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Question for the Developers: Was DA:O & Awakening tested on Windows 7 64-bit or not?


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#26
didymos1120

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Levi28001 wrote...
I can tell why it is just like that on the EA store, they don't care if your PC specs can handle it or not enough to make sure it is correct.  They just want your cash, for a reference for above... look at their tech support.


Problem with that theory is that by sometimes failing to include AMD processors on the spec listings, they potentially lose money when people think they have to have an Intel CPU.  I'm going to go with garden variety incompetence and/or lazy webmasters on the payroll.

Modifié par didymos1120, 14 mai 2010 - 11:56 .


#27
Guest_Elps_*

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didymos1120 wrote...

Levi28001 wrote...
I can tell why it is just like that on the EA store, they don't care if your PC specs can handle it or not enough to make sure it is correct.  They just want your cash, for a reference for above... look at their tech support.


Problem with that theory is that by sometimes failing to include AMD processors on the spec listings, they potentially lose money when people think they have to have an Intel CPU.  I'm going to go with garden variety incompetence and/or lazy webmasters on the payroll.


I go with the theory that the left hand hasn't a clue what the right hand is doing and whoever is responsible for keeping those sites updated is plain lazy. When Awakening was pre-order the NZ version of the EA site gave the same date for release as the US version - right till the day before release. 

EA support isn't any better - I've had contradictory answers to questions. I suspect that the changes to the engine in 1.03 make the stated requirements even more unreliable. 

#28
didymos1120

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Elps wrote...
EA support isn't any better - I've had contradictory answers to questions.


That's because they're a bunch of people who, most commonly, knew how to surf the net and send email before being hired, after which they got a 2-3 week crash course in basic computer troubleshooting.  If you're lucky, you'll get the smart ones who either picked up the computer stuff fast and will know when they need to research something or get help from someone else or who came to the job already knowing about computers.  At worst, you get a total incompetent who can barely type.

Regardless, none of them are paid much and, like, 99% of the calls are either from people who refuse to read manuals or use Google and want to know what to do with the game disc, or from people who've done something ridiculous to their computer and think it's the game's fault for the computer not running after they just deleted, say, explorer.exe for god knows what dumb-as-rocks reason.  For variety, you occasionally get someone who wants to know how to solve some puzzle in some obscure game that came out ten years ago and only five people bought. 

What this amounts to is that people quit on practically a daily basis (if not hourly), which is why EA and other companies end up hiring so many people who clearly suck at it just to keep the cubicles filled and the phones manned (or womanned, as the case may be).  Of course, the consequence of this is that those with genuine problems often end up getting screwed and wasting untold minutes sitting on hold listening to awful music. And yes, I did work tech support at a game company once.  It drove me nuts and I quit.

Modifié par didymos1120, 14 mai 2010 - 02:11 .


#29
coran102

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I am running Windows 7 64 bit on my laptop here and have had no problems out of either game. I have actually beaten both, on this operating system