot easier.
#16
Posté 05 mai 2010 - 02:56
Throw_this_away wrote...
2. Infiltrator: [...] You can use cloak to run to checkpoints... but what is the fun of that?
Well, if your checkpoint is an enemy soldier and you're holding a shotgun in your hands...
#17
Posté 05 mai 2010 - 03:00
#18
Posté 05 mai 2010 - 04:36
#19
Posté 05 mai 2010 - 04:39
mosor wrote...
Throw_this_away wrote...
6. Engineer: Never interested me.
Engineer are a hell of a fun class. I call them the relax and stay back class, you let your teammate do the killing for you and you play with the ennemies with drones and AI hacking, lots of fun.
#20
Posté 05 mai 2010 - 04:59
So you can either mix sniping with cloaked point-blank SMGing until you get more weapons, or you can do Kasumi's mission to get the Locust- a highly accurate SMG that basically can function as your assault rifle.
The only problem with this is that Kasumi's mission isn't the easiest thing around for your first run, being a level full of shielded enemies (not the Infiltrator's strong point early game), two YMIRs, and a gunship boss. But I believe getting the Locust will solve many of your concerns.
Modifié par OniGanon, 05 mai 2010 - 05:00 .
#21
Posté 05 mai 2010 - 06:18
Kaynos1972 wrote...
mosor wrote...
Throw_this_away wrote...
6. Engineer: Never interested me.
Engineer are a hell of a fun class. I call them the relax and stay back class, you let your teammate do the killing for you and you play with the ennemies with drones and AI hacking, lots of fun.
The thing is... with certain squadmates (Tali, Legion, Morinth), I can have the same fun... and get the benefit of not having to be an engineer so that you can enjoy other classes fun special power/weapons.
Why be an engineer when you can play a different class, get your cake, and eat it too?
#22
Posté 05 mai 2010 - 06:20
cruc1al wrote...
Throw_this_away wrote...
2. Infiltrator: [...] You can use cloak to run to checkpoints... but what is the fun of that?
Well, if your checkpoint is an enemy soldier and you're holding a shotgun in your hands...
Admitadly I played my infiltrator as a classic sniper for the most part... but if I had another go I would consider this option for sure.
#23
Posté 05 mai 2010 - 06:44
Throw_this_away wrote...
The thing is... with certain squadmates (Tali, Legion, Morinth), I can have the same fun... and get the benefit of not having to be an engineer so that you can enjoy other classes fun special power/weapons.
Why be an engineer when you can play a different class, get your cake, and eat it too
Because you cannot really understand what it means to be an Engineer unless you have those abilities on 3-6 second cooldowns.
#24
Posté 05 mai 2010 - 06:52
OniGanon wrote...
Throw_this_away wrote...
The thing is... with certain squadmates (Tali, Legion, Morinth), I can have the same fun... and get the benefit of not having to be an engineer so that you can enjoy other classes fun special power/weapons.
Why be an engineer when you can play a different class, get your cake, and eat it too
Because you cannot really understand what it means to be an Engineer unless you have those abilities on 3-6 second cooldowns.
Well, the best "engineer experience" is obviously with an engineer, but my point is that you can still have the same kind of fun with a good choice of squadmates. It may be more diluted, but you get more variety as a result.
Now, an engineer with Morinth and Legion... that would be interesting.
Still, I like to do the killing myself... and the more trouble I get myself in, the better. I guess that is why I prefer vanguard.
Modifié par Throw_this_away, 05 mai 2010 - 06:54 .
#25
Posté 06 mai 2010 - 02:52
Throw_this_away wrote...
OniGanon wrote...
Throw_this_away wrote...
The thing is... with certain squadmates (Tali, Legion, Morinth), I can have the same fun... and get the benefit of not having to be an engineer so that you can enjoy other classes fun special power/weapons.
Why be an engineer when you can play a different class, get your cake, and eat it too
Because you cannot really understand what it means to be an Engineer unless you have those abilities on 3-6 second cooldowns.
Well, the best "engineer experience" is obviously with an engineer, but my point is that you can still have the same kind of fun with a good choice of squadmates. It may be more diluted, but you get more variety as a result.
Now, an engineer with Morinth and Legion... that would be interesting.
Still, I like to do the killing myself... and the more trouble I get myself in, the better. I guess that is why I prefer vanguard.
The cooldowns are what make the engineer pretty devestating. Add your armor and passives, and you're also dealing more damage. Combat drone is great but on an NPC, it's a 30 second cooldown as opposed to my 3. As for killimg, wheather playing an Adept or an Engineer, 90% if the kills come from me. It's just a different playstyle.




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