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New Dragon Age: Origins DLC - The Darkspawn Chronicles NOW AVAILABLE


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#1226
RPGmom28

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tigrina wrote...

I'll skip this. Not interested in that bloody fight again, and not interested in playing as darkspawn either. Also, I don't see the point of killing my former team.


Agreed.  Nothing personal.  Just not my cup of tea.  I'm more into character interaction and depth as opposed to hack and slash. 

#1227
Zy-El

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Sidney wrote...

Zy-El wrote...
Yeah, I always wondered how consoles would be able to use the hotkeys off the keyboard that PC users have.  It gives us 9 keys that we can use in combat mode to activate skills with a single keystroke.  So, they dummied down the game and made it easier for console players.  It t'would appear to be a general statement of console games overall - are console games anything more than button-mashing combos?


The console versions have 8 hotkeys for combat - I guess that counts as a "limitation" vis a vis the PC version. You'd think a PC user as smart as you might have been able to use those fancy search features on the PC before making stupid statements.


I have no interest in gaming consoles - and less interest in Googling about them to make a point.

I don't see why they had to "dummy" down the game in the first place.  Save dev costs and leave it the same as on the PC version.  I guess they feared that console users would be too put off by the difficulty and wouldn't buy their product. 

I'd like to be more optimistic and say that true gamers welcome a real challenge - but face it, most of the consumer audience (PC users too) are not hardcore gamers and can only warm up to a game that gives a lot of quick spurts of victory - like scoring a lot in basketball as opposed to soccer.  Short attention span, in other words.

I sincerely hope they don't "dummy down" the game on the PC platform just to appeal to a wider audience.

#1228
PSRdirector

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Zy-El wrote...

Sidney wrote...

Zy-El wrote...
Yeah, I always wondered how consoles would be able to use the hotkeys off the keyboard that PC users have.  It gives us 9 keys that we can use in combat mode to activate skills with a single keystroke.  So, they dummied down the game and made it easier for console players.  It t'would appear to be a general statement of console games overall - are console games anything more than button-mashing combos?


The console versions have 8 hotkeys for combat - I guess that counts as a "limitation" vis a vis the PC version. You'd think a PC user as smart as you might have been able to use those fancy search features on the PC before making stupid statements.


I have no interest in gaming consoles - and less interest in Googling about them to make a point.

I don't see why they had to "dummy" down the game in the first place.  Save dev costs and leave it the same as on the PC version.  I guess they feared that console users would be too put off by the difficulty and wouldn't buy their product. 

I'd like to be more optimistic and say that true gamers welcome a real challenge - but face it, most of the consumer audience (PC users too) are not hardcore gamers and can only warm up to a game that gives a lot of quick spurts of victory - like scoring a lot in basketball as opposed to soccer.  Short attention span, in other words.

I sincerely hope they don't "dummy down" the game on the PC platform just to appeal to a wider audience.


pc version seems easier to me. more hotkeys and the tacticle view

#1229
Val Seleznyov

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MonkeyChief117 wrote...

I just watched the trailer and . . . why would BW do this?? Why throw away a good story for mindless combat (IMO Dragon Age's weakest feature). Makes me sad - i'd rather they patched the original game properly and did some more work on a new expansion.

Hopefully 'Overlord' for ME2 will be more my cup of tea. I'll give this a miss.


Exploring the story from the other side is a pretty inovative way of doing things, with a computer game. I don't feel that they're throwing away anything, in fact this expansion will make the original story that little bit more engaging in future play throughs.

#1230
purplesunset

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Val Seleznyov wrote...

MonkeyChief117 wrote...

I just watched the trailer and . . . why would BW do this?? Why throw away a good story for mindless combat (IMO Dragon Age's weakest feature). Makes me sad - i'd rather they patched the original game properly and did some more work on a new expansion.

Hopefully 'Overlord' for ME2 will be more my cup of tea. I'll give this a miss.


