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New Dragon Age: Origins DLC - The Darkspawn Chronicles NOW AVAILABLE


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#326
Liso66

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Haerja wrote...

Rive Caedo wrote...


This is more like a snack cake. Eat it and enjoy it if you wish, or wait for Dragon Age 2 early next year for a full meal. Your call.

heh, only i fear that my interest totaly vanished until then. and i thought that's (besides the money, obviously) the point in dlc, to keep you interested.


Has this early 2011 release even been confirmed? Last I heard, it was still a rumor and not official.. 

#327
Guest_Puddi III_*

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The notion that Alistair could have basically beaten the game for you and become king and rallied the troops just as effectively, even if your character died in the Joining, seems to defeat the point of the original campaign.



However, I don't understand the notion that this is somehow contrary to roleplaying. It is not. You're simply playing a different role. It's the epitome of roleplaying. Imagine D&D (or other such tabletop games) if none of your DMs wanted to role play the "bad guy" to foil the heroes of the adventure... it'd be incredibly dull. If it's simply a role you don't wish to play, I can understand that. I guess we'll see how many people agree with that (well, Bioware will at least, when they get their sales numbers).



Perhaps it would be more accurate to say that it doesn't fit the traditional "western RPG" notion where you choose precisely the role in which you will play, in all aspects-- race, gender, powers, morality, destiny. Playing as a pre-determined hurlock vanguard seems to limit your choice on all of those fronts, except perhaps powers. But I would not say that disqualifies it as an RPG in general. There are perfectly good RPGs in which your role is pre-determined. Most JRPGs, for instance.



Regardless of this, though, I'm not giving Bioware another penny until they fix what they broke in the recent patch, not to mention fix what they sold to me as a broken product to begin with (Awakening) for twice the cost I would have had to pay if I had waited until the third week instead of the second week. ¬_¬

#328
Doozerpindan

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Zy-El wrote...

Do you honestly think there is only one team cranking out all of these products within a matter of mere months???  Posted Image


Would explain the bugs... >_>

#329
ClonePatrol

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Frogman1975 wrote...

doozerpindan wrote...

Why, why, why are you releasing new DLC when you have not fixed the xbox 360 version of the game!?

I love the DA game, and I will happily admit I am a fanboy, but this complete ignorance from you devs in regards to the serious problems on the 360 version is disgusting! Please fix the game so we can continue to enjoy it, surely that's not too big of a thing to ask?


I thought it was just PS3 folks having trouble with the Sony firmware update, and PC folks having trouble not transfering their blood powers from Warden's Keep DLC into Awakening and other 1.03 issues.

360 folks are seriously having trouble too?


I remember when the Mac users were on here (have heard form any in a while), since the Mac version is the very worst one, what with lack of DLC, and no updates at all (maybe they have them by now, I'm not up to date on Mac stuff), it was kinda sad really. .

I don't like the playing the whole evil thing though, I generally play my characters as True Neutral, in the D&D sense,

#330
bzombo

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Liso66 wrote...

Haerja wrote...

Rive Caedo wrote...


This is more like a snack cake. Eat it and enjoy it if you wish, or wait for Dragon Age 2 early next year for a full meal. Your call.

heh, only i fear that my interest totaly vanished until then. and i thought that's (besides the money, obviously) the point in dlc, to keep you interested.


Has this early 2011 release even been confirmed? Last I heard, it was still a rumor and not official.. 

the date was on a card with each awakening box in north america. can't speak for europe.....

#331
Rive Caedo

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filaminstrel wrote...

The notion that Alistair could have basically beaten the game for you and become king and rallied the troops just as effectively, even if your character died in the Joining, seems to defeat the point of the original campaign.

Considering the first screenshot, I'm not sure if I'd call it "just as effectively" :P

#332
BostonVamp

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MoSa09 wrote...

I'll pass that one. The strength of DAO was the roleplaying part, it's plot and it's characters and the relationship (both romanctic and non romanctic) that those characters would develop with the player.

The whole battle and killing kind of thing: seen many games that did that part way better. I will buy again if you guys eventually return to what make DA unique and worth playing for countless hours in the first place. But just some blood spilling and killing has no appeal to me, as well as slaying the characters i spent so many hours with and cherished so much ? Sorry, not me, will take my money elsewhere.


