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New Dragon Age: Origins DLC - The Darkspawn Chronicles NOW AVAILABLE


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#676
MoSa09

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Zy-El wrote...

Glad to see you understand why DLC release is not tied to patch releases.

Bug fixes are categorized as game-breakers and minor bugs.  Obviously, the game-breakers take priority.  For example - the slow load between transitions was a breaker; Zev conversations and dex bug are annoying but won't break the game.  Players can still get to the game conclusion without any major setback.

As I stated before, patch 1.03 was meant to go with Awakenings, not Origins.  That's why patch 1.03 was bundled with Awakenings.  Some "dim bulb" had the idea of releasing patch 1.03 separate from Awakenings without proper regression testing.  As a result, it broke things in Origins.


While i appreciate you defend the company, those minor bugs as you call them can spoil the fun to a huge degree. And many modders were able to deal with them.

You cannot tell me that a company like BW is not able to deal with that minor bugs within a time period of a half a year. I won't believe that. They either do not care about fixing it or simply leave these issues to the community to deal for themselves. Both is neither promising nor good business by the company.

Instead, and here we get back to the dlc, they tend to sell out more tiny little pieces which, and this is just my opinion, have nothing to do with the experience that made Origins fascinating and thrilling but just some stupid blood and gore hack n' slash. It just leaves the impression they do not care about all those tiny  annoying bugs at all as long as they are enough who buy the next dlc. This is probably not fair for the dlc team, but that's the general impression i have of BW at the moment, and the current dlc is just strenghening this image and that is why i assume many people voice there anger here.

Modifié par MoSa09, 06 mai 2010 - 10:19 .


#677
warden nino

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You know how this all sound to me?Like when Arl Howe croaks in Denerim.And I am sorry for misspelling some words...English isn't my native language..My point here is be happy u getin' something beacuse u could as well get nothing,if Bio were so inclined..thank God they are not

#678
Si-Shen

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I was not sure what to expect at first but you know... this sounds interesting.

#679
Frogman1975

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Zy-El wrote...

*edited for space*

Realistically, the next patch should address a small subset of crucial bugs rather than "cosmetic" bugs.


Yeah. I'm honestly not so worried about some of the items not moving over personally, because I have better items than the cheese knife anyway. It's more the game breaking ones I'd like to see fixed. And I'd like to be able to use my blood powers from RtO in Awakening.

#680
Frogman1975

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AnniLau wrote...

Frogman1975 wrote...

According to this FAQ I found on the help site, that was as designed. The RtO items and Shale's gems were supposed to transer over, but none of the Warden's Keep items were supposed to.


I've never understood why, when there is no Shale in Awakening.


Yeah, that was a mystery to me too. I held out hopes that maybe this meant she might show up someday...

#681
Frogman1975

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MoSa09 wrote...

Zy-El wrote...

Glad to see you understand why DLC release is not tied to patch releases.

Bug fixes are categorized as game-breakers and minor bugs.  Obviously, the game-breakers take priority.  For example - the slow load between transitions was a breaker; Zev conversations and dex bug are annoying but won't break the game.  Players can still get to the game conclusion without any major setback.

As I stated before, patch 1.03 was meant to go with Awakenings, not Origins.  That's why patch 1.03 was bundled with Awakenings.  Some "dim bulb" had the idea of releasing patch 1.03 separate from Awakenings without proper regression testing.  As a result, it broke things in Origins.


While i appreciate you defend the company, those minor bugs as you call them can spoil the fun to a huge degree. And many modders were able to deal with them.

You cannot tell me that a company like BW is not able to deal with that minor bugs within a time period of a half a year. I won't believe that. They either do not care about fixing it or simply leave these issues to the community to deal for themselves. Both is neither promising nor good business by the company.

Instead, and here we get back to the dlc, they tend to sell out more tiny little pieces which, and this is just my opinion, have nothing to do with the experience that made Origins fascinating and thrilling but just some stupid blood and gore hack n' slash. It just leaves the impression they do not care about all those tiny  annoying bugs at all as long as they are enough who buy the next dlc. This is probably not fair for the dlc team, but that's the general impression i have of BW at the moment, and the current dlc is just strenghening this image and that is why i assume many people voice there anger here.