Exploring the story from the other side is a pretty inovative way of doing things, with a computer game. I don't feel that they're throwing away anything, in fact this expansion will make the original story that little bit more engaging in future play throughs.


Except that they are not really exploring the other side in a meaningful way. The developer himself said in the interview that this was meant to be a hack and slash break away from roleplaying.

As I said before, if they had made something that really expolred the darkspawn's story, a lot more people would have been game for it. Like an addon where you get to play the people (mages?) who became the very first darkspawn that came into existence. This would give a chance to play in new areas, and go into detail about lore that players only got to read about.

#1231
Revan1701

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deleted

Modifié par Revan1701, 17 mai 2010 - 04:01 .


#1232
Val Seleznyov

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purplesunset wrote...

Val Seleznyov wrote...

MonkeyChief117 wrote...

I just watched the trailer and . . . why would BW do this?? Why throw away a good story for mindless combat (IMO Dragon Age's weakest feature). Makes me sad - i'd rather they patched the original game properly and did some more work on a new expansion.

Hopefully 'Overlord' for ME2 will be more my cup of tea. I'll give this a miss.


Exploring the story from the other side is a pretty inovative way of doing things, with a computer game. I don't feel that they're throwing away anything, in fact this expansion will make the original story that little bit more engaging in future play throughs.


Except that they are not really exploring the other side in a meaningful way. The developer himself said in the interview that this was meant to be a hack and slash break away from roleplaying.

As I said before, if they had made something that really expolred the darkspawn's story, a lot more people would have been game for it. Like an addon where you get to play the people (mages?) who became the very first darkspawn that came into existence. This would give a chance to play in new areas, and go into detail about lore that players only got to read about.


I disagree. Simply seeing what could have been - the total destruction of Denerim and its consequences - is meaningful. You don't need to get into the head of the darkspawn to be moved by that.

In fact, in some ways, keeping the Darkspawn distant could give it even more of an emotional charge.

Modifié par Val Seleznyov, 17 mai 2010 - 04:22 .


#1233
Astranagant

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They should make a strategy game where you're the archdemon and you have to conquer the world. And then people in korea will say "genlock rush kekeke."

#1234
urvashi

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Val Seleznyov wrote...

purplesunset wrote...

Val Seleznyov wrote...

MonkeyChief117 wrote...

I just watched the trailer and . . . why would BW do this?? Why throw away a good story for mindless combat (IMO Dragon Age's weakest feature). Makes me sad - i'd rather they patched the original game properly and did some more work on a new expansion.

Hopefully 'Overlord' for ME2 will be more my cup of tea. I'll give this a miss.


Exploring the story from the other side is a pretty inovative way of doing things, with a computer game. I don't feel that they're throwing away anything, in fact this expansion will make the original story that little bit more engaging in future play throughs.


Except that they are not really exploring the other side in a meaningful way. The developer himself said in the interview that this was meant to be a hack and slash break away from roleplaying.

As I said before, if they had made something that really expolred the darkspawn's story, a lot more people would have been game for it. Like an addon where you get to play the people (mages?) who became the very first darkspawn that came into existence. This would give a chance to play in new areas, and go into detail about lore that players only got to read about.


I disagree. Simply seeing what could have been - the total destruction of Denerim and its consequences - is meaningful. You don't need to get into the head of the darkspawn to be moved by that.

In fact, in some ways, keeping the Darkspawn distant could give it even more of an emotional charge.


The problem with that is that we aren't really going to see the consequences of Darkspawn victory in Ferelden, we'll just see a slightly more rubblefied Denerim and the deaths of a few individuals we know personally.  I don't need to take part in that destruction personally to understand that that would be the consequences of failure.

#1235
Zy-El

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I'd be interested to read the epilogue balloons (if they have any) to find out what happens to the rest of Ferelden. Do the Dalish get swept out of the forests or put up a valiant fight? Does Orzammar finally fall being beseiged from the surface and down below at the same time? Will there be a last stand at Redcliffe? And does the Tower stand amidst the Darkspawn invasion - can Darkspawn swim across a moat?

