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New Dragon Age: Origins DLC - The Darkspawn Chronicles NOW AVAILABLE


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#1151
13Dannyboy13

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Feraele wrote...

Well supposedly all the fixes from the prior two patches..were included in the 1.03 one...so you didn't need to download the other two if you got the 1.03 patch.    


I thought that too until I actually tested it and found none of the fixes from previous patches that the pc got. All they did was lump the info for the pc and xbox patch together when it was announced. Simple typo? or shady PR to make console players buy the expansion thinking there were some real fixes? Hard to say but very disappointing in the end.

#1152
Feraele

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13Dannyboy13 wrote...

Feraele wrote...

And then I am thinking too...that EA..has something to do with this.    They hand out the money...allotted money for allotted projects. 

What if its EA themselves refusing to spend the money on the fixes?    From what I know of EA,  I detest their customer service with a passion.....the times I tried talking to them,  I got people from a third world country answering me with scripted answers that had nothing whatsoever to do with the question I asked.

So perhaps EA is the stumbling block here? 

I am just offering up other things.."suppositions" "possibilities".....in an attempt to have a reasonable look at this situation.

It can't be ALL Bioware's fault...matter of fact I really doubt that it is.


I have to agree with you about EA, and I'm guessing that they are a huge part of the problem. EA has a bad track record as far as support goes because they choose to hide behind the EULA instead of providing decent support for their games. Once a game is out the door the only thing that EA cares about is rushing the next one out, and then the next one etc. Seeing as how EA controls the money, I honestly doubt that there is much in the way of money and resourses being used to fix this game, all efforts most likely are going into ME3, DA2, ToR and of course, making more dlc.
I worry about the future of Bioware because EA has a history of simply using up these companies they buy until they are useless and tossing them aside, I would hate to see that happen to Bioware, but I fear it's already begun....


Well you and I aren't the only ones that think this..people from my groups also hold this impression..and where it may lead Bioware.

Not alot we can do about it I guess..

#1153
DeathViper1959

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I remember back when EA did good stuff for the Commodore 64, they were not as big as they are now and had to compete with Epix, Capcom, and other game dev's of that period.



now marketing determines a game to be developed, and the number crunchers determine the profit margin as to weather or not a game will be worth the effort.



today, its not about quality as it is about quantity.



buy up game devolopers, layoff their people, put your own company hard liners in, ruin the companies name in this case bioware, then fold that company and move on to the next.



that would seem to account for Bioware not being the Bioware we once knew as has been sugested.



this is how you control you portion of the market share, leaving small publishers in your wake.



in any case from now on, if i see a title at best buy where i get most of my games, if it has EA on it, i will simply look for other titles that do not have the EA logo.



i am hoping that others here will do the same thing, and when EA's profit margins drop enough, they might say maybe its because we have products that many cannot use?



or quite the opposite as no-one dares to say anything about shoddy work, but sucks up and says its just a game people are not interested in, never telling the exec's the truth, but always ready to tow the company line.




#1154
Feraele

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13Dannyboy13 wrote...

Feraele wrote...

Well supposedly all the fixes from the prior two patches..were included in the 1.03 one...so you didn't need to download the other two if you got the 1.03 patch.    


I thought that too until I actually tested it and found none of the fixes from previous patches that the pc got. All they did was lump the info for the pc and xbox patch together when it was announced. Simple typo? or shady PR to make console players buy the expansion thinking there were some real fixes? Hard to say but very disappointing in the end.


I remember watching 1.03 install..it did seem to have ALOT of files....I don't know you might be right about that,  as I don't play console,  so no clue here.

#1155
Frogman1975

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leeboi2 wrote...

LadyAly wrote...

 Was just reading the preview in Gamespots - it may be a creative Idea and it seems that a lot of people like it to massacre the formerly Party Members, Lovers and Friends, or unarmed elves in the Alienage - for me it is a tad too much - I will pass on this.


They are pixels you know? Not real people, that's why people play games, so they can do things they can't in real life...