Yeah, while comparing DLC and Patches is like comparing apples and oranges, most folks don't have the kind of background that causes them to automatically make that logical leap that "hey, this is two different things handled by two teams."

From a pure PR standpoint, it'd make more sense to hold off on releasing some DLC until the patch issues have been addressed. Not stopping development on DLC, but just holding back on announcements or releases for PR reasons.

Of course that would be a lot easier if Microsoft would quit leaking stuff. :whistle:

Modifié par Frogman1975, 06 mai 2010 - 10:31 .


#682
warden nino

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The thing that comes to mind is..how in hell Bioware cope we this? U create great game for people to enoy and have fun and then all u get is complain,complain,complain..If were them I would say this:Screw you!!!...u don't appricate me develop new ways to play,content that I am sellin' at resonable prices,why should i bother.Let me know when u find a company that does the same beacuse I am hangin' my creative hat and Developer cloack for while

#683
Frogman1975

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warden nino wrote...

The thing that comes to mind is..how in hell Bioware cope we this? U create great game for people to enoy and have fun and then all u get is complain,complain,complain..If were them I would say this:Screw you!!!...u don't appricate me develop new ways to play,content that I am sellin' at resonable prices,why should i bother.Let me know when u find a company that does the same beacuse I am hangin' my creative hat and Developer cloack for while


Do you buy every item a street vendor tries to peddle to you? Or do you tell some of them, no thanks, that isn't for me, I'll look again tomorrow if you have anything new?

#684
warden nino

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My point exactly.. be happy with are u getin' beacuse now u are getin' DLC;next time u'll get your patch;so as u said i don't buy everything i buy somethin new..and this DLC is now it

#685
Wonderllama4

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Lauranizer wrote...

I ......like the idea! But...just the thought of having to destroy everything you created in the last game makes me sick. I dont know how to describe it.......Killing Morrigan,Alastair, Wynne, Ogrhen, Zevran, Sten and Leliana. Especially Alastair! But. The idea is incredible! But destoying Ferelden? I got really attached to the game and destoying everything would make me ...just sad.


Yeah, I'm blood thirsty too! but I have a feeling we'll only be able to kill Alistair and Morrigan. I hope we can torture them a little first.

#686
warden nino

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for instance i am not gonna buy Pranks or gifts beacuse there is to much stuff in game already,I will buy this beacuse it action based,and kissin' AI butts ain't my cup of tea

#687
Grae1923

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Well, I know I'm stoked for this interesting piece of content. I regard this concept much higher than RtO's concept.

I've two questions, both of which are inspired by some of these posts and the video for this DLC:
1) Will we get to see OUR character die (import), the default Warden, or will that cutscene not even be included?
2) Any thoughts for a "Sandal's Adventures" DLC? :P From what I've read, I know I'm not the only person interested in seeing his handiwork. :D

Thanks!

#688
warden nino

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Dunno about if Warden gonna die or if it's AI dummy,and how would u incoroprate Sandal in DLC?He's enchater,he's dwarf so no magic..hmmm..Maybe make small story how he's surogate dad found him

#689
Kenrae

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Zy-El wrote...
Bug fixes are categorized as game-breakers and minor bugs.  Obviously, the game-breakers take priority.  For example - the slow load between transitions was a breaker; Zev conversations and dex bug are annoying but won't break the game.  Players can still get to the game conclusion without any major setback.


I can agree with the dex bug, but a conversation bug, any conversation bug, is the most game breaking bug you can have in a story driven game. Actually, I can live with a crash to desktop bug once in a while a lot more easily than a conversation bug.