#1236
MonkeyChief117

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Rive Caedo wrote...

MonkeyChief117 wrote...
Why throw away a good story

How are they "throwing away" anything? This is a total side mission/alternate history to the main game.


Well you only quoted half my sentence Why throw away a good story for mindless combat.  What i was trying to say is that I don't understand why BW would create DLC that ignores/doesn't add to the story and instead focuses on probably the least interesting aspect of the game - combat.

#1237
rc_car_guy29

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have you guys actually played the new dlc yet? how is it

#1238
Rive Caedo

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It's not being released until tomorrow, so ask again then. Heh.

MonkeyChief117 wrote...

Rive Caedo wrote...

MonkeyChief117
wrote...
Why throw away a good story

How are they
"throwing away" anything? This is a total side mission/alternate history
to the main game.


Well you only quoted half my
sentence Why throw away a good story for mindless combat.  What i
was trying to say is that I don't understand why BW would create DLC
that ignores/doesn't add to the story and instead focuses on probably
the least interesting aspect of the game - combat.

I still disagree with the use of "throwing away" since thay implies either:
1. The Darkspawn alternate universe deserves a lot of dialogue/story during it.
2. This DLC's very existence destroys the integrity of the main game or the entire Dragon Age universe.

What you're saying is more along the lines of "why are they even bothering with this?" which is more reasonable B)

#1239
Zy-El

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Yeah, what rc_car_guy said - let's wait till it comes out before passing judgement. If it's not your cup of tea, don't buy it. Just be grateful they didn't package this in with the sequel DA2 and then you would have been FORCED to pay for it.

#1240
Guest_MozAna_*

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I doubt it will be good and i hope with the new dlc patch will actually fix the game freezing since firmware 3.30 (dao most hated)

#1241
urvashi

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Zy-El wrote...

Yeah, what rc_car_guy said - let's wait till it comes out before passing judgement. If it's not your cup of tea, don't buy it. Just be grateful they didn't package this in with the sequel DA2 and then you would have been FORCED to pay for it.


All my comments, and the comments of most people posting here, have been based on what Bioware has said about the DLC themselves, not on wild guesses about what might be in the DLC.
If it's not my cup of tea, I won't buy it. I'm posting my reasons for not wanting to buy it because Bioware says they want this kind of feedback from their customers. 
I tend to not be grateful to for-profit companies, I either like their product enough to buy it, or I don't. If they tacked this DLC onto a full length sequel, I wouldn't be forced to pay for it. I'm either interested in the sequel or not. If they add DLC material I don't want and charge extra for it, it's up to me to decide if the extra money for material I don't want is worth it or not.

#1242
Rive Caedo

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urvashi wrote...
If it's not my cup of tea, I won't buy it. I'm posting my reasons for not wanting to buy it because Bioware says they want this kind of feedback from their customers.

And, as the patch for ME2 today (primary feature: faster mineral scanning) shows, they do listen to and respond to complaints :)

Not to mention Overlord being longer than Kasumi but being the same price.

This particular DLC is going to be interesting. It wasn't something any of us saw coming.
If it DOES turn out to be a cool thing (I have my doubts, but it could happen), I'm hoping that the people saying they don't like it even without playing it (due to them wanting to play their Warden and not do anything "different") won't drown out the people that do.

Just because this particular Alternate Universe experiment is story-light doesn't mean that future ones (if this one is successful) would be. Even if we stay in this "The Warden Died" universe, there's cool things that could be done:
Loghain: We need someone to light the beacon in tower of Ishal. It's not dangerous (lies and slander!) but it needs to be done.
Caidan: Very well, we shall send our best then. I was hoping we'd have some new Grey Warden recruits, but it seems that isn't the case. Duncan, Alistair, I'll leave it to you to light the beacon.
Duncan: As you wish. Good luck on the battlefield.
*You begin playing as Duncan*

Modifié par Rive Caedo, 17 mai 2010 - 10:38 .