Why do you get bent out of shape everytime someone says its not for them? If they have a connection to the game and want to play it in a certain way, and they aren't calling you names or saying you are stupid for wanting to do it, but just saying it isn't for them, why do you feel the need to comment and pick at them? 

#1156
Frogman1975

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Just FYI folks, it isn't conflicting mods causing the issues. I've never installed any mods (I won't even use the ones that are supposed to fix things, because, well, I don't trust people, lol.)

#1157
Merci357

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13Dannyboy13 wrote...
I have to agree with you about EA, and I'm guessing that they are a huge part of the problem. EA has a bad track record as far as support goes because they choose to hide behind the EULA instead of providing decent support for their games. Once a game is out the door the only thing that EA cares about is rushing the next one out, and then the next one etc. Seeing as how EA controls the money, I honestly doubt that there is much in the way of money and resourses being used to fix this game, all efforts most likely are going into ME3, DA2, ToR and of course, making more dlc.
I worry about the future of Bioware because EA has a history of simply using up these companies they buy until they are useless and tossing them aside, I would hate to see that happen to Bioware, but I fear it's already begun....


Uhm, I guess ToR will be very interesting. You can't treat paying MMORPG customers the way they treat the people right now. Or, if they do, you can see what happened to, for example, Age of Conan, things go down the drain, fast. They need to get way more involved with the community then, they need to deliver patches, content, updates on a very regular basis. If there is one lesson to be learnt from Blizzard, then how you treat your customers.

That said, I'm with Feraele on this one. I play DA on PC, and yes, I've seen glitches and have some slowdowns after a while (the AMD problem). I even crash sometimes. Then again, it's a matter of personal tolerance, I guess. I save often, and if something goes wrong, I reload, and done. It's no showstopper for me.
Yes, I'd prefer if DA was as stable and bugfree as ME2, but it's not. But it's (DAO as well as DAA) playable and enjoyable, at least for me.
They work an a patch... serveral dev posts said this, and while I'd prefer at least a small patch every now and then - to fix at least something over a single, huge "fix it all" patch, while this might be feasible on PC, on consoles it's not. If you remember the RtO "debacle", they won't ever announce a patch or date again, if they are not certain they can and will hit it.

#1158
Feraele

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Frogman1975 wrote...

Just FYI folks, it isn't conflicting mods causing the issues. I've never installed any mods (I won't even use the ones that are supposed to fix things, because, well, I don't trust people, lol.)


I don't use mods either..although originally I intended to.   I've not really had many bad experiences with mods, you just have to watch which ones you install.    Used to use mods from the Nexus site for Oblivion.    Encountered two or three that conflicted with others I had installed..caused some weird things to happen.  :D

#1159
Frogman1975

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Feraele wrote...



What it takes is for each user to sit down and think about what could possibly be affecting their game, and I know thats..not going to happen.   


Haha. Yeah. That might happen.

Because, you know, when I've only installed the base game, approved patches, and the Awakening expansion (no mods), I've worked all day, and I say to my wife, "Honey, I just want to relax, unwind, and play a game for a little bit, ok?" what I really mean is I want to sit down and run through my msconfig and dxdiag and test every piece of software on my computer to see if it might cause some conflict with my game. :devil:

#1160
Frogman1975

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Feraele wrote...

edgarcabrerauk wrote...

13Dannyboy13 wrote...

The sad thing is that if they had actually fixed the game I would've grabbed this dlc just to kill Alistair, who reminds me too much of a character in another Bioware game. (Anyone else reminded of Carth Onasi from KOTOR 1?)


Oh that Onasi, but I think Alistair is worse, specially on the Landsmeet,,, grrr, worse than a spoiled toddler... I would've grabbed this only for the special item... but I'm not sure if it can be imported to Awakenings...


If you read what they say in the description of the item..it says ..you can use the item in Origins, and Awakening.

How that happens is..if you create a new character, that special item shows up in your inventory..just like the pre-order,  and collector's edition items did.

It requires creating a new character, however. :)


From what I've read, it doesn't require creating a new character. It will be in the inventories of any new or existing characters. They've got an FAQ up about transferring the Bloodblight sword on the Dragon Age help site (I don't feel like digging it up again, but I've posted the link in here already a couple of times).

