In Mass Effect 2 Bioware changed the whole concept of the game. I am almost expecting to have to reach a "check point" to save my game, as in old console games. In ME2 I feel constantly hindered to explore my options and my choices doesnt really impact the world or the story. The whole dialoq and storyline choice could be replaced with a "next" button.
While some minigames in ME2 are kinda fun the first 2-3 times they become very tiresome quickly. And what the heck is this about scanning planets for minerals? Thats retarded and just utterly and extremely boring! It doesn't even belong in a game at all. Its not even a challenge, actually its more of a challenge to go through my sock drawer and match pairs.
ME1 was suffering from a myriad of mugs and graphical issues. Almost everyone was suffering from microstuttering, and a lot of people had completely unplayable games. In ME2 stuttering is even WORSE, and a lot of suspected memory leaks has been reported. In a technical aspect ME2 is FAAAAAR from a sharp retail version. Current game should be labeled as barely alpha / premature testing - and yes, I know you are being pressured by your financiers but I am a customer and I dont give a rats ass about your excuses to be frank. If you are unable to deliver a working product then maybe you should look in to a career change or seriously re-evaluate the length of your development phase.
I mean, there are soooo many parts of this game that I have a really hard time believe your beta testers didnt run into and complain about. For example I just found myself starting a mission without any intent of doing that - after talking to the illusive man suddenly the mission just started and I had a bunch of other stuff I had planned to do. So then I have to wait for the mission to start and pray to god I made a quick save recently. Usually this process wastes hours of lost gameplay.
Some missions are more or less impossible to do without the "correct" party members, so if you happen to pick the wrong ones you have to go back and load an old game and do it all over again.
All in all there are so many minor issues with this game that makes the whole gaming experience a lot less attractive to me.The research thing is interesting but so extremely poorly implemented that its embarrassing. You should take a card out of old Microprose deck and what they did in UFO enemy unknow. That research system was AWESOME because it involved the player from the moment you found some new tech on the battlefield and all along the research chain and onto engineering and then finally you were holding a brand new super cool laser rifle to take on your next mission. You could have done ALOT more here because there is alot more potential for this part of the game.
I also very much miss talking to my team during missions. It wasn't necessary to speak with them but they often had valuable input or something funny to say. WHY remove that???
In my opinion ME2 is like a complete overhaul without any sense or direction. Its like Bioware didn't read a single post on their forums to see what their community wanted in the sequel and just pulled ME2 out of their asses.
The ME games are awesome all in all but they could have been so much more if the people at Bioware started to strive for perfection instead of mediocre.At least you have fixed the texture problems mostly, humans doesnt look like retarded buffons anymore. However, it seems that all of the human race suffers from severe skinproblems. The materal for skin on human models is so diffuse it looks like everyone has Psoriasis (just look at the illusive man during cutscenes!! the poor wretch!). And while I am at it... it seems that in the ME future only the ugly people has survived. Maybe the Salarians developed some genetic decease for the human race as well, because damn... we are all horribly ugly! Considering how advanced computer game graphics are, there is just no excuse not to make the most of the technology and make models that at least are passable for the real thing. Most of the alien race models are awesome, human models are... well, they looks plain and stupid. Not at all like supermodel game heroes I am used to play
In ME3 I want:
- MORE roleplaying elements
- More interactive and none-linear story
- Please keep the strategy elements of researching tech and building new stuff but please make it more fun and immersive than reading Church News? (PLEASE look at the research system in UFO and the sequel).
- Make the character models betters more detailed. Add a dynamic hair system (its not even difficult, some community fan of Oblivion made a plugin for that game which introduced this... then you should be able to wrap it up easily).
- Keep the custom armor system but make it possible to REALLY build you own armor from different armor parts.
- More side story line side quest that are more extensive than landing on a planet. Make real missions, not just the fetch/collect bullcrap.
- AND FOR THE LOVE OF GOD DO YOU REALLY BELIEVE PEOPLE IN 2148 HAS PROJECTILE WEAPONS??! WHERE ARE THE PLASMA / LASER / DEATH-RAY RIFLES????!!!
- Remove other inconsistencies in the game that doesnt add up with the scifi setting. For example desks have paper on them instead of digital pads (at least in ME1). Make the enviroments believable, you dont have to stash dozen of crates and barrels in every single room.

Sorry for spelling and poor grammar... writing this in my sleep almost.
Modifié par stormfrog, 06 mai 2010 - 03:11 .




Ce sujet est fermé
Retour en haut