Well, at least it seems there won't be conversation bugs in this new dlc:lol:

#690
warden nino

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or does he has some sorta of special power like spirt guardian,I really dunno..and this is why I love DA...it has so much stuff that u can do wonders with ToolSet..recreate dwaren fall,how Andraste defeated Imperium,Fall of Dales,First Blight,etc..all u have to do is put creative hat on ;)

#691
Vicious

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The issue is that there's nothing but a mindless darkspawn on a killing spree ala Terminator. Just not interested in this dlc.


I can completely understand this. And it's pretty obvious that besides a couple slick cutscenes, that's all this DLC is. It makes a lot of sense too : This DLC is cheap entertainment that goes out of the box. They didn't have to rehire the voice actors for new lines, they didn't have to build new levels, they just had to script and code a bunch of stuff.

I understand a lot of people REALLY want to revisit their romances, but I would advise them that it ain't gonna happen.


Every post I have seen from that V guy spews negativity

Why thank you!

Modifié par Vicious, 06 mai 2010 - 11:29 .


#692
warden nino

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DLC are made to amuse,not to expand for that u either get new game or while u wait u home brew somethin' with ToolSet..simple

#693
Rogue Eagle

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I like the concept but don't feel the 'darkspawn' could carry this.

need a stronger enemy.

By that I mean someone to relate to. Darkspawn are simply the 'faceless evil mass'. Awakenings kind of gave some face to the darkspawn.

For example, if if mass effect were to do this, you'd have Saren and/or the asari lady.

Modifié par Rogue Eagle, 07 mai 2010 - 12:03 .


#694
13Dannyboy13

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warden nino wrote...

The thing that comes to mind is..how in hell Bioware cope we this? U create great game for people to enoy and have fun and then all u get is complain,complain,complain..If were them I would say this:Screw you!!!...u don't appricate me develop new ways to play,content that I am sellin' at resonable prices,why should i bother.Let me know when u find a company that does the same beacuse I am hangin' my creative hat and Developer cloack for while


The reason that people are complaining is simply because Bioware continues to focus purely on rushing out more content and PR gimmicks instead of fixing the game. The only time we see the devs on the forums to say anything about patches/fixes is when they are hyping up new dlc or need votes for a contest. Six months of that and still almost every bug there since day one hasn't been addressed, so far the talk of fixes has been nothing but PR to make people buy the extra content with no fixes given. If it was smaller bugs then it wouldn't matter as much, but there are serious game breaking bugs that have existed since the release that they've done nothing about. As for the DLC it does sound interesting, but until EA/Bioware actually start to support their games, I see no reason to support them with my money and reinforce their horrible support practices.

#695
ArtRogue

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This is really an interesting and creative idea for the DLC, so kudos to Bioware for that. I appreciate Bioware's work and want to see more DLC's. However, I will pass on this one because I really don't like the idea of killing our companions.

#696
Busomjack

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Will there be any new romances?

#697
thebogdan

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Will my Hurlock have a dog?

#698
grieferbastard

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I've got to wonder at what point we'll be able to see DLC sales figures or if we ever will. I'd love to see, say a year from now, sales figures from the different DLC and how they stack up. 3.2 million DA:O players out there, the BioWare forums certainly do NOT represent some average customer base.

I like the idea and for $5 I'll pick it up - a nice one-off, I've played through, what, almost a dozen times? Some RtO style DLC might be fun but honestly? Wouldn't be enough to get me to playthrough - again. Same with another companion even (not that a companion DLC is likely to ever happen).

I'm all for people voting with their wallets though. There is no better way to shape a businesses direction than by what you do and do not buy. With this being a tiny one though, I hope the next DLC (likely more in line with the folks who don't like this one I'm sure) isn't another 2 or 3 months.

#699
Zavrian

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....what?



When I saw the trailer for this no Youtube, I was like "This is a joke, right?"



I've been on the side of BioWare for each and every DLC they've put out for DAO and ME2 alike. This one I'll skip; but more than that, it leaves me scratching my head.

#700
PARAGON87

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thebogdan wrote...

Will my Hurlock have a dog?


You have a personal Blight-wolf.

So, yeah, if you can call it a dog, yes. :D