#1243
13Dannyboy13

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MozAna wrote...

I doubt it will be good and i hope with the new dlc patch will actually fix the game freezing since firmware 3.30 (dao most hated)


The patch is just for the dlc, it does nothing to fix anything, just lets you play the new dlc. From what I read it's not even needed unless you bought the expansion on disk.

#1244
phordicus

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so if da:a is still a bug-riddled mess, why am i supposed to want this fresh batch of slop?

#1245
urvashi

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Rive Caedo wrote...


This particular DLC is going to be interesting. It wasn't something any of us saw coming.
If it DOES turn out to be a cool thing (I have my doubts, but it could happen), I'm hoping that the people saying they don't like it even without playing it (due to them wanting to play their Warden and not do anything "different") won't drown out the people that do.


For me, it's not a matter of not being able to play my warden and not doing anything different, it's that the character we would be playing as doesn't interest me. I'd be fine with playing a character from the other side if there was an interesting story and personality to roleplay while doing it (like a Loghain or a Nathaniel Howe type). While I'm not overly keen on combat heavy/story lite DLC, for $5 I would buy one that at least allowed me to play likable characters (like your play as Duncan example). It's the fact that it is both a simple hack and slash with a 'play the other side and kill your friends' theme that tipped the balance for me.
I agree with you that this one DLC doesn't mean all upcoming Dragon Age products will follow this model, I'm just here to voice my opinion, and to say to Bioware that I'm very much in the market for more Dragon Age, just not this bit, for these reasons.

#1246
MonkeyChief117

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Is anyone going to buy this without looking for reviews on here first? I wonder - they'd be brave (or foolish) to do so. Awakening has made me very cautious over DA DLC.

#1247
Fexelea

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MonkeyChief117 wrote...

Is anyone going to buy this without looking for reviews on here first? I wonder - they'd be brave (or foolish) to do so. Awakening has made me very cautious over DA DLC.


I couldn't even if I wanted to since the patch that came with Awakening actually broke my Origins copy and we still haven't heard about a fix.

#1248
Guest_MozAna_*

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The patch is just for the dlc, it does nothing to fix anything, just lets you play the new dlc. From what I read it's not even needed unless you bought the expansion on disk.[/quote]

Is it true cause if it is Great! i'm defininetly not buying it (how disappointing) thanks for the info dannyboy

#1249
Maugrim

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MonkeyChief117 wrote...

Is anyone going to buy this without looking for reviews on here first? I wonder - they'd be brave (or foolish) to do so. Awakening has made me very cautious over DA DLC.


Already have the points bought and ready to go.

Even if I only play through it once it'll be a worthwhile investment  ---> for me <---.

I'll get a hour or two enjoyment and I can say this because I have moderately enjoyed every last scrap of anything Bioware has ever put out.  I may not have loved it but I at least enjoyed it.  Plus I get to financially support a company I love and encourage them to make more things I enjoy.  Win win all around for me.

You don't  agreee? Fine bully for you, don't freaking buy it.  But don't presume to impose your judgements on me.

Modifié par makenzieshepard, 18 mai 2010 - 12:28 .


#1250
Guest_MozAna_*

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makenzieshepard wrote...

MonkeyChief117 wrote...

Is anyone going to buy this without looking for reviews on here first? I wonder - they'd be brave (or foolish) to do so. Awakening has made me very cautious over DA DLC.


Already have the points bought and ready to go.

Even if I only play through it once it'll be a worthwhile investment  ---> for me <---.

I'll get a hour or two enjoyment and I can say this because I have moderately enjoyed every last scrap of anything Bioware has ever put out.  I may not have loved it but I at least enjoyed it.  Plus I get to financially support a company I love and encourage them to make more things I enjoy.  Win win all around for me.

You don't  agreee? Fine bully for you, don't freaking buy it.  But don't presume to impose your judgements on me.



very well! i hope you like it