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Is good resolution with Velanna possible?


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47 réponses à ce sujet

#26
Willowhugger

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If it works, it works!


#27
Radahldo

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Yes. That is exactly why I kept her alive originally. The problem was that she is irredeemable.

Both Logain and Nathaniel want redemption for trying to kill Alliance-Spectre Cousland. They seek to undo the damage and help in any way possible. Velanna is a different breed. She IS the greater evil.

Well, outside of not caring about what she did in the forest, she doesn't really do anything particularly evil afterwards. What do you want from her?
She expresses a great care for a sister that conveniently leads to the same places her duty as Warden would take her-- so it's not like she betrays any of her beliefs or contradict what it is to be a Grey Warden.

Modifié par Radahldo, 06 mai 2010 - 06:09 .


#28
metatheurgist

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Radahldo wrote...
Why do you feel compelled to explain why you are killing her?

Because super-villians always need to monologue? Posted Image

#29
Aisynia

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Velanna was in extreme denial of what she was actually doing.. even Nathaniel confronts her about it:



Nathaniel: How do you feel knowing you murdered all those people because you were too arrogant to check your facts?

Velanna: Warm and fuzzy.



I don't think she really feels that way, to be honest.



In her best ending, her views on humanity have done a complete turnaround because of her friendship with the Warden-Commander. Shortly after the defeat of the Mother, she finds herself the sole defender of a human village, completely driving away the darkspawn threatening it, and never once sneering or making rude comments to those she protects.



It doesn't make up for what she did along the Pilgrim's Path, but she's using her second chance to do good, and that's all we can ever ask.

#30
Raiil

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I'm really meh on Velanna. I gave her the chance to redeem herself, but she never seems to in my playthroughs.



My Amell does not care about the Wardens; after defeating the Archdemon and ending the Blight, her concern is Alistair, Ferelden, and keeping good people alive, which is why (in my ~head~ canon, since she states that she doesn't want to be in Amaranthine and probably had to be dragged, kicking and screaming, down the road there) she's there in the first place. Velanna never seems to care in my playthroughs.





I might just let her die from now on. :/ I only need one other mage.

#31
Xandurpein

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I am probably one of the few people who sort of like Velanna, despite her antics. I didn't really take her seriously about the 'warm and fuzzy' speech. She's think she's mostly just saying it to make him upset.

I think that's something she does a lot. She tries to be provocative just to scare people off, like a spiteful teenager or something.

She also has one of the best gift conversations in Awakening, when you give her the blank journal. I love how that really turns her mind over and makes her see things in a new way.

She is definitely redeemable as she becomes a force for good, as proved by her defense of the human village.To me the good resolution is to make her a Grey Warden and change her mind, so she can save a whole village of people. All those villager's would probably be dead, if "justice" has to be served.

Modifié par Xandurpein, 07 mai 2010 - 08:11 .


#32
Guest_Massamies_*

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GordonNoob2010 wrote...

Are there any mods that will allow me to kill Velanna after explaining to her that she committed mass murder against people who had nothing to do with her sister's disappearance?


Well, considering that she is attacking all passing through those woods, important trade route, she is attacking people who didn't have anything to do with her sister's disappearance anyway, whether she was taken by darkspawn or human.

Modifié par Massamies, 07 mai 2010 - 01:23 .


#33
SnakeStrike8

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Velanna is just the obligatory elf-supremacist who enjoys killing humans. If it wasn't her, it would be some other elf who does the same. Really, after reading up on what happened to the Dalish, there's bound to be at least one of her type around. Remember, she was arguing with her keeper about resisting humans long before her sister vanished. In fact, that was why she left the clan and ended up in the forest in the first place.

#34
Sarah1281

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She did have a reason for wanting to strike back against those particular humans, though: they were attempting to burn the Dalish out of their forest and apparently that's not an uncommon practice.

#35
errant_knight

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GordonNoob2010 wrote...

KnightofPhoenix wrote...

GordonNoob2010 wrote...
As Warden-Commander of the region, it is my duty to uphold her constitutional right to know the nature of her charges against her.


The charges are pretty obvious. She doesn't deny doing all the killing, she admitted it the first time she saw you.
 


My problem is that she assumes that the merchants she slaughtered were responsible for her sister's disappearance. She makes the case for self defense against kidnapping murderers.

The charge is mass murder of innocents, not self defense.


I have a problem with that, too. I would prefer something closer to the decision to kill/not kill the maleficar in the tower. I didn't get to a place where killing her felt right until it was too late. It really irked me that I could only make her a warden or let her go later on. One of the things that bothered me about Awakening was the tendency toward false choices where the game leads you somewhere you had no intention of going, similar to what it would have been like if turning down Jowan's blood ritual led directly into a cutscene of killing Conner. Some people may not have liked it that the tower option existed, prefering that the darker route be forced, but it was the fact that all three options existed that made it an actual choice and not a forced path.

#36
OrlesianWardenCommander

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Velanna is a very emotional complex charater. She does kind of have a resolution at the end if she doesnt get killed at the vigil by you bringing her with you to the mother her views on humans is changed by your example and she single handedly saves a village of "Human"people. But if you kill that scumbag the architect i thought she would attack you but all it does is cause tention between your warden and velanna at the end. So ya i say theres a good resolution just max her friendship like i did shes a "Little" bit nicer dont expect a hug though.