Nicely stated. This is the main thing that set DA:O apart and created such a fan base. Anyone can do hack-n-slash. Bioware is known for its story & characters. Like Awakenings, this idea of knowing more about the darkspawn has some potential, especially if you started out as a Grey Warden and become a darkspawn (hmm..where have I heard that idea before?). As jazzed as I was for something new, this isn't appealing to me. I will pass and hope for better things.

#333
Frogman1975

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Rhys Cordelle wrote...

This happens EVERY time new content becomes available in a game. People who want some other kind of content moan and complain that the devs aren't focusing on the right things. Get over it.


Meh. I don't care that it isn't what I'd hoped for. (Ok, to be honest I do care, but not enough to **** and moan.) If it doesn't sound like something that is worth $5, I'll just skip it.

I would like more details though, so I can make up my mind. BioWare be teasing!

#334
Liso66

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bzombo wrote...

the date was on a card with each awakening box in north america. can't speak for europe.....


thanks. I bought it D2D.. so never saw that card..   :)

#335
Bhaal

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Rhys Cordelle wrote...

This happens EVERY time new content becomes available in a game. People who want some other kind of content moan and complain that the devs aren't focusing on the right things. Get over it.


Customers dares to complain, yeah it's outrageus. In fact we should bow to Bioware everytime and present our wifes before our weddings as they should bless our marriage with their offsprings.

We bought this game and been told that bioware will support it by releasing DLCs and it's well within our right to render an opinion.

#336
Rive Caedo

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Haerja wrote...

Rive Caedo wrote...


This is more like a snack cake. Eat it and enjoy it if you wish, or wait for Dragon Age 2 early next year for a full meal. Your call.

heh, only i fear that my interest totaly vanished until then. and i thought that's (besides the money, obviously) the point in dlc, to keep you interested.

That's more of a side goal. With how upmarked DLC prices are (in terms of content to cash), money is the main goal.

I don't think they care overly much whether or not you lose interest right now.

What they DO hope is that when the Dragon Age 2 TRAILER hits that will you get BACK to being interested.

#337
-Semper-

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the question is: do they already lack on story content? what's up with this 2 dlc nobody wants. simple animations and a killing spree brood control. how lame is that?! ea clearly squeezes the cow to death -.-

#338
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Chris Priestly wrote...

AwesomeEffect2 wrote...

I think I'll pass but first I have to see what items we will get.


Try reading what I posted in my second post. I already told you what item you get. :)




:devil:


Hmm. Do we get the sword at the beggining of Origins or somewhere later in the game once we have the DLC?

Modifié par AwesomeEffect2, 05 mai 2010 - 09:58 .


#339
Guest_Puddi III_*

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Rive Caedo wrote...

filaminstrel wrote...

The notion that Alistair could have basically beaten the game for you and become king and rallied the troops just as effectively, even if your character died in the Joining, seems to defeat the point of the original campaign.

Considering the first screenshot, I'm not sure if I'd call it "just as effectively" :P


Heh, well, just as effectively up UNTIL the battle of Denerim, anyway.

#340
MegaTofu

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Soltana wrote...

Broodmother romance option? Posted Image

If not, that's gonna be the deal breaker right thar. Posted Image


Yeah... I just threw up in my mouth a little bit.

On topic: Sounds interesting. I'm definitely going to buy this one. Even if it should suck, you'll (hopefully!) get to slap Alistair silly and that is ALWAYS a plus in my book :devil:

#341
Zy-El

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doozerpindan wrote...

Zy-El wrote...
Do you honestly think there is only one team cranking out all of these products within a matter of mere months???  Posted Image

Would explain the bugs... >_>


Having more people on a team does not make a better product.  In fact, having more team members sometimes makes it worse.  Better to have a number of smaller teams.  Anyone in systems development knows that. 

The reason there are so many bugs is that there was insufficient testing prompted by immovable deadlines put in place by execs who don't know anything about programming.  The execs only see the bottom line.  Devs have no say in when a product gets released or even what goes into a product.  Devs are given objectives and hard deadlines which they must meet come hell or high water.  Posted Image

#342
Bitterfoam

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It's amusing how whiny fans are.