#1161
Feraele

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Frogman1975 wrote...

Feraele wrote...



What it takes is for each user to sit down and think about what could possibly be affecting their game, and I know thats..not going to happen.   


Haha. Yeah. That might happen.

Because, you know, when I've only installed the base game, approved patches, and the Awakening expansion (no mods), I've worked all day, and I say to my wife, "Honey, I just want to relax, unwind, and play a game for a little bit, ok?" what I really mean is I want to sit down and run through my msconfig and dxdiag and test every piece of software on my computer to see if it might cause some conflict with my game. :devil:


Yup..as I said...:)

#1162
Feraele

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Frogman1975 wrote...

Feraele wrote...

edgarcabrerauk wrote...

13Dannyboy13 wrote...

The sad thing is that if they had actually fixed the game I would've grabbed this dlc just to kill Alistair, who reminds me too much of a character in another Bioware game. (Anyone else reminded of Carth Onasi from KOTOR 1?)


Oh that Onasi, but I think Alistair is worse, specially on the Landsmeet,,, grrr, worse than a spoiled toddler... I would've grabbed this only for the special item... but I'm not sure if it can be imported to Awakenings...


If you read what they say in the description of the item..it says ..you can use the item in Origins, and Awakening.

How that happens is..if you create a new character, that special item shows up in your inventory..just like the pre-order,  and collector's edition items did.

It requires creating a new character, however. :)


From what I've read, it doesn't require creating a new character. It will be in the inventories of any new or existing characters. They've got an FAQ up about transferring the Bloodblight sword on the Dragon Age help site (I don't feel like digging it up again, but I've posted the link in here already a couple of times).


Hmm must have missed that part...but anyways the main point was,  for THIS item it can be used in  Origins or Awakening, as opposed to the problems of items not tranferring to Awakening from other dlcs, other than RTO.

And I realize there are mods that overcome that problem too. :P

#1163
Frogman1975

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Feraele wrote...

Frogman1975 wrote...

Just FYI folks, it isn't conflicting mods causing the issues. I've never installed any mods (I won't even use the ones that are supposed to fix things, because, well, I don't trust people, lol.)


I don't use mods either..although originally I intended to.   I've not really had many bad experiences with mods, you just have to watch which ones you install.    Used to use mods from the Nexus site for Oblivion.    Encountered two or three that conflicted with others I had installed..caused some weird things to happen.  :D


Yeah, I've learned my lessons from playing WoW and other MMOs. For WoW I'll install damage meters, cooldown counters and the other mods that my guild requires for raids, but if I get any conflicts (usually after a patch when it happens), the first thing I do is not only disable them, I delete them and wait for an update.

For single player games though, I just won't do it.

#1164
Feraele

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Frogman1975 wrote...

Feraele wrote...

Frogman1975 wrote...

Just FYI folks, it isn't conflicting mods causing the issues. I've never installed any mods (I won't even use the ones that are supposed to fix things, because, well, I don't trust people, lol.)


I don't use mods either..although originally I intended to.   I've not really had many bad experiences with mods, you just have to watch which ones you install.    Used to use mods from the Nexus site for Oblivion.    Encountered two or three that conflicted with others I had installed..caused some weird things to happen.  :D


Yeah, I've learned my lessons from playing WoW and other MMOs. For WoW I'll install damage meters, cooldown counters and the other mods that my guild requires for raids, but if I get any conflicts (usually after a patch when it happens), the first thing I do is not only disable them, I delete them and wait for an update.

For single player games though, I just won't do it.


The conflicts with MMO mods (Wow and others) definitely comes from a new game patch coming along, and making your current mods..kind of obsolete.    So then you have to wait for the mod authors to update their files so you can download the new ones.

I raided in Wow....had a guild leader that insisted we put all these mods on our machines.   After a while I got fed up with it and uninstalled all of them.   I had so many things obscuring my range of view, and plus being that I didn't know the authors' reliability with these mods, I didn't like the risks either.

