Is good resolution with Velanna possible?
#26
Posté 06 mai 2010 - 06:07
#27
Posté 06 mai 2010 - 06:08
Well, outside of not caring about what she did in the forest, she doesn't really do anything particularly evil afterwards. What do you want from her?Yes. That is exactly why I kept her alive originally. The problem was that she is irredeemable.
Both Logain and Nathaniel want redemption for trying to kill Alliance-Spectre Cousland. They seek to undo the damage and help in any way possible. Velanna is a different breed. She IS the greater evil.
She expresses a great care for a sister that conveniently leads to the same places her duty as Warden would take her-- so it's not like she betrays any of her beliefs or contradict what it is to be a Grey Warden.
Modifié par Radahldo, 06 mai 2010 - 06:09 .
#28
Posté 07 mai 2010 - 03:16
Because super-villians always need to monologue?Radahldo wrote...
Why do you feel compelled to explain why you are killing her?
#29
Posté 07 mai 2010 - 03:35
Nathaniel: How do you feel knowing you murdered all those people because you were too arrogant to check your facts?
Velanna: Warm and fuzzy.
I don't think she really feels that way, to be honest.
In her best ending, her views on humanity have done a complete turnaround because of her friendship with the Warden-Commander. Shortly after the defeat of the Mother, she finds herself the sole defender of a human village, completely driving away the darkspawn threatening it, and never once sneering or making rude comments to those she protects.
It doesn't make up for what she did along the Pilgrim's Path, but she's using her second chance to do good, and that's all we can ever ask.
#30
Posté 07 mai 2010 - 05:33
My Amell does not care about the Wardens; after defeating the Archdemon and ending the Blight, her concern is Alistair, Ferelden, and keeping good people alive, which is why (in my ~head~ canon, since she states that she doesn't want to be in Amaranthine and probably had to be dragged, kicking and screaming, down the road there) she's there in the first place. Velanna never seems to care in my playthroughs.
I might just let her die from now on. :/ I only need one other mage.
#31
Posté 07 mai 2010 - 08:07
I think that's something she does a lot. She tries to be provocative just to scare people off, like a spiteful teenager or something.
She also has one of the best gift conversations in Awakening, when you give her the blank journal. I love how that really turns her mind over and makes her see things in a new way.
She is definitely redeemable as she becomes a force for good, as proved by her defense of the human village.To me the good resolution is to make her a Grey Warden and change her mind, so she can save a whole village of people. All those villager's would probably be dead, if "justice" has to be served.
Modifié par Xandurpein, 07 mai 2010 - 08:11 .
#32
Guest_Massamies_*
Posté 07 mai 2010 - 01:22
Guest_Massamies_*
GordonNoob2010 wrote...
Are there any mods that will allow me to kill Velanna after explaining to her that she committed mass murder against people who had nothing to do with her sister's disappearance?
Well, considering that she is attacking all passing through those woods, important trade route, she is attacking people who didn't have anything to do with her sister's disappearance anyway, whether she was taken by darkspawn or human.
Modifié par Massamies, 07 mai 2010 - 01:23 .
#33
Posté 07 mai 2010 - 02:32
#34
Posté 07 mai 2010 - 03:12
#35
Posté 07 mai 2010 - 03:57
GordonNoob2010 wrote...
KnightofPhoenix wrote...
GordonNoob2010 wrote...
As Warden-Commander of the region, it is my duty to uphold her constitutional right to know the nature of her charges against her.
The charges are pretty obvious. She doesn't deny doing all the killing, she admitted it the first time she saw you.
My problem is that she assumes that the merchants she slaughtered were responsible for her sister's disappearance. She makes the case for self defense against kidnapping murderers.
The charge is mass murder of innocents, not self defense.
I have a problem with that, too. I would prefer something closer to the decision to kill/not kill the maleficar in the tower. I didn't get to a place where killing her felt right until it was too late. It really irked me that I could only make her a warden or let her go later on. One of the things that bothered me about Awakening was the tendency toward false choices where the game leads you somewhere you had no intention of going, similar to what it would have been like if turning down Jowan's blood ritual led directly into a cutscene of killing Conner. Some people may not have liked it that the tower option existed, prefering that the darker route be forced, but it was the fact that all three options existed that made it an actual choice and not a forced path.