#37
Beerfish

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After my play through my impression of Velanna was that she was as dumb as a rock.

#38
Skadi_the_Evil_Elf

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Velanna is irritating and meh. But when I'm recruiting Wardens in Amaranthine, I'm looking for bodies that will survive the joining. Once's she's joined, regardless of what she thinks, she is paying for her crimes. She is battling darkspawn, and, in the end, she is sentanced to a short life span, unlikelyhood of offspring, and a slow, unpleasant death in the end.



Wardens take anyone. Even irritating shrew cows like Velanna.

#39
Costin_Razvan

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I like her, and I don't care she murdered those people. I find her warm and fuzzy speech quite funny.

The best characters are those ones who have done the most crimes, at least in my eyes.

Velanna: Are you at all curios about my exile?
PC: If I said yes, would that earn me a tongue-lashing?
Velanna: You make me out to be some kind of shrill harpy.
PC: That's because you ARE a shrill harpy.

Modifié par Costin_Razvan, 07 mai 2010 - 06:29 .


#40
Skadi_the_Evil_Elf

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Costin_Razvan wrote...

I like her, and I don't care she murdered those people. I find her warm and fuzzy speech quite funny.

The best characters are those ones who have done the most crimes, at least in my eyes.

Velanna: Are you at all curios about my exile?
PC: If I said yes, would that earn me a tongue-lashing?
Velanna: You make me out to be some king of shrill harpy.
PC: That's because you ARE a shrill harpy.



A thread I always choose in my conversations with her on that.

#41
Fizzeler

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GordonNoob2010 wrote...

asaiasai wrote...

I always have a tendancy to lean towards allowing an individual an opportunity for redemption. It kind of follows my philosophy about life. Life is not about avoiding mistakes, only avoiding thier repitition.

Stalin was an evil SOB, but was usefull in defeating the greater evil in Hitler. I am sure both Roosevelt and Churchill felt a bit slimy after meeting with Stalin, but the task set before them both would have been alot more difficult with out Stalin.

That is the beautyful thing about DAO, choices.

Asai


Yes. That is exactly why I kept her alive originally. The problem was that she is irredeemable.

Both Logain and Nathaniel want redemption for trying to kill Alliance-Spectre Cousland. They seek to undo the damage and help in any way possible. Velanna is a different breed. She IS the greater evil.


She is Dalish so she has no reason to trust the humans and just assumed they kidnapped her sister

Also if she does live from the final battle she does change and begins to defend Humans, but Velanna is not evil and (IMO) she is a bit justified in killing the scavengers (who were praying on the weak for personal gain)

With my current 3 wardens they just thought we need more Wardens (well except Justice :whistle:), with my next Evil HN she will probably think, hmmm crazy elf who is very powerful? You'll fit right in :lol:

#42
OldMan91

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In my playthrough, after King Alistair awarded the Arling of Amerantine to Warden-Commander Cousland, he immediately wrote a constitution with a scroll of rights.




A constitution? In Ferelden?



REALLY NOW?

#43
Beerfish

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She believes that dwarfs come from rocks with the colour of the rock determining sex. What a Maroon, what a gull a bull.

#44
Fizzeler

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Beerfish wrote...

She believes that dwarfs come from rocks with the colour of the rock determining sex. What a Maroon, what a gull a bull.


What's worst is she trusts Ogrhen's words as facts :lol:

Since I love the characters in Awakening (except Ogrhen mainly because I need to use him more) I will defend them in any ways possible, but Velanna is intelligent just knows nothing outside of the Dalish (and she is VERY hardheaded)

#45
Sarah1281

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Beerfish wrote...

She believes that dwarfs come from rocks with the colour of the rock determining sex. What a Maroon, what a gull a bull.

At least she asks Sigrun for confirmation? Although she is pretty gullible to even feel the need to fact-check it.

#46
Hell Mutant

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Velanna rules, I have a soft spot for her. She has had a rough life, her people are treated like animals and she was exiled from her clan, wouldn't you think that she might have a sour attitude? I was bummed about the epilogue and how my city elf killing the architect caused tension with her, I wish there were better/more dialogue options to where you have a chance in getting her to understand why you kill the architect.

When I read the title of this thread I thought it was going to be about the ending.

Modifié par Hell Mutant, 07 mai 2010 - 08:34 .


#47
Sarah1281

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Hell Mutant wrote...

Velanna rules, I have a soft spot for her. She has had a rough life, her people are treated like animals and she was exiled from her clan, wouldn't you think that she might have a sour attitude? I was bummed about the epilogue and how my city elf killing the architect caused tension with her, I wish there were better/more dialogue options to where you have a chance in getting her to understand why you kill the architect.

When I read the title of this thread I thought it was going to be about the ending.

She understands and that's why she doesn't attack you like Justice and Sigrun will if you don't talk them down and you spare the Architect. She just cares about her sister more than your practicality.

#48
WhiteVeils

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Think of it this way...the Joining Ritual is a 50/50 chance of a death penalty (or some sort of similar odds, based on the number of Joinings we've witnessed in game). So, either you're giving her an immediate death penalty or a life spent fighting darkspawn and going to an early grave. Yes, it's an honor to be a gray warden, but it is the French Foreign Legion.