#343
Frogman1975

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Zy-El wrote...

doozerpindan wrote...

Zy-El wrote...
Do you honestly think there is only one team cranking out all of these products within a matter of mere months???  Posted Image

Would explain the bugs... >_>


Having more people on a team does not make a better product.  In fact, having more team members sometimes makes it worse.  Better to have a number of smaller teams.  Anyone in systems development knows that. 

The reason there are so many bugs is that there was insufficient testing prompted by immovable deadlines put in place by execs who don't know anything about programming.  The execs only see the bottom line.  Devs have no say in when a product gets released or even what goes into a product.  Devs are given objectives and hard deadlines which they must meet come hell or high water.  Posted Image


Man... I want one of those trained flies you've gotten onto the walls in the BioWare offices Zy-El! Seriously! You either have magical trained flies, or sneaky ninja skills or something. :ph34r:





*edit*
Please note that no disprespect is meant with this sarcasm. I truly think the explanation you provide of exec vs dev motivations sounds rather plausible.

Modifié par Frogman1975, 05 mai 2010 - 09:58 .


#344
MoSa09

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filaminstrel wrote...

However, I don't understand the notion that this is somehow contrary to roleplaying. It is not. You're simply playing a different role. It's the epitome of roleplaying. Imagine D&D (or other such tabletop games) if none of your DMs wanted to role play the "bad guy" to foil the heroes of the adventure... it'd be incredibly dull. If it's simply a role you don't wish to play, I can understand that. I guess we'll see how many people agree with that (well, Bioware will at least, when they get their sales numbers).


The point is that Darkspawn can't talk, they have no real mind and are merely killers led by the overwhelming archdemon. They do not trade, engage in romances and do all the little things that made Origins a roleplaying game. So as long as you don't consider tactical fights as roleplaying or that dlc will turn out differently and therefore also contradictory to the impression of Origins, that new dlc is a tactical sword fighting game but no roleplaying. To me roleyplaing does not demand to customize a character, but it does demand more than simply commanding mindless soldiers and slay as many enemies as possible.

Modifié par MoSa09, 05 mai 2010 - 09:58 .


#345
Onyx Jaguar

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No its disturbing

#346
darkrose

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Meh. I was hoping for DLC that would integrate into the main storyline. Even more, though, I was hoping for a patch. 1.03 is horribly bugged; I save compulsively, but I still hate the fact that I crash every other time I open my inventory.

#347
BostonVamp

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If you were going to be a darkspawn one of the talking darkspawns would have been better. But being surrounded by mindless beings? I get enough of that at work - lol

#348
Zy-El

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Frogman1975 wrote...

Zy-El wrote...

doozerpindan wrote...

Zy-El wrote...
Do you honestly think there is only one team cranking out all of these products within a matter of mere months???  Posted Image

Would explain the bugs... >_>


Having more people on a team does not make a better product.  In fact, having more team members sometimes makes it worse.  Better to have a number of smaller teams.  Anyone in systems development knows that. 

The reason there are so many bugs is that there was insufficient testing prompted by immovable deadlines put in place by execs who don't know anything about programming.  The execs only see the bottom line.  Devs have no say in when a product gets released or even what goes into a product.  Devs are given objectives and hard deadlines which they must meet come hell or high water.  Posted Image


Man... I want one of those trained flies you've gotten onto the walls in the BioWare offices Zy-El! Seriously! You either have magical trained flies, or sneaky ninja skills or something. :ph34r:


I do tend to favour Stealth Rogues.  Posted Image

In RL, I'm a programmer by profession and I've seen a project "go off the rails" because some exec bonehead decided to move the "hard" targets for a project in order to head off on vacation to Hawaii before the monsoon season.  But I'M NOT BITTER!!  Posted Image

#349
Liso66

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BostonVamp wrote...

If you were going to be a darkspawn one of the talking darkspawns would have been better. But being surrounded by mindless beings? I get enough of that at work - lol


"Sends Vampy a stout dwarven mead" Cheers! 

#350
Onyx Jaguar

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All this talk about bugs is giving me horrible flashbacks



THE HORROR, then I promptly quit pursuing that trade