And I wasn't that gung-ho about raiding anyways,  listening to other people fight over "phat lewts"..ie: pixels..didn't make my day. :D

#1165
Wicked 702

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Seems someone needs to clear up some misinformation. While I appreciate that PC users are in a separate world from consoles you need to understand that most of things that apply to you don't apply to us.

For example, the PC patch 1.03 fixes have NOT been released on the console. The person from Bioware that posted those release notes copied them from the PC version, however they were incorrect in doing so. This has been verified by other players in the Xbox support forums many times. Essentially the only fix consoles have received is a patch to correct Xbox live achievements and PS trophies. That was the patch that locked specializations, not corrupted saves. The patch that came after only fixed the lock problem. And finally, we have patch 1.03 that didn't do much of anything except ruin Stealing. So yes, we've gotten 3 total patches that have done nothing but fix achievements and trophies.

Second, the corrupted saves issue on is due to overloading a merchant's inventory by selling too many items to the same NPC or by putting too many items in the party chest at Warden's Keep. The number of item slots each merchant has is 548. Since the size of the save game files are capped, this means that only a certain amount of space was allocated in them for vendor inventories. If you go over that amount....boom, corrupted file. The problem is that this also corrupts all the files around it and the files of your other characters, effectively forcing you to delete all saves across all characters that you've ever made. This has existed since Origins launch.

Finally, trying to deflect blame onto Sony or Microsoft shows a total lack of understanding of how things work. While they might be responsible for a delay for a patch being released, they are not the ones that do the coding. It is completely up to the developer as to when they send the patch for certification. Even with the current Sony firmware upgrade it was ultimately Bioware that had to release a patch, which the PS3 people are eagerly anticipating hopefully next week.

Modifié par Wicked 702, 14 mai 2010 - 08:28 .


#1166
Nerevar-as

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[quote]leeboi2 wrote...

[quote]LadyAly wrote...

 Was just reading the preview in Gamespots - it may be a creative Idea and it seems that a lot of people like it to massacre the formerly Party Members, Lovers and Friends, or unarmed elves in the Alienage - for me it is a tad too much - I will pass on this.
[/quote]

Have they said if Morrigan´s being there means she did the DR with Alistair, or if she doesn´t go because she doesn´t care if he loses his soul with the Archdemon in front of her? If it´s the former, then she´s pregnant. That´s way beyond what I can bear pixels or not.

#1167
Rive Caedo

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Nerevar-as wrote...
Have they said if Morrigan´s being there means she did the DR with Alistair, or if she doesn´t go because she doesn´t care if he loses his soul with the Archdemon in front of her? If it´s the former, then she´s pregnant. That´s way beyond what I can bear pixels or not.

I really think you're thinking about this short little alternate universe combat excursion too deeply :P

#1168
edgarcabrerauk

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Merci357 wrote...

13Dannyboy13 wrote...
I have to agree with you about EA, and I'm guessing that they are a huge part of the problem. EA has a bad track record as far as support goes because they choose to hide behind the EULA instead of providing decent support for their games. Once a game is out the door the only thing that EA cares about is rushing the next one out, and then the next one etc. Seeing as how EA controls the money, I honestly doubt that there is much in the way of money and resourses being used to fix this game, all efforts most likely are going into ME3, DA2, ToR and of course, making more dlc.
I worry about the future of Bioware because EA has a history of simply using up these companies they buy until they are useless and tossing them aside, I would hate to see that happen to Bioware, but I fear it's already begun....


Uhm, I guess ToR will be very interesting. You can't treat paying MMORPG customers the way they treat the people right now. Or, if they do, you can see what happened to, for example, Age of Conan, things go down the drain, fast. They need to get way more involved with the community then, they need to deliver patches, content, updates on a very regular basis. If there is one lesson to be learnt from Blizzard, then how you treat your customers.