#36
Posté 07 mai 2010 - 04:03
#37
Posté 07 mai 2010 - 05:18
#38
Posté 07 mai 2010 - 05:34
Wardens take anyone. Even irritating shrew cows like Velanna.
#39
Posté 07 mai 2010 - 05:49
The best characters are those ones who have done the most crimes, at least in my eyes.
Velanna: Are you at all curios about my exile?
PC: If I said yes, would that earn me a tongue-lashing?
Velanna: You make me out to be some kind of shrill harpy.
PC: That's because you ARE a shrill harpy.
Modifié par Costin_Razvan, 07 mai 2010 - 06:29 .
#40
Posté 07 mai 2010 - 05:58
Costin_Razvan wrote...
I like her, and I don't care she murdered those people. I find her warm and fuzzy speech quite funny.
The best characters are those ones who have done the most crimes, at least in my eyes.
Velanna: Are you at all curios about my exile?
PC: If I said yes, would that earn me a tongue-lashing?
Velanna: You make me out to be some king of shrill harpy.
PC: That's because you ARE a shrill harpy.
A thread I always choose in my conversations with her on that.
#41
Posté 07 mai 2010 - 07:13
GordonNoob2010 wrote...
asaiasai wrote...
I always have a tendancy to lean towards allowing an individual an opportunity for redemption. It kind of follows my philosophy about life. Life is not about avoiding mistakes, only avoiding thier repitition.
Stalin was an evil SOB, but was usefull in defeating the greater evil in Hitler. I am sure both Roosevelt and Churchill felt a bit slimy after meeting with Stalin, but the task set before them both would have been alot more difficult with out Stalin.
That is the beautyful thing about DAO, choices.
Asai
Yes. That is exactly why I kept her alive originally. The problem was that she is irredeemable.
Both Logain and Nathaniel want redemption for trying to kill Alliance-Spectre Cousland. They seek to undo the damage and help in any way possible. Velanna is a different breed. She IS the greater evil.
She is Dalish so she has no reason to trust the humans and just assumed they kidnapped her sister
Also if she does live from the final battle she does change and begins to defend Humans, but Velanna is not evil and (IMO) she is a bit justified in killing the scavengers (who were praying on the weak for personal gain)
With my current 3 wardens they just thought we need more Wardens (well except Justice
#42
Posté 07 mai 2010 - 07:18
In my playthrough, after King Alistair awarded the Arling of Amerantine to Warden-Commander Cousland, he immediately wrote a constitution with a scroll of rights.
A constitution? In Ferelden?
REALLY NOW?
#43
Posté 07 mai 2010 - 07:45
#44
Posté 07 mai 2010 - 07:56
Beerfish wrote...
She believes that dwarfs come from rocks with the colour of the rock determining sex. What a Maroon, what a gull a bull.
What's worst is she trusts Ogrhen's words as facts
Since I love the characters in Awakening (except Ogrhen mainly because I need to use him more) I will defend them in any ways possible, but Velanna is intelligent just knows nothing outside of the Dalish (and she is VERY hardheaded)
#45
Posté 07 mai 2010 - 08:27
At least she asks Sigrun for confirmation? Although she is pretty gullible to even feel the need to fact-check it.Beerfish wrote...
She believes that dwarfs come from rocks with the colour of the rock determining sex. What a Maroon, what a gull a bull.
#46
Posté 07 mai 2010 - 08:31
When I read the title of this thread I thought it was going to be about the ending.
Modifié par Hell Mutant, 07 mai 2010 - 08:34 .
#47
Posté 07 mai 2010 - 08:51
She understands and that's why she doesn't attack you like Justice and Sigrun will if you don't talk them down and you spare the Architect. She just cares about her sister more than your practicality.Hell Mutant wrote...
Velanna rules, I have a soft spot for her. She has had a rough life, her people are treated like animals and she was exiled from her clan, wouldn't you think that she might have a sour attitude? I was bummed about the epilogue and how my city elf killing the architect caused tension with her, I wish there were better/more dialogue options to where you have a chance in getting her to understand why you kill the architect.
When I read the title of this thread I thought it was going to be about the ending.
#48
Posté 08 mai 2010 - 04:07





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