That said, I'm with Feraele on this one. I play DA on PC, and yes, I've seen glitches and have some slowdowns after a while (the AMD problem). I even crash sometimes. Then again, it's a matter of personal tolerance, I guess. I save often, and if something goes wrong, I reload, and done. It's no showstopper for me.
Yes, I'd prefer if DA was as stable and bugfree as ME2, but it's not. But it's (DAO as well as DAA) playable and enjoyable, at least for me.
They work an a patch... serveral dev posts said this, and while I'd prefer at least a small patch every now and then - to fix at least something over a single, huge "fix it all" patch, while this might be feasible on PC, on consoles it's not. If you remember the RtO "debacle", they won't ever announce a patch or date again, if they are not certain they can and will hit it.


Indeed, the delays and whatnot, but what danny and wicked mention in previous posts is true, all what "fixed" on the "patch 1.03" for Xbox was complete bullocks, if in the Xbox we had at least the half of bugs fixed on PC we were happily playing and buying the DLC's... that corrupted saves is a huge bug but it can be avoidable, the community already figured out, but the dex bug, that is an important functional bug... we have no access to change the game or to install mods in the XBox so we've got to wait EA/BW do us the favour (according to Mr. Woo) to send us a patch.

Yes, there have been 4 or 5 posts from BW saying the same old song: "we are looking into it, wok is being doing, but not ETA", but we haven't received a clear statement from QA or the fixing or management, these poor forum guys, they just post what they are told... in the xbox 360 forum, it seems that they say: now, your turn, no, no my turn, your turn", and then just throw the post into the pit and wham! the poor guy is burnt alive!... due to those 2 bugs, many people just go and return the game, many of the original posters are not longer with us.

What is really unsettling and disturbing is that a very logical and simple thing to do: give proper customer support, it is not being done by EA/BW. Something that is part of the normal business practices... in fact, having Mr. Woo stating that it is a favour to patch a buggy product because of a EULA, any person with 2 grams of brain knows that you cannot tell that to your customer, if the product is defective, a patch is sent, end of the problem, as most of the software companies do...

It's been 6+ months, under the current situation, we will receive a statement from EA/BW,  saying: we have a patch ready for Xbox, it is delivered with DAO 2!!! the exciting new game.... ", in about another 7 months time... :) 

Modifié par edgarcabrerauk, 14 mai 2010 - 09:07 .


#1169
leeboi2

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Patch patch patch, stfu about the patches already, this is a DLC thread, not a patch thread, go QQ somewhere else.

#1170
Guest_SirenCurse_*

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mousestalker wrote...

I'll be skipping this one.



I'll be doing the same...

I am not interested in a dlc that takes place in an alternative universe in which your player character fell at the first hurdle, dying during the blood-drinking joining ritual. I would rather have a dlc that adds new and interesting content to main story.

Modifié par SirenCurse, 14 mai 2010 - 10:03 .


#1171
Guest_SirenCurse_*

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I am glad that there will be a new dlc for ME2 in june and it sounds a lot more interesting then The Darkspawn Chronicles... Posted Image

Modifié par SirenCurse, 14 mai 2010 - 10:06 .


#1172
Wicked 702

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leeboi2 wrote...

Patch patch patch, stfu about the patches already, this is a DLC thread, not a patch thread, go QQ somewhere else.


No.

See how that works?

#1173
Frogman1975

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leeboi2 wrote...

Patch patch patch, stfu about the patches already, this is a DLC thread, not a patch thread, go QQ somewhere else.


But if I went somewhere else, then I couldn't listen to you QQ about everyone else QQing about patches, deride everyone's reason for why they don't want to play the DLC, and your general cheerful attitude! :crying:

I mean, where else could I possibly go on the internet to have someone tell me that I'm an absolute moron for not slavishly agreeing with everything they say? That's rare you know. You're a valuable commodity. :whistle:

Modifié par Frogman1975, 14 mai 2010 - 11:13 .


#1174
edgarcabrerauk

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leeboi2 wrote...

Patch patch patch, stfu about the patches already, this is a DLC thread, not a patch thread, go QQ somewhere else.


***yawn***  -_-  

#1175
Hubb-

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Noir201 wrote...

Intresting concept, good your thinking of "what if" type content, but i be skiping this one, but please do keep thinking of stuff like this, without darkspawn tho.


I agree with this.

I like the where you are going with this; I just have no interest in playing a darkspawn.